From 6017869b1e2f369fa2c27a17a5e1b8f29b4aaf41 Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Sat, 5 Mar 2022 11:51:51 -0300 Subject: `z_player_call` OK (#693) * Match functions * Rename functions * Import data and bss, and minor fixes * Format * Whoops * Add some protos to z_player --- src/code/z_player_call.c | 59 ++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 54 insertions(+), 5 deletions(-) (limited to 'src/code') diff --git a/src/code/z_player_call.c b/src/code/z_player_call.c index 69e2f4dae..7ed1ce5ce 100644 --- a/src/code/z_player_call.c +++ b/src/code/z_player_call.c @@ -1,11 +1,60 @@ #include "global.h" -#pragma GLOBAL_ASM("asm/non_matchings/code/z_player_call/func_80160A90.s") +#define FLAGS \ + (ACTOR_FLAG_1 | ACTOR_FLAG_8 | ACTOR_FLAG_10 | ACTOR_FLAG_20 | ACTOR_FLAG_200000 | ACTOR_FLAG_2000000 | \ + ACTOR_FLAG_4000000 | ACTOR_FLAG_80000000) -#pragma GLOBAL_ASM("asm/non_matchings/code/z_player_call/func_80160AF8.s") +ActorFunc sPlayerCallInitFunc; +ActorFunc sPlayerCallDestroyFunc; +ActorFunc sPlayerCallUpdateFunc; +ActorFunc sPlayerCallDrawFunc; -#pragma GLOBAL_ASM("asm/non_matchings/code/z_player_call/func_80160B40.s") +void PlayerCall_Init(Actor* thisx, GlobalContext* globalCtx); +void PlayerCall_Destroy(Actor* thisx, GlobalContext* globalCtx); +void PlayerCall_Update(Actor* thisx, GlobalContext* globalCtx); +void PlayerCall_Draw(Actor* thisx, GlobalContext* globalCtx); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_player_call/func_80160B80.s") +const ActorInit Player_InitVars = { + ACTOR_PLAYER, + ACTORCAT_PLAYER, + FLAGS, + GAMEPLAY_KEEP, + sizeof(Player), + (ActorFunc)PlayerCall_Init, + (ActorFunc)PlayerCall_Destroy, + (ActorFunc)PlayerCall_Update, + (ActorFunc)PlayerCall_Draw, +}; -#pragma GLOBAL_ASM("asm/non_matchings/code/z_player_call/func_80160BC0.s") +void Player_Init(Actor* thisx, GlobalContext* globalCtx); +void Player_Destroy(Actor* thisx, GlobalContext* globalCtx); +void Player_Update(Actor* thisx, GlobalContext* globalCtx); +void Player_Draw(Actor* thisx, GlobalContext* globalCtx); + +void PlayerCall_InitFuncPtrs(void) { + sPlayerCallInitFunc = KaleidoManager_GetRamAddr(Player_Init); + sPlayerCallDestroyFunc = KaleidoManager_GetRamAddr(Player_Destroy); + sPlayerCallUpdateFunc = KaleidoManager_GetRamAddr(Player_Update); + sPlayerCallDrawFunc = KaleidoManager_GetRamAddr(Player_Draw); +} + +void PlayerCall_Init(Actor* thisx, GlobalContext* globalCtx) { + KaleidoScopeCall_LoadPlayer(); + PlayerCall_InitFuncPtrs(); + sPlayerCallInitFunc(thisx, globalCtx); +} + +void PlayerCall_Destroy(Actor* thisx, GlobalContext* globalCtx) { + KaleidoScopeCall_LoadPlayer(); + sPlayerCallDestroyFunc(thisx, globalCtx); +} + +void PlayerCall_Update(Actor* thisx, GlobalContext* globalCtx) { + KaleidoScopeCall_LoadPlayer(); + sPlayerCallUpdateFunc(thisx, globalCtx); +} + +void PlayerCall_Draw(Actor* thisx, GlobalContext* globalCtx) { + KaleidoScopeCall_LoadPlayer(); + sPlayerCallDrawFunc(thisx, globalCtx); +} -- cgit v1.2.3