From 2c6816ba7791c6e6e8043d2a0e6598234588d4cf Mon Sep 17 00:00:00 2001 From: Parker Burnett Date: Wed, 14 Sep 2022 10:01:06 -0700 Subject: Add enum for tatl hint id (#993) * first round, need to investigate the others * naming the remainder * changed my mind on the name * foooooormat * fixing a number * ...another one... * names galore * PR feedback * fixing * fixes * 4mat * adding "POE_SISTER" * forgot a rename --- src/code/z_actor.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code') diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 1b2d02b66..3669dd136 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1076,7 +1076,7 @@ void Actor_Init(Actor* actor, PlayState* play) { actor->uncullZoneScale = 350.0f; actor->uncullZoneDownward = 700.0f; - actor->hintId = 255; + actor->hintId = TATL_HINT_ID_NONE; CollisionCheck_InitInfo(&actor->colChkInfo); actor->floorBgId = BGCHECK_SCENE; -- cgit v1.2.3