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-rw-r--r--src/code/z_skin.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/code/z_skin.c b/src/code/z_skin.c
index 5ced3edea..b3f3b577b 100644
--- a/src/code/z_skin.c
+++ b/src/code/z_skin.c
@@ -10,8 +10,6 @@
// 60 is an arbitrary number which specifies the max amount of limbs per skeleton this system supports
MtxF gSkinLimbMatrices[60];
-static s32 sBssPad;
-
void Skin_UpdateVertices(MtxF* mtx, SkinVertex* skinVertices, SkinLimbModif* modifEntry, Vtx* vtxBuf, Vec3f* pos) {
SkinVertex* vertexEntry;
Vtx* vtx;