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2024-12-21Move gAudioTatumInit and gAudioHeapInitSizes to their own file, using ↵Tharo
data-with-rodata instead of const qualifiers (#1771) * Do not qualify gAudioHeapInitSizes with const under AVOID_UB * Move gAudioTatumInit and gAudioHeapInitSizes to their own file, move data to rodata * Space
2024-09-07Import data + bss (#1676)Derek Hensley
* extract gfxprint font data as blobs * Remove font from fault_drawer out name * audio heap bss * audio sequence bss * audio session config bss * Move code_801D1E80 down in the spec * Gfxprint don't just include generated c file
2024-08-27[Audio 6/?] Build Soundfonts and the Soundfont Table (#1675)Tharo
* [Audio 6/?] Build Soundfonts and the Soundfont Table * Fix bss * Maybe fix warnings * Improve lots of error messages * Suggested changes from OoT PR * Suggested changes * Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from
2024-08-17[Audio 5/?] Build the Samplebank Table (#1674)Tharo
* [Audio 5/?] Build the Samplebank Table * OoT suggested changes * Fix format specifier * Moved linker_scripts files used in final linker to linker_scripts/final * Populate OTHER_DIRS with linker_scripts subdirs * Unhide the partial link command
2024-07-28Introduce a bunch of small new headers (#1649)Anghelo Carvajal
* regs.h * gfxalloc.h * z64inventory.h * gfx.h * graph.h * z64olib.h * z64elf_message.h * fix missing include * Include z64inventory.h on z64save.h * fix bss * Move PosRot to z64math.h * So dumb * Update src/overlays/actors/ovl_En_Kusa/z_en_kusa.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * Remove graph.h * bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-07-28Misc Cleanup (#1665)Derek Hensley
* prefix in-function static data in z_scene_proc with s prefix in-function static data in z_eff_blure with s prefix in-function static data in Graph_TaskSet00 with s prefix in-function static data in Fault_SetOptions with s * Use uintptr_t in main * hardware_regs.ld * Remove some unessary blob comments * object_link_child_TLUT_00DA80 * object_kz texture and tlut * initialize typos
2024-07-24ovl_En_Knight OK (#1659)Tharo
* En_Knight matching * Cleanup * Fix * Documentation Pass * Suggested changes. Use IGOS_LIMB_* whenever it's guaranteed that the skeleton is gIgosSkel, still using KNIGHT_LIMB_* whenever it's ambiguous * Remove related undefined syms * More suggested changes * BODYPART_NONE and bodypart enum * Suggested changes * Braces Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * csCamId Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Various suggestions * EnKnight_UpdateLimbCollider -> EnKnight_SetColliderSphere * Yase/Debu -> Thin/Wide * csCam -> subCam * Format * Fix * animTranslation -> animMovement, dmgEffect -> drawDmgEff * More brackets Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> --------- Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2024-07-13Another General Cleanup (#1651)Derek Hensley
* add z64player.h include to z_player.c * NULL check in func_80AEE374 * Couple formating things * parameter R_PICTO_PHOTO_STATE * Remove COLPOLY_NORMAL_FRAC * DynaPolyActor_Init transformFlags * Float in ObjDriftice_Init * aspMainStack * Add gbi defines to m2ctx * Add GBI_DEFINES to COMMON_DEFINES in makefile instead of duplicating it * Add version to build include for m2ctx * Invadepoh includes * Sort calc_bss includes like makefile
2024-06-25Add a `z64play.h` header (#1646)Anghelo Carvajal
* z64play.h * Move macros, functions and variables to header * cleanup * Reduce needed headers on z_collision_check * Change play functions to take PlayState * Move `Actor_ProcessInitChain` to `ichain.h` * format * Update src/code/z_play.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Add macros.h to sys_math3d.c * Rename SequenceContext to SceneSequences --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-06-14`sys_math3d.c` Decompiled and Mostly Documented (#1450)engineer124
* Use matched sys_math3d functions by Tharo Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * kinda match some unattempted functions * move sys_math3d function declarations to z64math.h * Rename some simple functions * Take matched Math3D_LineVsLineClosestTwoPoints from OoT * minor fixes to make stuff actually equivalent * func_8017FB1C * format * minor cleanup * Math3D_PointOnDirectedLine * func_8017FB1C documentation Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Remove actorfixer * fix merge * Apply renames * more cleanup * bss cleanup * match Math3D_CylVsLineSeg * WIP * OK * small cleanup * Remove macros.h from sys_math3d * Small cleanup * Some more small clean up * cleanup and docs * cleanup * PR Review * cleanup * fix merge * fix merge * merge main * fix bss * bss * fix * PR Review * bss fix * Merge main * Fix bss * Fix merge * Add zero vecs to sys_math3d * Format * namefixer run --------- Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-04-25More header cleanup (#1604)Anghelo Carvajal
* low hanging fruits on variables.h * z_actor functions * Move RomFile to z64object.h * Revert "z_actor functions" This reverts commit aa99967d165070d651901e459368c4f5418ef0ab. * yeet * z64actor_dlftbls.h * Move object segment declarations to object_table.c * Move Camera functions * z64nmi_buff.h * fix merge * su_mtx.h, sys_cmpdma.h and sys_initial_check.h * sys_ucode.h * sys_flashrom.h * Remove unnecessary includes * z64kanfont.h * flg_set.h * z64DLF.h * z64lifemeter.h * z64path.h * format * ObjectOverlay * bss * Yeet ObjectOverlay * review * review * format * bss * z64font.h
2024-03-31Introduce `z64pause_menu.h` header (#1505)Anghelo Carvajal
* z64pause_menu.h * move functions and variables * Move PauseMenuPage * move stuff that seems public to the new header * KALEIDO_OVL_MAX * bss * review * IS_PAUSED * format * add argument to pause macros * Update include/z64pause_menu.h Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * bss * More IS_PAUSED I missed * early returns * bss * empty commit to trigger GHA * bss * bss * bss * includes * bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-02-20Clean2 (#1605)Derek Hensley
* AnimationContext_Update * TransitionTile_InitGraphics * disasm files * gPlayerFormItemRestrictions -> code_8012EC80 * fix * Extract gCircleTex * Const fixes * gPlayerFormItemRestrictions suggestions * Setup_InitRegs * z_inventory
2024-02-08Introduce More Audio Headers (#1515)engineer124
* 4 audio headers * local first * PR Review, more cleanup * more cleanup * fix bss * PR Review * PR Suggestions
2024-02-01A higher level language for schedule scripts (#1462)Anghelo Carvajal
* schedule script * start something * tokenize * make a tree * start to emit macros * start to handle args * handle branch targets * cleanup a bit * script to convert the current schedule scripts to the new language * Add schedule compilation to Makefile * Fix bug on compiler if the script doesn't have an extra empty line * Allow to have `else`s without braces * convert a lot of schedules * door * en_tk * fix some checks being the wrong way around * borkens * door borken schedules * kafei schedule * postman schedule * Implement `if_since_time_*` command * Allow `if`s to not have an `else` * Implement some debugging options * fix another one from door * D_808675D0 * door D_8086775C * don't print else if there isn't one * start supporting labels * rewrite comment handling * add branch support * emit debugging information * postman and one door * the remaining scripts * add tokens for the non _s/_l versions * meh * Add built schedules * Remove _s/_l suffixes from almost every command * TokenProperties * Move macros and length into TokenProperties * move short and long to TokenType * rename member * some cleanups * fatalError * Write various notes on the compiler * more errors and comments * debug flags * Move the built schedules to the build folder * manually cleanup control flow of many schedule scripts * cleanup postman schedule * start write up * write more stuff * write a little more * Start writing about the commands * 2 more commands * more * almost everything, except returns * hopefully finish documenting the commands * cleanup * formal grammar * Table of contents * typo * Rename schc.py * remove todo * Warn if a if_before_time/if_since_time is negated * Add colors to warnings and errors * delete rebuild schedules script * version * Apply suggestions from code review Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * suggestions on md file * compiler review * invented is invented * ScheduleScript typedef * fix * Convert Anju's schedule to the new format * simplify anju's schedule * forgot to remove `_s`/`_l` * bss * Rework schc to allow multiple scripts per file * Migrate all the schedules to the new format * update language specification * Update docs/schedule_scripting_language.md Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update docs/schedule_scripting_language.md Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2024-01-28General Cleanup 2 (#1538)Derek Hensley
* Cleanup * Cleanup variables.h * Cleanup fault headers * Some includes/headers cleanup * Libultra btn wrappers * Mark differences to original libultra headers * Remove duplicate include in fault * format * Update include/PR/os_voice.h Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * align --------- Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2024-01-21Extract Kanji + some adjacent docs (#1536)Derek Hensley
* XML + docs * PR * newline * newline pt2 * named textures in kanji.xml * Kick Jenkins --------- Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-01-20Framebuffer filter docs (#1528)Derek Hensley
* Framebuffer filter docs * PR * Format * Leading 0s
2024-01-15General Cleanup (#1529)Derek Hensley
* Cleanup * vi define cleanup * kdebugserver * osmotor * Remove sqrtf.c * Move osFlash out of libultra * PadUtils_Destroy * BOOT_ADDRESS_ULTRA * Fault * Format * viconfig.h * More small cleanups * gfx cleanup * Format * Forgot to save * variables.h * dListTable -> dListSides * Fix header includes
2024-01-14Dmadata Migration (#1526)Derek Hensley
* Matching dmatable * Generate NON_MATCHING dmadata * Clean up dmamgr * Format * Ignore tools/buildtools/mkdmadata * Warnings * Use SYMS flag instead of segment name * PR + more notes * PR cleanups
2023-11-29Cleanup External Audio Headers (#1520)engineer124
* high level audio headers * move externs * cleanup enums * small thing * rm sfxid * small fix
2023-11-27Split effect headers and a bit of cleanup (#1482)Anghelo Carvajal
* split * bss * z64eff_ss_dead.h * clean eff_blure * eff_shield_particle cleanup * tire?mark * and more cleanup * format * forgot to remove this * review * EffectBlureDrawMode enum * review * review * bss
2023-11-27Organize `libc64` files (#1492)Anghelo Carvajal
* Move qrand to libc64 * use an union to avoid type punning * __osMalloc * math64.c * fixed_point.h * sleep * aprintf.h * sprintf * malloc * use original names on aprintf.c and malloc.c * qrand cleanup pass * use original names of sleep.c * og names for sprintf * more cleanup * format * fixes * whoops * use ARRAY_COUNT again * comment * Use `fu` * forgot this one * review * fix * sneak a tiny cleanup
2023-11-26Move the system heap and the framebuffers to their own segments (#1488)Anghelo Carvajal
* make segments for the systemheap and the framebuffers * define in the makefile * undefined syms * Make segments for the pre boot buffers too * Update spec Co-authored-by: Parker <20159000+jpburnett@users.noreply.github.com> * review * Update spec Co-authored-by: Parker <20159000+jpburnett@users.noreply.github.com> * Update Makefile Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * comments * comment * move comment about the hardcoded address to buffers.h * rewrite SYSTEM_HEAP_END_ADDR in terms of other symbols * Use `ALIGNED` on all the buffers * Rename SYSTEM_HEAP_END_ADDR to FRAMEBUFFERS_START_ADDR * Put ALIGNED at the right like the rest of the codebase * merge * gLoBuffer * gHiBuffer * Add a static assert to ensure the address of gHiBuffer haven't shifted without the user noticing * smol include cleanup --------- Co-authored-by: Parker <20159000+jpburnett@users.noreply.github.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2023-11-24Introduce Audio `reverb.h` (#1511)engineer124
* reverb.h * move variable * needs the size
2023-11-23Yet another header cleanup (#1508)Anghelo Carvajal
* lights.c * z64skin_matrix.h * Move out some stuff from macros.h * gamealloc.h * move most transition functions to z64transition.h * z64lib.h * `include` cleanup on transition files * z_overlay cleanup * z64malloc.h * format * forgot to remove those * forgot this * fix borken includes
2023-11-17Audio Voice Decompiled (#1490)engineer124
* Add Tharo's documentation comments * Voice progress * Match osVoiceControlGain * Match osVoiceStartReadData * Cleanup * Add docs from n64devkit * WIP on osVoiceGetReadData * Add comment * Match voiceinit.c * Remove CONT_ERR, already present in controller.h * Really close to matching osVoiceStopReadData * Progress on voicecheckword * Match osVoiceSetWord * Add error codes * Matched __osVoiceContRead2... Somehow... * Add small amount of docs * __osVoiceContRead36 was basically identical from __osVoiceContRead2 * docs, but maybe a little carried away * Match __osVoiceContWrite4, Write is very similar to Read * Match __osVoiceContWrite20 from __osVoiceContWrite4, ez * Some docs * Improve osVoiceGetReadData * Match osVoiceCheckWord * currentSyllable -> currSyllable * Match osVoiceMaskDictionary * Match __osVoiceSetADConverter * Meme matched osVoiceStopReadData * small cleanup * Missed macros * osVoiceGetReadData Meme Match * Small clean-up * format * Properly split voice files from code * Use proper flags for voice files * Add basic docs for func_801A5AF0 * Import Voice Data * Update matching functions in code_801A51F0 from audio WIP * Update matching functions in code_801A4EB0 from audio WIP * Match func_801A5A1C * Match func_801A5228 * Match func_801A54D0 * Doc padmgr functions used * Match func_801A5680, it's near identical to func_801A54D0 * code_801A51F0 OK * Match func_801A4EB8 * Match func_801A4FD8 (mips2c got it matching directly) * code_801A4EB0 & all of voice, OK * Import bss * Better match for func_801A5A1C * format * Cleanup * Clean up dictionary * Introduce OSVoiceDictionary * More voice docs * Fix bss * Import code_801A4EB0 data * Introduce Word Id enum * Dictionary: u8 -> u16 * Introduce bgms * Fill in bgm enums * Rename bgm to clearer names * Fix spacing * Fix "No_Music" define * remove comment * import rodata * Improve bgm names, found another seqId function * Another seqId function * Another name change * Woods of Mystery -> Sarias Song * Fix match in osVoiceControlGain * Fix bss reordering * Fix bss file split * add saria's song bgm to pierre * Another bgm function found! * Add bgm's to `gSaveContext.seqIndex` * Fix BSS * fix bss * Fix bss * cleanup * more cleanup * cow voice weekeventflag * small cleanup * some docs * cleanup var * global * more docs * PR Review --------- Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-11-10Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` ↵engineer124
(#1476) * match Environment_DrawSkyboxStarsImpl * revert * PR Review * small fix * group pads together * Color_RGBA8_u32
2023-11-10Small boot cleanup (#1475)Derek Hensley
2023-10-31z_kankyo Decompiled (3 non-matching) (#1451)engineer124
* z_Kankyo progress * build OK * progress * more progress * Kankyo WIP * Add docs * func_800FEAF4 * more docs * func_800FEAF4 * improve Init * Small cleanup * kankyo data * data cleanup * Environment_DrawLensFlare * Match Environment_UpdateSkybox * Match Environment_DrawRainImpl * Start on Environment_UpdateLights * Match Environment_DrawSandstorm * gRainDropDL * Some light renamings * Fix merge * cleanup * improve non-equivalents * cleanup * PR Review * match Environment_UpdatePostmanEvents * PR Review * small improvement to Environment_UpdatePostmanEvents from anon * more cleanup * void * bits * fix comment * improve Environment_UpdateLights * Skybox Stars Docs * PR Review * fix merge * macros * Add comments * PR Review * gRandFloat * bug --------- Co-authored-by: Rozelette <Uberpanzermensch@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-10-31Cutscene Camera OK (Some Docs) (#1411)engineer124
* import WIP * Match func_80161E4C * Match func_801620CC * Match func_80162FF8 * Match func_801631DC * Match func_80162FF8 * Import bss * fix bss * type docs * more docs? * waypoint? * names * cleanup * PR Review * comments * PR Review * waypoints as 1 word * adjust names * Path order * remove pathing * fix bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-10-26Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)engineer124
* remaining code_8019AF00 functions * oops * decimal duration * PR Review
2023-10-05Object Cleanup (#1410)engineer124
* object cleanup * namefixer * objectPtr * PR Review * PR Review * more uses of macro * missed another one
2023-10-05z_kankyo pt 1 (#1377)Derek Hensley
* z64environment.h * remove todo * Cleanup * data + bss + 2 functions * Bring over simple functions * Remove lerp comment * code functions csv * Remove docs changes * ZBufValToFixedPoint * Remove leading 0's * SEGMENT macros * eventDayCount * format * z64bombers_notebook.h * fix merge * Comments --------- Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-04Z_message (2 NON_MATCHINGS) (#1398)Derek Hensley
* matched func_8014D62C * matched func_8014D304 * matched func_80149048 * matched func_80159438 & func_8014CDF0 * matched Message_GetState * matched func_80152CAC * matched func_80149454 * matched func_801491DC * matched func_80150A84 * matched func_801496C8 * matched func_80149C18 * func_8014995C progress * matched 8014995C * matched func_80153EF0 * fix MessageContext lottery guess array size to match func_801496C8 * matched 80148D64 * matched func_8014AAD0 * progress func_8014CFDC * matched func_8014CFDC * progress func_801514B0 * progress#2 func_801514B0 * matched func_801514B0 * progress func_8014C70C * Progress on few functions * fix some variables & func name * change unk11F00 type and usages * func_8014C70C matched * match func_8015268c * fix building * format * engi message WIP * enums, cleanup * missed one * oops * even more enums * another oops * func_8015E7EC NON_MATCHING * cleanup Message_DrawTextCredits * MSGMODE cleanup * import sFontWidths * Import z_message_nes data * Message_DrawTextNES draft * fix types in message_nes * Message_DrawTextNES NON_EQUIVALENT * Message_DrawTextNES improvement Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Import bss * fixes * Data clean up * Delete Message_Decode m2c output * Readd Message_Update data * import data * func declaration * cleanup * Language enum * fix naming, some flags * Update functions and variables related to the bombers notebook event queue. * Update renamed variables.txt * format * attempt Message_DecodeCredits * begin Message_DecodeNES * decode cleanup * incremental improvements on Message_DecodeNES * oops * more progress * first attempt at Message_Decode * cleanup Message_Decode * Message_Decode progress * good progress on decode loops * more progress * good Message_Decode progress, thank anon * decode creep * big improvements, thanks anon/hatal * small nes improvement * cleanup * match Message_DrawTextDefault, big progress on Message_DrawTextNES * namefixer for save structs * Some cleanup/fix non-equivalencies in decodes * cleanup * Small cleanup * func_80150A84 * TextBoxType enum usage * Format * match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES * comments * some docs * cleanup, improve matches * Some improvement Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com> * Fixes * Missed * Match Message_DrawTextNES * Move functions to z64message.h * string macros * Small cleanups * 1 more small thing * decompme scratches * Cleanup * Item enum * PR * SEGMENT_ROM_START * PR * format * ocarina cleanup --------- Co-authored-by: andzura <andzura@andzura.fr> Co-authored-by: Angie <angheloalf95@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com> Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-03Speedmeter OK (#1393)Derek Hensley
* Match * data + bss * x * Small cleanup * maxVal * gUnkTimeAcc * SET_FULLSCREEN_VIEWPORT_HIRES * Update permuter settings * SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-09-27z_message_nes (1 NON_MATCHING) (#1394)Derek Hensley
* Bring over progress * Some docs * scratch urls + format * Fixes * Match Message_DrawTextNES * String macros * color structs
2023-09-24Cleanup pass for CIC6105.c (#1371)Anghelo Carvajal
* IO_READ * CIC6105.h * CIC defines * sRomInfoFaultClient * CIC6105_Init * CIC6105_Destroy * hopefully final cleanup * review * bss * bss
2023-09-15Move libultra variables to their respective headers (#1369)Anghelo Carvajal
* internal_rsp; move size_t and NULL to ultratypes.h * guint.h * Move system variables to os_system.h * controller, pi and vi * osint.h * piint.h * siint, ucode, viint, voiceinternal * Remove remaining variables from variables.h * format * final renames * bss * review * review
2023-09-02Move libultra function declarations to libultra headers (#1196)Anghelo Carvajal
* Delete unused headers * Move PR and io to ultra64 * move headers to ultra64 * more cleanups * more reorganizing * i think that should be all * format * ifdef guards cleanup * Add IO_READ and IO_WRITE macros for future use * warnings * review Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * warnings again * warn * ifdef guards * fix merge * fix merge * fix merge * bss * padutils.h * bss * bss * bss * fix merge * bss * bss * bss * fix merge * fixes * fixes * bss * bss * fix merge * fix * fix * fix includepaths * fix paths * bss * fix * ultra64/ -> PR/ * header guards * fix ehader guards * fix * fix++ * format * bss is borken * prevent 2 * :despair: * bss * rename assert to dbg_hungup * fix * a * fix * bss * fix * bss * bss --------- Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
* cleanup * import bss * sActorHiliteMtx * some cleanups on func_800BB604 * Actor_IsInTargetableRange * rematch func_800BB604 Co-authored-by: engineer124 <engineer124engineer124@gmail.com> * Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY * Rename some Target_ functions * cleanusp * TargetMode enum * Target_800B82EC * sNaming * more * more naming * fairyHintPos * rotation * ACTOR_FLAG_TARGETABLE * update namefixer * remove trailing comma * bss * Wall of text for Target_800BB604 * function naming * cleanups * Target_GetAdjustedDistSq * NotLeash * more comments * minor comment * review * fix * rotZTick * review * name last members * fix * review * review * more namefixer * swap members * comment * Update src/code/z_actor.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/code/z_actor.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * format * Update src/code/z_actor.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/z64actor.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review * review * fix * fix --------- Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-21Game bss and cleanup (#1356)Derek Hensley
* Game bss and cleanup * Match Oot with rdp time variables * PR review * Namefixer
2023-08-12Gamestate table (#1354)Anghelo Carvajal
* gamestate_table.h * move macros * bss * format
2023-08-09`z64vi*.h` and `sys_cfb.h` headers (#1259)Anghelo Carvajal
* z64vimode.h * z64viscvg.h * z64vis*.h * VisCvg * sys_cfb.h * a bit of naming * review * Renames * bss * fix * bss * bss * bss * messed up the merge * bss is borken * reordering 2 * remove prevent header from fault.c
2023-08-04Fix Cutscene Bss (#1305)engineer124
* demo bss * fix bss * sPad * also matching * static bss pad * ultratypes * spacing * cleanup
2023-07-08Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)Anghelo Carvajal
* fault.h * some docs stealing * fix building * fault_internal.h * pass * finish stealing docs * finish cleanup * format * warning * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * arggggg * arggggg part 2 * STACK * PHYS_TO_K0(0x400000) * format * fix * Instance * format * Neutral reset * variables.h cleanup * bss * frameBuffer * format * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * bss * bss * callback cleanup * fix function declarations * fix again * bss * bss * Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/boot_O2_g3/fault.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * bss * bss * Update src/boot_O2_g3/fault.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review * import bss * format * minor cleanup * bss * review * fix * bss * bss * bss * bss * bss * format * a * Z_PRIORITY_FAULT * bss * fix * idle.c bss doesn't want to get fixed :c * review * bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-26Idle + Main bss and cleanup (#1292)Derek Hensley
* Idle bss and cleanup * main bss and cleanup * format * Remove pad comment about sAudioMgr * PR * Missed a couple size_t changes * unused pads * static
2023-06-25Import some bss (#1301)Derek Hensley
* flg_set * EnItem00 * pad_801DC9C0 * EventMgr * sPad * files.txt * const s32 sPad
2023-06-24Load Docs (#1222)Derek Hensley
* Sync with OoT * Macro cleanup * Some cleanup/rename load system name to Fragment * Format * bss * Some clarifying comments regarding fragments * PR suggestions * size_t and numRelocations
2023-06-21AudioMgr cleanup (#1300)Derek Hensley
* AudioMgr cleanup * Remove D_801D14F0 from variables.h