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-rw-r--r--src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c b/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c
index d70c1e2fa..d0dbc37a1 100644
--- a/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c
+++ b/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c
@@ -332,9 +332,11 @@ void BgIngate_Init(Actor* thisx, PlayState* play2) {
Actor_SetScale(&this->dyna.actor, 1.0f);
this->timePath = SubS_GetAdditionalPath(play, BGINGATE_GET_PATH_INDEX(&this->dyna.actor), 0);
this->dyna.actor.room = -1;
+#if MM_VERSION >= N64_US
if (CHECK_WEEKEVENTREG(WEEKEVENTREG_CLEARED_WOODFALL_TEMPLE)) {
CLEAR_WEEKEVENTREG(WEEKEVENTREG_90_40);
}
+#endif
if (!CHECK_EVENTINF(EVENTINF_35) && CHECK_WEEKEVENTREG(WEEKEVENTREG_90_40)) {
phi_a2 = 1;
this->unk16C = 1;