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<title>mm/tools/audio/sampleconv, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>sampleconv: Improve WAV SMPL chunk handling, properly handle (#1862)</title>
<updated>2026-03-09T11:32:36+00:00</updated>
<author>
<name>Tharo</name>
<email>tharo10600@gmail.com</email>
</author>
<published>2026-03-09T11:32:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=02eafced87237be63b32ddc187ea85faf92afe00'/>
<id>02eafced87237be63b32ddc187ea85faf92afe00</id>
<content type='text'>
odd chunk sizes

* Read WAV SMPL chunks for note info when INST chunks are not available

* Populate the SMPL chunk on conversion to wav

* Properly handle unaligned (odd) WAV chunk sizes</content>
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<pre>
odd chunk sizes

* Read WAV SMPL chunks for note info when INST chunks are not available

* Populate the SMPL chunk on conversion to wav

* Properly handle unaligned (odd) WAV chunk sizes</pre>
</div>
</content>
</entry>
<entry>
<title>[Audio 9/9] Loose ends (#1755)</title>
<updated>2024-12-14T00:27:45+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-12-14T00:27:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=fc8d1165c8beb6d6d54b54c2a56387c99b8d7861'/>
<id>fc8d1165c8beb6d6d54b54c2a56387c99b8d7861</id>
<content type='text'>
* [Audio 9/9] Loose ends

* Fix sampleconv memset bug

* Doc updates from oot</content>
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<pre>
* [Audio 9/9] Loose ends

* Fix sampleconv memset bug

* Doc updates from oot</pre>
</div>
</content>
</entry>
<entry>
<title>[Audio 6/?] Build Soundfonts and the Soundfont Table (#1675)</title>
<updated>2024-08-28T01:09:48+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-28T01:09:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=7210cfac2f6e5ca538d412c3811e4e2c11780db8'/>
<id>7210cfac2f6e5ca538d412c3811e4e2c11780db8</id>
<content type='text'>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Fix bss

* Maybe fix warnings

* Improve lots of error messages

* Suggested changes from OoT PR

* Suggested changes

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from</content>
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<pre>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Fix bss

* Maybe fix warnings

* Improve lots of error messages

* Suggested changes from OoT PR

* Suggested changes

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from</pre>
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</content>
</entry>
<entry>
<title>[Audio 2/?] Extract audio samples to wav (#1670)</title>
<updated>2024-08-09T02:39:12+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-09T02:39:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=fb7f6f1743199c1db85c342c6dd8fe6293e84982'/>
<id>fb7f6f1743199c1db85c342c6dd8fe6293e84982</id>
<content type='text'>
* [Audio 2/?] Extract audio samples to wav

Co-authored-by: zelda2774 &lt;69368340+zelda2774@users.noreply.github.com&gt;

* How

* Hopefully fix warning I don't get locally

* [OoT Review] Pad default sample filenames, comment on the vadpcm frame encoder functions, other suggested changes

* Small tweaks to above

* Remove some obsolete code

---------

Co-authored-by: zelda2774 &lt;69368340+zelda2774@users.noreply.github.com&gt;</content>
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<pre>
* [Audio 2/?] Extract audio samples to wav

Co-authored-by: zelda2774 &lt;69368340+zelda2774@users.noreply.github.com&gt;

* How

* Hopefully fix warning I don't get locally

* [OoT Review] Pad default sample filenames, comment on the vadpcm frame encoder functions, other suggested changes

* Small tweaks to above

* Remove some obsolete code

---------

Co-authored-by: zelda2774 &lt;69368340+zelda2774@users.noreply.github.com&gt;</pre>
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</entry>
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