From 78acaef73dfb2f5742a9223e3b4c5c5eb16eb9db Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Tue, 29 Mar 2022 13:41:44 -0300 Subject: `ovl_Boss_03`: Gyorg OK (#736) * Boss03_Init NON_EQUIVALENT * rand functions * Boss03_Draw * match the limb draws * Match Boss03_Init by Synray and Engineer * A bit of cleanup * a bunch of functions * another bunch of functions * func_809E299C and GyorgEffect * import data * A bit of cleanup * effects related functions * func_809E2DA0 * func_809E34B8 NON_EQUIVALENT * func_809E3968 NON_EQUIVALENT * func_809E3D98 * func_809E421C NON_EQUIVALENT * func_809E475C * func_809E497C * func_809E4C90 * func_809E6640 NON_MATCHING * func_809E6A38 * Match func_809E6640 by Tharo * func_809E7D00 * func_809E8810 * func_809E4E80 NON_EQUIVALENT * func_809E5B64 * func_809E6CB4 * Boss03_Update NON_EQUIVALENT * func_809E81E4 attempt * Boss03_Update improvement thanks to Petrie * func_809E81E4 NON_MATCHING * func_809E34B8 is at least equivalent * cleanups * format * import bss * more cleanup and minor renames * Match func_809E81E4 * cleanup effect functions * a few more renames * func_809E4E80 matched by Maide * documentation pass * name workTimer * macros * More renames * Improve func_809E34B8 a bit and match Boss03_ChewPlayer * defines placeholders for work timer, enum for effects and other minor renames * actorfixer * some cleanups * effects named * Some more renames and cleanups * more cleanups * Boss03_UpdateCollision, Boss03_SeaweedUpdate and Boss03_SeaweedDraw * Rename more actionfuncs * cleanup undefined syms * collision stuff and run formatter * more cleanups * more cleanups i forgot to commit * and yet more clenaup * Add notes * Remove debugging stuff * format * Match the last 3 functions by Anon58 * bit of cleaning * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley * PR * format * Remove some if (1) from Boss03_IntroCutscene * Update src/overlays/actors/ovl_Boss_03/z_boss_03.h Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * PR * address pr * prevent_bss_reordering * Anon review * seaweed stuff thanks to elliptic * format * whoops * huh * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * address PR Co-authored-by: EllipticEllipsis * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Address PR Co-authored-by: EllipticEllipsis * Sectioning * whoops * a Co-authored-by: EllipticEllipsis * a * kinda * , * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Tom Overton * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Tom Overton * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Tom Overton * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Tom Overton * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Tom Overton * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Tom Overton * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Tom Overton * remove redundant comment * actorfixer Co-authored-by: Derek Hensley Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> Co-authored-by: EllipticEllipsis Co-authored-by: Tom Overton --- src/code/z_actor.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/code') diff --git a/src/code/z_actor.c b/src/code/z_actor.c index a0f479f54..93eeeddc7 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -3799,13 +3799,13 @@ void func_800BC7D8(GlobalContext* globalCtx, s16 y, s16 countdown, s16 speed) { Quake_SetCountdown(idx, countdown); } -void func_800BC848(Actor* actor, GlobalContext* globalCtx, s16 arg2, s16 arg3) { - if (arg2 >= 5) { +void func_800BC848(Actor* actor, GlobalContext* globalCtx, s16 y, s16 countdown) { + if (y >= 5) { func_8013ECE0(actor->xyzDistToPlayerSq, 255, 20, 150); } else { func_8013ECE0(actor->xyzDistToPlayerSq, 180, 20, 100); } - func_800BC770(globalCtx, arg2, arg3); + func_800BC770(globalCtx, y, countdown); } typedef struct { @@ -4232,11 +4232,11 @@ Gfx D_801AEFA0[] = { gsSPEndDisplayList(), }; -void* func_800BD9A0(GraphicsContext* gfxCtx) { +Gfx* func_800BD9A0(GraphicsContext* gfxCtx) { Gfx* displayListHead; Gfx* displayList; - displayListHead = displayList = GRAPH_ALLOC(gfxCtx, 0x10); + displayListHead = displayList = GRAPH_ALLOC(gfxCtx, sizeof(Gfx) * 2); gDPSetRenderMode(displayListHead++, AA_EN | Z_CMP | Z_UPD | IM_RD | CLR_ON_CVG | CVG_DST_WRAP | ZMODE_XLU | FORCE_BL | -- cgit v1.2.3