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Decompilation of The Legend of Zelda: Majora’s Mask
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z_actor.c
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Author
2023-11-27
Document Actor Category Change (#1518)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-22
Animation Cleanup: En_P* (#1507)
engineer124
2023-11-21
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-11-16
Document Overriding Player Input (#1489)
engineer124
2023-11-16
Fix ultratypes types (#1454)
Derek Hensley
2023-11-15
Animation Cleanup: En_L* and some En_M* (#1493)
engineer124
2023-11-07
Struct Returns (#1466)
engineer124
2023-11-05
Player Docs: public facing csAction things (#1459)
engineer124
2023-10-27
player unions (#1453)
engineer124
2023-10-26
Yet another libultra cleanup (#1384)
Anghelo Carvajal
2023-10-26
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documen...
EllipticEllipsis
2023-10-26
Player Docs: csMode -> csAction (#1433)
engineer124
2023-10-15
Switch Flag "None" macro (#1412)
engineer124
2023-10-13
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c...
engineer124
2023-10-05
Object Cleanup (#1410)
engineer124
2023-10-04
Port Proposed OoT Object Docs (#1361)
fig02
2023-10-04
`ovl_Bg_Dy_Yoseizo` and related docs (#1390)
Anghelo Carvajal
2023-09-15
PreRender.c OK (#1320)
engineer124
2023-09-15
Move libultra variables to their respective headers (#1369)
Anghelo Carvajal
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-14
Body Parts Docs (#1333)
engineer124
2023-08-09
`z64vi*.h` and `sys_cfb.h` headers (#1259)
Anghelo Carvajal
2023-08-01
Talk Exchange System Docs (#1312)
Derek Hensley
2023-07-27
Clang-Format 14 (#1321)
Derek Hensley
2023-07-10
Deku Playground Docs (#1318)
Derek Hensley
2023-07-10
Animation Cleanup Part 1: Dm Actors (#1290)
engineer124
2023-07-08
Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
Anghelo Carvajal
2023-07-07
Fidget Tables Docs (#1316)
Derek Hensley
2023-06-25
Setup for Player Cutscene Docs (#1270)
engineer124
2023-06-24
Load Docs (#1222)
Derek Hensley
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-05
sys_math.c Rename (#1258)
engineer124
2023-06-04
Misc Cleanup (#1257)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-06-01
`z_horse.c` OK (#1245)
Anghelo Carvajal
2023-05-29
z_syscfb.c, z_vimode.c, code_80140CE0 split and OK (#1159)
mzxrules
2023-05-29
Kaleido OK & icon_item_vtx_static (Documented) (#1243)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-28
`ovl_player_actor`: Dawn of a new PR (#1227)
Anghelo Carvajal
2023-05-18
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
engineer124
2023-05-16
Player Impact Documentation From ActorContext (#1226)
engineer124
2023-05-14
Use proper sequence names in certain actors (#1241)
Tom Overton
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
`z_player_lib`: Dawn of the final PR (#1142)
Anghelo Carvajal
2023-04-18
DynaPoly Docs Pass (#1194)
engineer124
2023-04-18
Name some `SurfaceType_` functions (#1155)
Anghelo Carvajal
2023-04-18
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)
engineer124
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