From 78684187fefadb54ef551f189f159f2f8364e5e3 Mon Sep 17 00:00:00 2001 From: Tom Overton Date: Mon, 15 Aug 2022 11:51:38 -0700 Subject: Make names related to animations more consistent (#998) * Make names related to animations more consistent * Standardize on sAnimationInfo * Respond to hensldm's review * Standardize on ChangeAnim * Respond to hensldm's review * Small formatting thing * Consistency after merging master * A few more things I missed * Respond to Elliptic's review * Some more stuff that was requested --- docs/tutorial/object_decomp_example.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs/tutorial/object_decomp_example.md') diff --git a/docs/tutorial/object_decomp_example.md b/docs/tutorial/object_decomp_example.md index 0917ebdd4..d1cc4738a 100644 --- a/docs/tutorial/object_decomp_example.md +++ b/docs/tutorial/object_decomp_example.md @@ -110,7 +110,7 @@ After naming the animations, the end result will look something like this: Once again, we can run `./extract_assets.py -s objects/object_dns` to extract the object, and we can update the animation names in `z_en_dns.c` to use our new names like so: ```c -static AnimationInfoS sAnimations[] = { +static AnimationInfoS sAnimationInfo[] = { { &gKingsChamberDekuGuardIdleAnim, 1.0f, 0, -1, ANIMMODE_LOOP, 0 }, { &gKingsChamberDekuGuardIdleAnim, 1.0f, 0, -1, ANIMMODE_LOOP, -4 }, { &gKingsChamberDekuGuardWalkAnim, 1.0f, 0, -1, ANIMMODE_LOOP, 0 }, -- cgit v1.2.3