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AgeCommit message (Expand)Author
2024-11-17Player Docs: Talking (#1738)engineer124
2024-11-17Fix ocarina start UB for Japas jam session (#1742)Archez
2024-11-11Document Room Type (#1740)engineer124
2024-11-07libu64 (#1705)Dragorn421
2024-11-07Player Docs: Z Targeting (#1736)engineer124
2024-11-06Animation Cleanup: En_Z* (#1727)engineer124
2024-10-23dead flag (#1735)engineer124
2024-10-23Further Attention Docs (#1732)engineer124
2024-10-24Name Talking Related Actor Flags (#1733)engineer124
2024-10-22dyna switches (#1731)engineer124
2024-10-22actor flag thump (#1730)engineer124
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-20Player Docs: speedXZ and yaw (#1724)engineer124
2024-10-20Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA`...engineer124
2024-10-20Player Docs: Idle and Fidget (#1723)engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-19FALLTHROUGH Attribute, switch cleanup (#1719)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-10-17Target -> Attention (System Rename) (#1716)engineer124
2024-10-16Colliders Sync Tris Quad Sphere Line (#1714)Derek Hensley
2024-10-16Animation Cleanup: En_V* and En_W* (#1713)engineer124
2024-10-15Player Docs: FocusActor and Lock-On Cleanup (#1711)engineer124
2024-10-15Player Docs: Misc Rotation (#1710)engineer124
2024-10-15Colliders Sync Cylinders (#1709)Derek Hensley
2024-10-14Player "Hostile" Docs (#1706)engineer124
2024-10-12Colliders Sync JntSphere (#1700)Derek Hensley
2024-10-12Port over OoT's new text pipeline (#1685)Derek Hensley
2024-10-05[headers] `z64malloc.h` -> `zelda_arena.h` (#1702)Dragorn421
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-27Colliders Sync ColliderElement (#1698)Derek Hensley
2024-09-22Player: Document "WaitForPutAway" (#1694)engineer124
2024-09-19Colliders Sync General Clean (#1693)Derek Hensley
2024-09-19Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692)engineer124
2024-09-18Add rand.h for non-qrand.c rand functions (#1684)Dragorn421
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-09-10[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)Dragorn421
2024-09-07Misc Clean (#1680)Derek Hensley
2024-09-07[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add s...Dragorn421
2024-09-07Fixup actor audio flags docs (#1682)Dragorn421
2024-09-06Update Room Documentation (#1678)mzxrules
2024-08-27[Audio 6/?] Build Soundfonts and the Soundfont Table (#1675)Tharo
2024-07-31z_collision_check_OK (#1481)Revo
2024-07-28Introduce a bunch of small new headers (#1649)Anghelo Carvajal
2024-07-28Misc Cleanup (#1665)Derek Hensley
2024-07-17Document garbage data on the on-screen clock. (#1648)Anghelo Carvajal
2024-07-14Document object_bob (#1656)Derek Hensley
2024-07-13Another General Cleanup (#1651)Derek Hensley
2024-07-11More General Cleanup (#1658)Derek Hensley
2024-07-02`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...Tharo
2024-06-25Add a `z64play.h` header (#1646)Anghelo Carvajal