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<title>oot/assets/xml/objects/object_gi_gerudomask.xml, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Name most `object_gi_*` textures (#2629)</title>
<updated>2025-06-14T21:06:12+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-14T21:06:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=2054637cabe89091df35d86538ee8bff37a263c5'/>
<id>2054637cabe89091df35d86538ee8bff37a263c5</id>
<content type='text'>
* Name most `object_gi_*` textures

* gGiButterflyTex</content>
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<pre>
* Name most `object_gi_*` textures

* gGiButterflyTex</pre>
</div>
</content>
</entry>
<entry>
<title>Add various undocumented resources in xmls 1 (#2589)</title>
<updated>2025-06-06T00:24:29+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-06T00:24:29+00:00</published>
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<id>a750282d2d48d8dff589cdfca17ccdd0389419c6</id>
<content type='text'>
* Add various undocumented resources in xmls 1

* bss</content>
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<pre>
* Add various undocumented resources in xmls 1

* bss</pre>
</div>
</content>
</entry>
<entry>
<title>Add Vtx[] resources in xmls for documented assets 1 (#2549)</title>
<updated>2025-05-31T08:09:06+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-05-31T08:09:06+00:00</published>
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<id>dd6e8a87e9c9e1f96b976457bac291938516ea61</id>
<content type='text'>
* Add Vtx[] resources in xmls for documented assets 1

* fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)</content>
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<pre>
* Add Vtx[] resources in xmls for documented assets 1

* fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)</pre>
</div>
</content>
</entry>
<entry>
<title>Extract NTSC assets for gc-us (#1973)</title>
<updated>2024-06-26T10:22:26+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-06-26T10:22:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=1b0e35c89ad8875272a568ae4ab1e301e99e9316'/>
<id>1b0e35c89ad8875272a568ae4ab1e301e99e9316</id>
<content type='text'>
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
Co-authored-by: emilybrooks &lt;emilybrooksemilybrooks@gmail.com&gt;

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
Co-authored-by: emilybrooks &lt;emilybrooksemilybrooks@gmail.com&gt;</content>
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<pre>
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
Co-authored-by: emilybrooks &lt;emilybrooksemilybrooks@gmail.com&gt;

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
Co-authored-by: emilybrooks &lt;emilybrooksemilybrooks@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fix asset file includes to always start with assets/ (#1260)</title>
<updated>2022-06-06T19:37:25+00:00</updated>
<author>
<name>Roman971</name>
<email>32455037+Roman971@users.noreply.github.com</email>
</author>
<published>2022-06-06T19:37:25+00:00</published>
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<id>b0bfa9eb692636663d3871a5d0731750ab6dab55</id>
<content type='text'>
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options</content>
<content type='xhtml'>
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<pre>
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options</pre>
</div>
</content>
</entry>
<entry>
<title>Asset header split (#1023)</title>
<updated>2022-01-17T22:38:32+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-01-17T22:38:32+00:00</published>
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<id>71be03da7c7163b932bc25768c0f61b482e85b6a</id>
<content type='text'>
* merge master

* gi objects

* Some more and fix dungeon keep and field keep

* the rest of them

* fix field keep

* Remove extra underscore</content>
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<pre>
* merge master

* gi objects

* Some more and fix dungeon keep and field keep

* the rest of them

* fix field keep

* Remove extra underscore</pre>
</div>
</content>
</entry>
<entry>
<title>All* Get Item objects decompiled (#668)</title>
<updated>2021-02-12T21:57:06+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2021-02-12T21:57:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=7ee8c8011c96ba5ab7a124c41a315859a03d3714'/>
<id>7ee8c8011c96ba5ab7a124c41a315859a03d3714</id>
<content type='text'>
* All get item objects OK

* Name z_draw functions

* fix skulltula tokens draw ids

* Review suggestions, merge extract_single_asset into extract_assets as an optional argument

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* All get item objects OK

* Name z_draw functions

* fix skulltula tokens draw ids

* Review suggestions, merge extract_single_asset into extract_assets as an optional argument

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</pre>
</div>
</content>
</entry>
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