From af7525e2d363c8fa41e938c44433ff92cce89b9f Mon Sep 17 00:00:00 2001 From: Isghj <42048411+isghj5@users.noreply.github.com> Date: Sun, 26 Dec 2021 19:08:36 -0800 Subject: [Object] Bigpo object documentation (+ some gameplay_keep) (#525) * Bigpo: object documentation starts and already issues * Bigpo: almost all named * Bigpo: done with object except ubused blobs * Bigpo: added flame docs to gameplay_keep and minor cleaning, format pass * Bigpo: forgot to remove sym and replace everywhere, with formater pass * Bigpo: forgot about actorfixer * Bigpo: disasm cant find asset xml values, have to put this undefined sym back for now * Bigpo: warnings * Bigpo: remove extern for gameplay_keep display list reference from aqua * EnBigpo: suggested fixes to header calls and function name Co-authored-by: Isghj8 Co-authored-by: Anghelo Carvajal --- src/code/z_fireobj.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/code/z_fireobj.c') diff --git a/src/code/z_fireobj.c b/src/code/z_fireobj.c index 6e543d115..7c5de646a 100644 --- a/src/code/z_fireobj.c +++ b/src/code/z_fireobj.c @@ -1,5 +1,6 @@ #include "global.h" #include "overlays/actors/ovl_En_Arrow/z_en_arrow.h" +#include "objects/gameplay_keep/gameplay_keep.h" typedef enum { FIRE_STATE_0, @@ -162,7 +163,7 @@ void FireObj_Draw(GlobalContext* globalCtx, FireObj* fire) { Matrix_Scale(fire->xScale, fire->yScale, 1.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, D_0407D590); + gSPDisplayList(POLY_XLU_DISP++, gGameplayKeepDrawFlameDL); CLOSE_DISPS(globalCtx->state.gfxCtx); } } -- cgit v1.2.3