<feed xmlns='http://www.w3.org/2005/Atom'>
<title>oot/assets/textures, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Pause docs: UIOverlay quads dimensions (#2644)</title>
<updated>2025-06-28T06:23:00+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-28T06:23:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=b5f980570cf2c621a254be69d046f97c99a580d9'/>
<id>b5f980570cf2c621a254be69d046f97c99a580d9</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635)</title>
<updated>2025-06-24T22:08:26+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-24T22:08:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=affb39624f503921cc57439e735e9ba4e72f9cb6'/>
<id>affb39624f503921cc57439e735e9ba4e72f9cb6</id>
<content type='text'>
* Pause docs: "InfoPanel" quads

* bss

* rename infoPanelVtx to decorVtx

* rename to uiOverlayVtx / UI_OVERLAY_QUAD_

* fixup</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Pause docs: "InfoPanel" quads

* bss

* rename infoPanelVtx to decorVtx

* rename to uiOverlayVtx / UI_OVERLAY_QUAD_

* fixup</pre>
</div>
</content>
</entry>
<entry>
<title>Pause doc: DrawInfoPanel textures (#2628)</title>
<updated>2025-06-14T20:06:53+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-14T20:06:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=7547603989320735451c5b0c59dfa56aad7e474d'/>
<id>7547603989320735451c5b0c59dfa56aad7e474d</id>
<content type='text'>
* Pause doc: DrawInfoPanel textures

* plural Widths</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Pause doc: DrawInfoPanel textures

* plural Widths</pre>
</div>
</content>
</entry>
<entry>
<title>Commit `do_action_static` (#2597)</title>
<updated>2025-06-08T01:31:57+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-08T01:31:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=714f43b9e9395bfe654f0c8c371157db03849d5e'/>
<id>714f43b9e9395bfe654f0c8c371157db03849d5e</id>
<content type='text'>
* Commit `do_action_static`

* fix

* rm do_action_static from write_source.txt</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Commit `do_action_static`

* fix

* rm do_action_static from write_source.txt</pre>
</div>
</content>
</entry>
<entry>
<title>Remove "z64" prefix from all headers (#2518)</title>
<updated>2025-06-04T18:38:33+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-06-04T18:38:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=28cc9d68cfe4a037eb232d5465b84a943539bca3'/>
<id>28cc9d68cfe4a037eb232d5465b84a943539bca3</id>
<content type='text'>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Commit `g_pn_*.c` files (#2573)</title>
<updated>2025-06-04T00:30:44+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-04T00:30:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=66f367e44948e98e937d0a29f86e321e2b549d27'/>
<id>66f367e44948e98e937d0a29f86e321e2b549d27</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Commit `icon_item_24_static`, `icon_item_{fra,ger,jpn,nes}_static`, `item_name_static` (#2562)</title>
<updated>2025-05-31T08:26:04+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-05-31T08:26:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=fd5fbe138d29a5e0501e0728d9c2e348d7992b06'/>
<id>fd5fbe138d29a5e0501e0728d9c2e348d7992b06</id>
<content type='text'>
* commit icon_item_24_static

* commit icon_item_LANG_static for LANG in fra,ger,jpn,nes

* commit item_name_static</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* commit icon_item_24_static

* commit icon_item_LANG_static for LANG in fra,ger,jpn,nes

* commit item_name_static</pre>
</div>
</content>
</entry>
<entry>
<title>Commit `icon_item_static` (#2546)</title>
<updated>2025-05-26T21:44:06+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-05-26T21:44:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=ecb9b64354f04fd5fbdfeebcc07375004c7e4f68'/>
<id>ecb9b64354f04fd5fbdfeebcc07375004c7e4f68</id>
<content type='text'>
* cp extracted/PAL_VERSION/... assets/...

* make NTSC compatible

* include cleanup

* progress

* progress2

* format

* comments</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* cp extracted/PAL_VERSION/... assets/...

* make NTSC compatible

* include cleanup

* progress

* progress2

* format

* comments</pre>
</div>
</content>
</entry>
<entry>
<title>Armos and object_am OK (#652)</title>
<updated>2021-02-15T18:41:55+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2021-02-15T18:41:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=982c645167262f98869f05ee6b422010d0d2b60d'/>
<id>982c645167262f98869f05ee6b422010d0d2b60d</id>
<content type='text'>
* started

* all but 2

* OK

* docs progress

* lots of docs

* add gitkeep back

* all funcs named

* small fix

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0305ec2c2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0305ec2c2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* object_am

* change

* ready i think

* last thing

* asm

* progress</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* started

* all but 2

* OK

* docs progress

* lots of docs

* add gitkeep back

* all funcs named

* small fix

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0305ec2c2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0305ec2c2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* object_am

* change

* ready i think

* last thing

* asm

* progress</pre>
</div>
</content>
</entry>
<entry>
<title>Decompile Gameplay_Keep and fix all existing decompiled objects (#595)</title>
<updated>2021-01-25T00:36:40+00:00</updated>
<author>
<name>Zelllll</name>
<email>56516451+Zelllll@users.noreply.github.com</email>
</author>
<published>2021-01-25T00:36:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=20c1f4e6480b2e85a8149b04507b6b212bda8afc'/>
<id>20c1f4e6480b2e85a8149b04507b6b212bda8afc</id>
<content type='text'>
* First batch of files

* Add missing folders back

* Fix missing folders again

* Finish fixing existing texture files

* Gameplay_Keep XML finished

* Most actor gameplay_keep undefined syms removed

* Only ~200 gkeep symbols remain

* All gkeep symbols that ZAP supports are fixed

* Cleanup, and make gkeep names more accurate

* Starting to figure out what some unknown blobs are, merge zeldaret in

* fix a few more things

* refactor gkeep

* Change how gitkeep is handled

* gkeep xml cleanup

* Gkeep finished, now just waiting up ZAP updates

* 100 link animations finished

* 150 link animations finished

* 200 link animations finished

* 250 link animations finished

* 350 link animations finished

* 400 link animations finished

* 450 link animations finished

* 500 link animations finished

* 550 link animations finished

* All Link animations finished

cannot build yet because ZAP doesn't have LinkAnimationHeader yet

* xml changes for new zap stuff

* finish gameplay_keep

* fixing existing objects

* ready for pr besides zap padding issue

* mostly ready for pr

* format all c files

* all conflicts fixed

* make changes that roman requested

* fix thing i didn't mean to change

* some animation symbols renamed

* fixed roman's stuff

* lifemeter hardcoded pointers removed

* fix issue with incorrect data in gameplay_keep

* removed unused asm

* fixed most of fig's comments

* fix all of fig's comments

* reformat files

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* fixed stuff

* fixed most of roman's comments

* remove leading zeroes

* should build now

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "f84d8337b"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "f84d8337b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* all of gkeep symbols fixed

* compiler error fixed

* format files

* final changes

Co-authored-by: Zelllll &lt;elijah@DESKTOP-NMP1I89.localdomain&gt;
Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* First batch of files

* Add missing folders back

* Fix missing folders again

* Finish fixing existing texture files

* Gameplay_Keep XML finished

* Most actor gameplay_keep undefined syms removed

* Only ~200 gkeep symbols remain

* All gkeep symbols that ZAP supports are fixed

* Cleanup, and make gkeep names more accurate

* Starting to figure out what some unknown blobs are, merge zeldaret in

* fix a few more things

* refactor gkeep

* Change how gitkeep is handled

* gkeep xml cleanup

* Gkeep finished, now just waiting up ZAP updates

* 100 link animations finished

* 150 link animations finished

* 200 link animations finished

* 250 link animations finished

* 350 link animations finished

* 400 link animations finished

* 450 link animations finished

* 500 link animations finished

* 550 link animations finished

* All Link animations finished

cannot build yet because ZAP doesn't have LinkAnimationHeader yet

* xml changes for new zap stuff

* finish gameplay_keep

* fixing existing objects

* ready for pr besides zap padding issue

* mostly ready for pr

* format all c files

* all conflicts fixed

* make changes that roman requested

* fix thing i didn't mean to change

* some animation symbols renamed

* fixed roman's stuff

* lifemeter hardcoded pointers removed

* fix issue with incorrect data in gameplay_keep

* removed unused asm

* fixed most of fig's comments

* fix all of fig's comments

* reformat files

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* fixed stuff

* fixed most of roman's comments

* remove leading zeroes

* should build now

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "f84d8337b"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "f84d8337b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* all of gkeep symbols fixed

* compiler error fixed

* format files

* final changes

Co-authored-by: Zelllll &lt;elijah@DESKTOP-NMP1I89.localdomain&gt;
Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
</feed>
