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authorZelllll <56516451+Zelllll@users.noreply.github.com>2021-05-25 17:49:11 -0500
committerGitHub <noreply@github.com>2021-05-25 18:49:11 -0400
commit6c860166039e53517e1c1da6629a361c0922dc07 (patch)
tree82c1b3d20ea19c1b14c77d9aa4aca2f4a84192f8 /linker_scripts
parentcf3eb3b2e19bb60ec9d93b04a57127585e8ac6df (diff)
partially finish `code_0x8012EC80`, document all of gSaveContext (#138)
* not ok, why? * OK! * fix data * finish data etc * work on save context * save finished * first func done * roomInf * done for now * add missing file * add most og names for struct members * fix accidental change * Update z_en_ginko_man.c * Update z_scene.c * maybe fix stuff hopefully * proto * sasa * Update include/z64save.h Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * Update z64save.h Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Diffstat (limited to 'linker_scripts')
-rw-r--r--linker_scripts/code_script.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/linker_scripts/code_script.txt b/linker_scripts/code_script.txt
index 03f8f83f9..53796abb7 100644
--- a/linker_scripts/code_script.txt
+++ b/linker_scripts/code_script.txt
@@ -407,7 +407,7 @@ SECTIONS
build/src/code/z_rcp.o(.text)
. += 0x10;
build/src/code/z_room.o(.text)
- build/asm/code/code_0x8012EC80.o(.text)
+ build/src/code/code_0x8012EC80.o(.text)
build/src/code/z_scene.o(.text)
build/src/code/z_scene_proc.o(.text)
build/src/code/z_scene_table.o(.text)
@@ -527,7 +527,7 @@ SECTIONS
build/asm/code/code_data_0x8012A080.o(.data)
build/src/code/z_rcp.o(.data)
build/asm/code/code_data_z_room.o(.data)
- build/asm/code/code_data_0x801C1D30.o(.data)
+ build/src/code/code_0x8012EC80.o(.data)
build/src/code/z_scene.o(.data)
build/asm/code/code_data_0x801C2730.o(.data)
build/src/code/z_scene_proc.o(.data)
@@ -601,6 +601,7 @@ SECTIONS
build/asm/code/code_rodata_z_player_lib.o(.rodata)
build/asm/code/code_rodata_0x8012A080.o(.rodata)
build/asm/code/code_rodata_z_room.o(.rodata)
+ build/src/code/code_0x8012EC80.o(.rodata)
build/src/code/z_scene_proc.o(.rodata)
build/src/code/z_scene_table.o(.rodata)
build/asm/code/code_rodata_z_skin.o(.rodata)