From 24ba04d70c7e8af692ddaadbe4f356b5c91212c4 Mon Sep 17 00:00:00 2001 From: Derek Hensley Date: Mon, 15 Aug 2022 11:31:36 -0700 Subject: Effect Deaddd OK (#1019) * OK * cleanup * Add unused comment --- src/code/z_effect_soft_sprite_old_init.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code') diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c index b28e50364..5258c2ecf 100644 --- a/src/code/z_effect_soft_sprite_old_init.c +++ b/src/code/z_effect_soft_sprite_old_init.c @@ -978,7 +978,7 @@ void EffectSsDeadDd_Spawn(PlayState* play, Vec3f* pos, Vec3f* velocity, Vec3f* a initParams.envColor.r = env->r; initParams.envColor.g = env->g; initParams.envColor.b = env->b; - initParams.type = 0; + initParams.type = DEADDD_TYPE_0; initParams.alphaStep = alphaStep; initParams.life = life; -- cgit v1.2.3