#include "ultra64.h" s32 osRecvMesg(OSMesgQueue* mq, OSMesg* msg, s32 flags) { register u32 saveMask = __osDisableInt(); while (MQ_IS_EMPTY(mq)) { if (flags == OS_MESG_NOBLOCK) { __osRestoreInt(saveMask); return -1; } __osRunningThread->state = 8; __osEnqueueAndYield(&mq->mtQueue); } if (msg != NULL) { *msg = mq->msg[mq->first]; } mq->first = (mq->first + 1) % mq->msgCount; mq->validCount--; if (mq->fullQueue->next != NULL) { osStartThread(__osPopThread(&mq->fullQueue)); } __osRestoreInt(saveMask); return 0; }