diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2021-07-20 09:06:54 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-19 19:06:54 -0400 |
| commit | b5c931e432c079f02e7373bf4a8e5130d2df981b (patch) | |
| tree | f63bae15f4abc506cc999040329e8a5dbdb3fd13 /linker_scripts | |
| parent | 184e67c841b60519941a5e3b7751e536fc282606 (diff) | |
z_quake OK and documented (#213)
* Create z_quake.c file
* Match all quake functions with OoT counterparts (quake2 left)
* z_quake OK
* Document first half of quake
* More docs
* more cleanup
* remember to format!
* PR Suggestions
* More PR Suggestions
Diffstat (limited to 'linker_scripts')
| -rw-r--r-- | linker_scripts/code_script.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/linker_scripts/code_script.txt b/linker_scripts/code_script.txt index e49c431ae..91ed4ee52 100644 --- a/linker_scripts/code_script.txt +++ b/linker_scripts/code_script.txt @@ -404,7 +404,7 @@ SECTIONS build/asm/code/code_0x80122660.o(.text) build/asm/code/z_player_lib.o(.text) build/src/code/z_prenmi.o(.text) - build/asm/code/code_0x8012A080.o(.text) + build/src/code/z_quake.o(.text) build/src/code/z_rcp.o(.text) . += 0x10; build/src/code/z_room.o(.text) @@ -525,7 +525,7 @@ SECTIONS build/asm/code/code_data_z_msgevent.o(.data) build/asm/code/code_data_z_parameter.o(.data) build/asm/code/code_data_z_player_lib.o(.data) - build/asm/code/code_data_0x8012A080.o(.data) + build/src/code/z_quake.o(.data) build/src/code/z_rcp.o(.data) build/asm/code/code_data_z_room.o(.data) build/src/code/code_0x8012EC80.o(.data) @@ -600,7 +600,7 @@ SECTIONS build/src/code/z_olib.o(.rodata) build/asm/code/code_rodata_z_parameter.o(.rodata) build/asm/code/code_rodata_z_player_lib.o(.rodata) - build/asm/code/code_rodata_0x8012A080.o(.rodata) + build/src/code/z_quake.o(.rodata) build/asm/code/code_rodata_z_room.o(.rodata) build/src/code/code_0x8012EC80.o(.rodata) build/src/code/z_scene_proc.o(.rodata) @@ -675,7 +675,7 @@ SECTIONS . += 0x10; /* code_0x8010C0C0 */ . += 0x60; /* z_parameter */ . += 0x150; /* z_player_lib */ - . += 0xA0; /* code_0x8012A080 */ + . += 0xA0; /* z_quake */ . += 0x10; /* z_scene_proc */ . += 0x10; /* z_skelanime */ . += 0xF10; /* z_skin */ |
