From cf41eeb3ac65c0d51d6758ddc4cad9474b38a796 Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Fri, 27 Oct 2023 10:03:02 -0300 Subject: Remove `(ActorFunc)` cast on `InitVars` (#1148) * Remove ActorFunc cast * Format * Revert "Format" This reverts commit a6e89b39692c22cfae26c8aa3a8fe288ccd61c32. * Messing with formatting * format header a bit * Revert "Messing with formatting" This reverts commit c8db520278d7730a83e3fbc460ebe87929c16928. * comment * format * more comments * format * format * format * properly format --- src/code/z_en_a_keep.c | 18 +++++++++--------- src/code/z_en_item00.c | 18 +++++++++--------- src/code/z_player_call.c | 18 +++++++++--------- 3 files changed, 27 insertions(+), 27 deletions(-) (limited to 'src/code') diff --git a/src/code/z_en_a_keep.c b/src/code/z_en_a_keep.c index 1fa4d4cf2..0f7224388 100644 --- a/src/code/z_en_a_keep.c +++ b/src/code/z_en_a_keep.c @@ -14,15 +14,15 @@ void EnAObj_Idle(EnAObj* this, PlayState* play); void EnAObj_Talk(EnAObj* this, PlayState* play); ActorInit En_A_Obj_InitVars = { - ACTOR_EN_A_OBJ, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnAObj), - (ActorFunc)EnAObj_Init, - (ActorFunc)EnAObj_Destroy, - (ActorFunc)EnAObj_Update, - (ActorFunc)EnAObj_Draw, + /* */ ACTOR_EN_A_OBJ, + /* */ ACTORCAT_PROP, + /* */ FLAGS, + /* */ GAMEPLAY_KEEP, + /* */ sizeof(EnAObj), + /* */ EnAObj_Init, + /* */ EnAObj_Destroy, + /* */ EnAObj_Update, + /* */ EnAObj_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c index d0dada57d..d22576ad7 100644 --- a/src/code/z_en_item00.c +++ b/src/code/z_en_item00.c @@ -26,15 +26,15 @@ void EnItem00_DrawHeartContainer(EnItem00* this, PlayState* play); void EnItem00_DrawHeartPiece(EnItem00* this, PlayState* play); ActorInit En_Item00_InitVars = { - ACTOR_EN_ITEM00, - ACTORCAT_MISC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnItem00), - (ActorFunc)EnItem00_Init, - (ActorFunc)EnItem00_Destroy, - (ActorFunc)EnItem00_Update, - (ActorFunc)EnItem00_Draw, + /**/ ACTOR_EN_ITEM00, + /**/ ACTORCAT_MISC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnItem00), + /**/ EnItem00_Init, + /**/ EnItem00_Destroy, + /**/ EnItem00_Update, + /**/ EnItem00_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/code/z_player_call.c b/src/code/z_player_call.c index 44427d54c..e28fa6d6a 100644 --- a/src/code/z_player_call.c +++ b/src/code/z_player_call.c @@ -16,15 +16,15 @@ void PlayerCall_Update(Actor* thisx, PlayState* play); void PlayerCall_Draw(Actor* thisx, PlayState* play); ActorInit Player_InitVars = { - ACTOR_PLAYER, - ACTORCAT_PLAYER, - FLAGS, - GAMEPLAY_KEEP, - sizeof(Player), - (ActorFunc)PlayerCall_Init, - (ActorFunc)PlayerCall_Destroy, - (ActorFunc)PlayerCall_Update, - (ActorFunc)PlayerCall_Draw, + /**/ ACTOR_PLAYER, + /**/ ACTORCAT_PLAYER, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(Player), + /**/ PlayerCall_Init, + /**/ PlayerCall_Destroy, + /**/ PlayerCall_Update, + /**/ PlayerCall_Draw, }; void Player_Init(Actor* thisx, PlayState* play); -- cgit v1.2.3