<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/tools/warnings_count, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Handwritten asm: OS functions, libm_vals (#1821)</title>
<updated>2025-08-19T18:46:43+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-08-19T18:46:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=1d97f2ea08527a9f2f716add03322656b625e7bb'/>
<id>1d97f2ea08527a9f2f716add03322656b625e7bb</id>
<content type='text'>
* Handwritten asm: OS functions, libm_vals

* rm hardware_regs.ld

* andi -&gt; and, addiu -&gt; addu

* CACHE macro</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Handwritten asm: OS functions, libm_vals

* rm hardware_regs.ld

* andi -&gt; and, addiu -&gt; addu

* CACHE macro</pre>
</div>
</content>
</entry>
<entry>
<title>Handwritten asm: exceptasm, get/setintmask (#1819)</title>
<updated>2025-08-16T12:50:16+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-08-16T12:50:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=b1a50c2d1b2a66a4174477381e95c26a684c99b9'/>
<id>b1a50c2d1b2a66a4174477381e95c26a684c99b9</id>
<content type='text'>
* Handwritten asm: exceptasm, get/setintmask

* Fix maybe

* Update warnings

* Remove .global from jlabel

* Move os_internal_rsp inclusion to os.h

* Make HWINT_* defins consistent</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Handwritten asm: exceptasm, get/setintmask

* Fix maybe

* Update warnings

* Remove .global from jlabel

* Move os_internal_rsp inclusion to os.h

* Make HWINT_* defins consistent</pre>
</div>
</content>
</entry>
<entry>
<title>Fix /bin/bash -&gt; /usr/bin/env bash (#1793)</title>
<updated>2025-01-30T05:16:26+00:00</updated>
<author>
<name>Sirius902</name>
<email>10891979+Sirius902@users.noreply.github.com</email>
</author>
<published>2025-01-30T05:16:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=89b7bb0d71f6ef0c9614088ac921820cd539e273'/>
<id>89b7bb0d71f6ef0c9614088ac921820cd539e273</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[Audio 6/?] Build Soundfonts and the Soundfont Table (#1675)</title>
<updated>2024-08-28T01:09:48+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-28T01:09:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=7210cfac2f6e5ca538d412c3811e4e2c11780db8'/>
<id>7210cfac2f6e5ca538d412c3811e4e2c11780db8</id>
<content type='text'>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Fix bss

* Maybe fix warnings

* Improve lots of error messages

* Suggested changes from OoT PR

* Suggested changes

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Fix bss

* Maybe fix warnings

* Improve lots of error messages

* Suggested changes from OoT PR

* Suggested changes

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from</pre>
</div>
</content>
</entry>
<entry>
<title>Small general cleanup  (#1644)</title>
<updated>2024-06-15T04:47:24+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-06-15T04:47:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=3705eaedac1d21318ee708993d366b30cdc0e8ad'/>
<id>3705eaedac1d21318ee708993d366b30cdc0e8ad</id>
<content type='text'>
* m2ctx.py

* check warnings

* vimode includes

* bgcheck includes

* padmgr includes

* sprintf

* z_std_dma

* sys_ucode

* z64voice

* z64lib

* z64effect_ss

* segment_symbols.h

* padutils

* main

* stdarg.h

* fault

* bzero

* undefined_syms

* z64rumble</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* m2ctx.py

* check warnings

* vimode includes

* bgcheck includes

* padmgr includes

* sprintf

* z_std_dma

* sys_ucode

* z64voice

* z64lib

* z64effect_ss

* segment_symbols.h

* padutils

* main

* stdarg.h

* fault

* bzero

* undefined_syms

* z64rumble</pre>
</div>
</content>
</entry>
<entry>
<title>warnings_count fix (#1634)</title>
<updated>2024-05-17T14:35:12+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-05-17T14:35:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=fd3431fa486543ea8ced10b946a4e41d49698d10'/>
<id>fd3431fa486543ea8ced10b946a4e41d49698d10</id>
<content type='text'>
* warnings_count fix

* Split off rom and compress in check_new_warnings.sh</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* warnings_count fix

* Split off rom and compress in check_new_warnings.sh</pre>
</div>
</content>
</entry>
<entry>
<title>Build Sync (#1600)</title>
<updated>2024-04-06T18:07:58+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-04-06T18:07:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=471d86f5303aa2afac56cd8cd498f1d5ab59f6ed'/>
<id>471d86f5303aa2afac56cd8cd498f1d5ab59f6ed</id>
<content type='text'>
* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -&gt; baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -&gt; != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -&gt; SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -&gt; baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -&gt; != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -&gt; SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme</pre>
</div>
</content>
</entry>
<entry>
<title>Makefile Changes (#727)</title>
<updated>2022-05-26T02:15:28+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-05-26T02:15:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=f1d1d8320675469e241bc5ee374af905e42a24bd'/>
<id>f1d1d8320675469e241bc5ee374af905e42a24bd</id>
<content type='text'>
* Change makefile so rom doesn't need to match by default for compression, also change JenkinsFile to split off compression step from building

* Swap uncompressed and compressed in all target

* Forgot to change check warnings stage name

* Intentionally produce non_matching

* Fix

* Add assets target

* Jenkins assets

* Update update_current_warnings

* .make_options config file

* Change comment at top

* Add toggle options for CC_CHECK and OBJDUMP

* Small cleanup

* Whitespace

* More

* bin dumping

* Whitespace

* Review

* Fix comment</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Change makefile so rom doesn't need to match by default for compression, also change JenkinsFile to split off compression step from building

* Swap uncompressed and compressed in all target

* Forgot to change check warnings stage name

* Intentionally produce non_matching

* Fix

* Add assets target

* Jenkins assets

* Update update_current_warnings

* .make_options config file

* Change comment at top

* Add toggle options for CC_CHECK and OBJDUMP

* Small cleanup

* Whitespace

* More

* bin dumping

* Whitespace

* Review

* Fix comment</pre>
</div>
</content>
</entry>
<entry>
<title>`z_demo` with 4 NON_MATCHINGs (#514)</title>
<updated>2022-03-05T00:14:52+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2022-03-05T00:14:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=77cfd399d0dc4124c72b53f6385f063e601145ed'/>
<id>77cfd399d0dc4124c72b53f6385f063e601145ed</id>
<content type='text'>
* starting

* a bunch

* and another bunch

* a bunch

* Match func_800EB1DC

* func_800EB4B4

* func_800EB6F8

* 2 more

* fix prototype of a random kankyo function

* func_800EBD60 non matching

* func_800EC678 matched?

* func_800EC6D4

* break

* func_800ECD7C

* A bunch of functions

* func_800EE200

* func_800EDF78 and func_800EE0CC

* func_800EDBE0 NON_MATCHING

* Cutscene_Init NON_MATCHING

* func_800EA324 NON_EQUIVALENT

* Fix warnings

* func_800EC924 NON_EQUIVALENT

* Cutscene_ProcessCommands NON_EQUIVALENT

* Format

* Split z_demo data and import it

* Import bss

* Match func_800EB364

* Rename Cutscene_Command_SetTime

* Improve Cutscene_ProcessCommands a bit (still not equivalent, probably)

* Improve Cutscene_ProcessCommands thanks to engineer and anon

* Cutscene_ProcessCommands NON_MATCHING

* Name some commands

* Fix

* Renames based on Engineer knowledge of Audio stuff

* More command names

* Cutscene_Command_GiveTatlToPlayer

* Some cutscene commands macros

* more command macros

* Macros for unknown commands

* Improve Cutscene_Command_Textbox a bit

* Rename stuff

* Name Terminator and Camera

* MOTIONBLUR

* Macros for textbox commands

* CS_PLAYER_ACTION_LIST

* A few macro renames

* Small cleaning

* A bit more of cleanup

* Rumble

* Entrance comments in func_800EB6F8

* Some var renames

* CS_CMD_FADESCREEN

* More clean up

* Clean functions protos

* Move CutsceneStateHandler out of z64.h

* Cutscene_DoNothing

* Cutscene_IsPlayingCs &amp; Cutscene_GetSceneSetupIndex

* And more renames

* name some stuff in the cutscenecontext struct

* npcActionIndex-&gt;actorActionIndex

* Undo names of CS_STATE_ enum

* Name Cutscene_ActorTranslate family of functions

* small docs pass

* sfxconvert and format

* Hopefully last cleanup

* Add some missing functions to actorfixer

* Fix merge issues and remove trailing commas

* Cutscene commands fix

* Cutscene_Command_Misc improved by engineer

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Apply suggestions from code review

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Address review

* bss

* Match Cutscene_Command_Textbox by anon58

* Fix merge issues

* Match Cutscene_Command_Misc by @hensldm

* review

* float time macros

* fix merge issues

* format

* Fix building assets

* fix merge issues

* format

* Fix

* format

* fix merge issues

* fix

* fix

* format

* fix issues and run format

* bss

* Fix conflicts, bss and formatter

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64cutscene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64cutscene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64cutscene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* address review and fix some stuff

* fix merge problems

* more fixes and format

* Fixes

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Engineer suggestions

* format

* Elliptic review

* Use dec for ShrinkWindow_SetLetterboxTarget

* add a few comments

* Cutscene_Command_ChooseCreditsScenes

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* format

* some cleanups and some comments

* change actorActionCmd from hex to dec in the codebase

* minor comment on textboxcmd

* ahhhh

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* brackets

* minor comments

* rewording

* im dumb

* brackets

* another bracket

* Dawn of the New Day

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* fixes

* Cutscene_Command_TransitionFX by Anon

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* starting

* a bunch

* and another bunch

* a bunch

* Match func_800EB1DC

* func_800EB4B4

* func_800EB6F8

* 2 more

* fix prototype of a random kankyo function

* func_800EBD60 non matching

* func_800EC678 matched?

* func_800EC6D4

* break

* func_800ECD7C

* A bunch of functions

* func_800EE200

* func_800EDF78 and func_800EE0CC

* func_800EDBE0 NON_MATCHING

* Cutscene_Init NON_MATCHING

* func_800EA324 NON_EQUIVALENT

* Fix warnings

* func_800EC924 NON_EQUIVALENT

* Cutscene_ProcessCommands NON_EQUIVALENT

* Format

* Split z_demo data and import it

* Import bss

* Match func_800EB364

* Rename Cutscene_Command_SetTime

* Improve Cutscene_ProcessCommands a bit (still not equivalent, probably)

* Improve Cutscene_ProcessCommands thanks to engineer and anon

* Cutscene_ProcessCommands NON_MATCHING

* Name some commands

* Fix

* Renames based on Engineer knowledge of Audio stuff

* More command names

* Cutscene_Command_GiveTatlToPlayer

* Some cutscene commands macros

* more command macros

* Macros for unknown commands

* Improve Cutscene_Command_Textbox a bit

* Rename stuff

* Name Terminator and Camera

* MOTIONBLUR

* Macros for textbox commands

* CS_PLAYER_ACTION_LIST

* A few macro renames

* Small cleaning

* A bit more of cleanup

* Rumble

* Entrance comments in func_800EB6F8

* Some var renames

* CS_CMD_FADESCREEN

* More clean up

* Clean functions protos

* Move CutsceneStateHandler out of z64.h

* Cutscene_DoNothing

* Cutscene_IsPlayingCs &amp; Cutscene_GetSceneSetupIndex

* And more renames

* name some stuff in the cutscenecontext struct

* npcActionIndex-&gt;actorActionIndex

* Undo names of CS_STATE_ enum

* Name Cutscene_ActorTranslate family of functions

* small docs pass

* sfxconvert and format

* Hopefully last cleanup

* Add some missing functions to actorfixer

* Fix merge issues and remove trailing commas

* Cutscene commands fix

* Cutscene_Command_Misc improved by engineer

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Apply suggestions from code review

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Address review

* bss

* Match Cutscene_Command_Textbox by anon58

* Fix merge issues

* Match Cutscene_Command_Misc by @hensldm

* review

* float time macros

* fix merge issues

* format

* Fix building assets

* fix merge issues

* format

* Fix

* format

* fix merge issues

* fix

* fix

* format

* fix issues and run format

* bss

* Fix conflicts, bss and formatter

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64cutscene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64cutscene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64cutscene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* address review and fix some stuff

* fix merge problems

* more fixes and format

* Fixes

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_demo.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Engineer suggestions

* format

* Elliptic review

* Use dec for ShrinkWindow_SetLetterboxTarget

* add a few comments

* Cutscene_Command_ChooseCreditsScenes

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* format

* some cleanups and some comments

* change actorActionCmd from hex to dec in the codebase

* minor comment on textboxcmd

* ahhhh

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* brackets

* minor comments

* rewording

* im dumb

* brackets

* another bracket

* Dawn of the New Day

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* fixes

* Cutscene_Command_TransitionFX by Anon

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>Add ability to warnings script to just check building (not setup or disasm) (#414)</title>
<updated>2021-11-19T15:52:32+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2021-11-19T15:52:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=9a424688b108104b3c0c34d9106c02fece7313c7'/>
<id>9a424688b108104b3c0c34d9106c02fece7313c7</id>
<content type='text'>
* Add option to run warnings on just build

* Rename all to full

* Update tools/warnings_count/check_new_warnings.sh

Remove testing code.

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add option to run warnings on just build

* Rename all to full

* Update tools/warnings_count/check_new_warnings.sh

Remove testing code.

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;</pre>
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</entry>
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