From bfa242c550bdae14978531faead4552e35d77e2f Mon Sep 17 00:00:00 2001 From: Tharo <17233964+Thar0@users.noreply.github.com> Date: Thu, 19 Dec 2024 05:20:46 +0000 Subject: Fix return type of EnDeath_UpdateCoreVelocityAndRotation (#1769) --- src/overlays/actors/ovl_En_Death/z_en_death.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/overlays/actors/ovl_En_Death/z_en_death.c b/src/overlays/actors/ovl_En_Death/z_en_death.c index 88b45701c..299fdc296 100644 --- a/src/overlays/actors/ovl_En_Death/z_en_death.c +++ b/src/overlays/actors/ovl_En_Death/z_en_death.c @@ -375,7 +375,7 @@ void EnDeath_UpdateSpinAttackTris(EnDeath* this) { Collider_SetTrisVertices(&this->weaponSpinningCollider, 1, &p1, &p3, &p2); } -f32 EnDeath_UpdateCoreVelocityAndRotation(EnDeath* this) { +void EnDeath_UpdateCoreVelocityAndRotation(EnDeath* this) { f32 tmp; this->coreVelocity = this->actor.world.pos.y - this->actor.home.pos.y; -- cgit v1.2.3