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<title>mm/tools/progress.py, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
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<entry>
<title>Extract assets to extracted (#1708)</title>
<updated>2024-10-15T11:41:48+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-10-15T11:41:48+00:00</published>
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<entry>
<title>[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)</title>
<updated>2024-09-15T22:26:32+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-09-15T22:26:32+00:00</published>
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<content type='text'>
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
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* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Hotfix progress script due to extracted change (#1611)</title>
<updated>2024-04-06T22:18:29+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-04-06T22:18:29+00:00</published>
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</entry>
<entry>
<title>Build Sync (#1600)</title>
<updated>2024-04-06T18:07:58+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-04-06T18:07:58+00:00</published>
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<id>471d86f5303aa2afac56cd8cd498f1d5ab59f6ed</id>
<content type='text'>
* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -&gt; baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -&gt; != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -&gt; SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme</content>
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* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -&gt; baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -&gt; != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -&gt; SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme</pre>
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</content>
</entry>
<entry>
<title>Text Extraction + some Message Docs (#1530)</title>
<updated>2024-01-20T00:16:57+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-01-20T00:16:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=fe6494187ec658f10635fb7acad65a9ccc9f45ab'/>
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* Some Decoder WIPs

* Improvements

* POC

* Fix bss

* another newline

* Staff OK

* Cleanup + fix progress script

* script cleanup

* Some docs

* makefile

* Extract text from extract_assets.py

* More docs

* Even more docs

* Other message assets

* Small cleanups

* Clean up decoders/encoders

* Message_SetupLoadItemIcon -&gt; Message_DecodeHeader

* Some more docs

* Remove mkdmadata

* Fade Skippable

* More cmd docs

* 1 left

* Last notes

* HS_TIMER -&gt; HS_TIME

* More general docs

* Format

* Note the charmap conversion for buttons in message_data_fmt_nes.h

* Remove trailing whitespace

* Small fixes

* PR</content>
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<pre>
* Some Decoder WIPs

* Improvements

* POC

* Fix bss

* another newline

* Staff OK

* Cleanup + fix progress script

* script cleanup

* Some docs

* makefile

* Extract text from extract_assets.py

* More docs

* Even more docs

* Other message assets

* Small cleanups

* Clean up decoders/encoders

* Message_SetupLoadItemIcon -&gt; Message_DecodeHeader

* Some more docs

* Remove mkdmadata

* Fade Skippable

* More cmd docs

* 1 left

* Last notes

* HS_TIMER -&gt; HS_TIME

* More general docs

* Format

* Note the charmap conversion for buttons in message_data_fmt_nes.h

* Remove trailing whitespace

* Small fixes

* PR</pre>
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</content>
</entry>
<entry>
<title>progress ld fix (#1449)</title>
<updated>2023-10-22T11:51:58+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-10-22T11:51:58+00:00</published>
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</entry>
<entry>
<title>Add yar (Yaz0 ARchives) support to build system (#1255)</title>
<updated>2023-06-18T22:13:57+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-06-18T22:13:57+00:00</published>
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<id>a5cc630cef67a9a2e136aaf1c6b8150f812d54eb</id>
<content type='text'>
* extract_archives.py

* autogenerated xmls

* build OK

* cleanup

* Use symbols in gItemIcons

* change how archives are generated

* makeyar in C

* Rename segments

* rename .archive.o to .yar.o

* Explanation at the top of programs

* fix progress calculation

* Ignore archives in progress script

* merge

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</content>
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* extract_archives.py

* autogenerated xmls

* build OK

* cleanup

* Use symbols in gItemIcons

* change how archives are generated

* makeyar in C

* Rename segments

* rename .archive.o to .yar.o

* Explanation at the top of programs

* fix progress calculation

* Ignore archives in progress script

* merge

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update tools/buildtools/makeyar.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>HF progress script (#1200)</title>
<updated>2023-03-08T16:54:56+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-03-08T16:54:56+00:00</published>
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<entry>
<title>Fix bug in progress.py (#518)</title>
<updated>2021-12-19T16:52:06+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-12-19T16:52:06+00:00</published>
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<id>a0370e38b4451809f6dbf41bc3f4e1f423c91631</id>
<content type='text'>
* Fix autogenarted names regex

* Use sizes from map file instead of reading the asm directly

* Speed up

* Fix gameplay_object_exchange_static being in the wrong category

* Fix regex again</content>
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* Fix autogenarted names regex

* Use sizes from map file instead of reading the asm directly

* Speed up

* Fix gameplay_object_exchange_static being in the wrong category

* Fix regex again</pre>
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</content>
</entry>
<entry>
<title>Update progress script with new assets categories and update csv output format (#510)</title>
<updated>2021-12-18T16:37:37+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-12-18T16:37:37+00:00</published>
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<id>d4dc34ee716b372d81ff8c4d166e70ecdd11e7ef</id>
<content type='text'>
* Reorganize csvs and progress.py

* Put stuff in the correct folders

* Reduce lots of repeated code

* Change csv output format

* Filter out automaticaly named variables in "Matching" progress calculation for assets

* Address Elliptic's review

* Don't count handwritten files in progress and add a way to fix files detected in the wrong section

* Add missing "total"

* More fixing

* Add two missing columns

* Update paths in Jenkinsfile

* Update progress shield in readme

* Update progress link</content>
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* Reorganize csvs and progress.py

* Put stuff in the correct folders

* Reduce lots of repeated code

* Change csv output format

* Filter out automaticaly named variables in "Matching" progress calculation for assets

* Address Elliptic's review

* Don't count handwritten files in progress and add a way to fix files detected in the wrong section

* Add missing "total"

* More fixing

* Add two missing columns

* Update paths in Jenkinsfile

* Update progress shield in readme

* Update progress link</pre>
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