From a8c7a5bb8940e7890c44c1a2d95fc3bfc34750b6 Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Sun, 6 Nov 2022 20:49:04 -0300 Subject: Player preparation 1 (#1058) * Bring over new stuff from player.h * door type * PlayerModelGroup * CSMODE * PLAYER_PARAMS * functions.h * item.h * a * format * ED * stuff * Magic_Reset * bodyPartsPos * format * review Co-authored-by: EllipticEllipsis Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * format * params and fixes * GetItemId * yes * 2 * warnning * closestSecretDistSq Co-authored-by: EllipticEllipsis * Name the other PLAYER_DOORTYPE * review Co-authored-by: Derek Hensley Co-authored-by: fig02 * remove pyelftools * PlayerActionParam Player_GetExchangeItemId * Update include/z64animation.h Co-authored-by: Derek Hensley * bss * bss * fix linkanimation warning * bss * bss * format * fix * namefixer * format * fix * fixes * namefixer * bss * fixes Co-authored-by: EllipticEllipsis Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Derek Hensley Co-authored-by: fig02 --- src/code/sys_matrix.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code/sys_matrix.c') diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 4e517c810..f2ed19c38 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -38,7 +38,7 @@ * Throughout this file, `mode` indicates whether to multiply the matrix on top of the stack by the new construction * (APPLY), or to just overwrite it (NEW). */ -#include "prevent_bss_reordering.h" + #include "global.h" /* data */ -- cgit v1.2.3