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<title>oot/assets/xml/objects/object_horse_zelda.xml, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Remove OutName from xmls (both on File and Texture) (#2596)</title>
<updated>2025-06-06T20:07:53+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-06T20:07:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=7a816391bbb9584a5047a927dfd069414061927f'/>
<id>7a816391bbb9584a5047a927dfd069414061927f</id>
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</content>
<content type='xhtml'>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup asset xmls (#1044)</title>
<updated>2021-12-01T20:28:23+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2021-12-01T20:28:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=4a3809d4d25845e15fa65feba239f1ec471ac8d8'/>
<id>4a3809d4d25845e15fa65feba239f1ec471ac8d8</id>
<content type='text'>
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/&gt;` in asset xmls tags</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/&gt;` in asset xmls tags</pre>
</div>
</content>
</entry>
<entry>
<title>ZAPD update: Gotta go fast! (#877)</title>
<updated>2021-07-28T02:16:03+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-07-28T02:16:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=5c147e5e03e9d693213537101f56d3a6eb53f16a'/>
<id>5c147e5e03e9d693213537101f56d3a6eb53f16a</id>
<content type='text'>
* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"</pre>
</div>
</content>
</entry>
<entry>
<title>object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724)</title>
<updated>2021-03-28T03:44:11+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-03-28T03:44:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=b338f12498c9841921b875a20bd336045ecdf0ae'/>
<id>b338f12498c9841921b875a20bd336045ecdf0ae</id>
<content type='text'>
* object_horse_zelda

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse_normal

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse_link_child

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse_ganon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_hni

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* ZAPD is falling to do vtx

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Testing

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Rename horse_link_child variables

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* horse_zelda with names

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* I'm suspecting that this game doesn't use z_en_horse_ganon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Child epona eye textures

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Extract eyes textures from Epona

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Small rename

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* change references in EnHorseNormal

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Rename a few HorseNormal animations

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Add normal horse eye texture

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Add some textures

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* change pointers in EnViewer

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Rename some animations of HorseGanon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Add a few dlists in object_horse

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Add whinnies

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Rename last animations remaining in horse_normal and horse_ganon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Remove epona and ingo's horse

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* ./format.sh

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Give a proper name to horses animations

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* add trailling comma

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* remove union of skeletons

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* change skeletonheader* to void*

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* remove cast

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* remove cast 2

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* format.sh

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* object_horse_zelda

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse_normal

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse_link_child

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse_ganon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_horse

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* object_hni

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* ZAPD is falling to do vtx

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Testing

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Rename horse_link_child variables

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* horse_zelda with names

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* I'm suspecting that this game doesn't use z_en_horse_ganon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Child epona eye textures

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Extract eyes textures from Epona

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Small rename

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* change references in EnHorseNormal

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Rename a few HorseNormal animations

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Add normal horse eye texture

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Add some textures

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* change pointers in EnViewer

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Rename some animations of HorseGanon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Add a few dlists in object_horse

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Add whinnies

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Rename last animations remaining in horse_normal and horse_ganon

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Remove epona and ingo's horse

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* ./format.sh

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Give a proper name to horses animations

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* add trailling comma

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* remove union of skeletons

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* change skeletonheader* to void*

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* remove cast

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* remove cast 2

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* format.sh

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
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