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<title>mm/tools/audio/xml.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
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<entry>
<title>Soundfont Compiler: Implement fine-tuning in the final tuning calculation (#1863)</title>
<updated>2026-03-09T10:47:11+00:00</updated>
<author>
<name>Tharo</name>
<email>tharo10600@gmail.com</email>
</author>
<published>2026-03-09T10:47:11+00:00</published>
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<entry>
<title>Add missing std headers to audio tools (#1704)</title>
<updated>2024-10-06T00:33:20+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-10-06T00:33:20+00:00</published>
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<entry>
<title>[Audio 4/?] Build Samplebanks, match Audiotable (#1672)</title>
<updated>2024-08-15T00:55:45+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-15T00:55:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=7209abbec29abc96c5db1251bed26ed065aab173'/>
<id>7209abbec29abc96c5db1251bed26ed065aab173</id>
<content type='text'>
* [Audio 4/?] Build Samplebanks, match Audiotable

* Add missing scope in MARK chunk handling

* Add comment to generate asm file when buffer bug data is emitted, remove duplicate CC4 definition

* Adjust comment

* SBCFLAGS

* Remove unnecessary comments on notes_lut

* Split build directories creation command into several to avoid it becoming too long

* objcopy -j -&gt; --only-section

* Try fix mkdir from clean

* Try fix 2</content>
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* [Audio 4/?] Build Samplebanks, match Audiotable

* Add missing scope in MARK chunk handling

* Add comment to generate asm file when buffer bug data is emitted, remove duplicate CC4 definition

* Adjust comment

* SBCFLAGS

* Remove unnecessary comments on notes_lut

* Split build directories creation command into several to avoid it becoming too long

* objcopy -j -&gt; --only-section

* Try fix mkdir from clean

* Try fix 2</pre>
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