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<title>oot/assets/xml/objects/object_kz.xml, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Remove OutName from xmls (both on File and Texture) (#2596)</title>
<updated>2025-06-06T20:07:53+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-06T20:07:53+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Add Vtx[] resources in xmls for documented assets 1 (#2549)</title>
<updated>2025-05-31T08:09:06+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-05-31T08:09:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=dd6e8a87e9c9e1f96b976457bac291938516ea61'/>
<id>dd6e8a87e9c9e1f96b976457bac291938516ea61</id>
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* Add Vtx[] resources in xmls for documented assets 1

* fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)</content>
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* Add Vtx[] resources in xmls for documented assets 1

* fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)</pre>
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</entry>
<entry>
<title>Fix misc 15 (#1298)</title>
<updated>2022-06-24T23:45:05+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-06-24T23:45:05+00:00</published>
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<id>397e481f9a3eedf2123cc2fc149468a96b473e88</id>
<content type='text'>
* Use `SCENE_` enum more

* Decimal for pos in `D_8011F9B8`

* `__osEventStateTab`: length `OS_NUM_EVENTS + 1` -&gt; `OS_NUM_EVENTS`

* thone -&gt; throne

* `s` on local data

* minor sfxId cleanup

* Run formatter

* Fixup 0x19 + 1 = 0x1A, not 0x20 lol

* Tlut -&gt; TLUT

* DemoKankyo params usage cleanup

* Some proofreading (up to z_actor.c)

* Revert 0 -&gt; sfxId, add todo comment (sfxId=0 is weird apparently)

* `sZdWaterBox` -&gt; `sZorasDomainWaterBox`

* `msgMode == MSGMODE_`, not `GAMEMODE_` (my bad Sadge)</content>
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* Use `SCENE_` enum more

* Decimal for pos in `D_8011F9B8`

* `__osEventStateTab`: length `OS_NUM_EVENTS + 1` -&gt; `OS_NUM_EVENTS`

* thone -&gt; throne

* `s` on local data

* minor sfxId cleanup

* Run formatter

* Fixup 0x19 + 1 = 0x1A, not 0x20 lol

* Tlut -&gt; TLUT

* DemoKankyo params usage cleanup

* Some proofreading (up to z_actor.c)

* Revert 0 -&gt; sfxId, add todo comment (sfxId=0 is weird apparently)

* `sZdWaterBox` -&gt; `sZorasDomainWaterBox`

* `msgMode == MSGMODE_`, not `GAMEMODE_` (my bad Sadge)</pre>
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</content>
</entry>
<entry>
<title>Whitespace (#1112)</title>
<updated>2022-01-23T23:09:02+00:00</updated>
<author>
<name>playerskel</name>
<email>97991990+playerskel@users.noreply.github.com</email>
</author>
<published>2022-01-23T23:09:02+00:00</published>
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<id>f4a72303cb15abbebefb907480b46737d6c51d9d</id>
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* remove trailing whitespaces

* minor docs tweaks

* some more trailing whitespaces

* few more tweaks</content>
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* remove trailing whitespaces

* minor docs tweaks

* some more trailing whitespaces

* few more tweaks</pre>
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</content>
</entry>
<entry>
<title>Objects4 (#1057)</title>
<updated>2021-12-27T13:08:26+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2021-12-27T13:08:26+00:00</published>
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<id>a862411f00c536770850f2c4e9e9b2edfea8947b</id>
<content type='text'>
* remove fake match

* merge master

* animations

* dog limbs

* textures

* KZ limbs and DL

* a few KZ textures and make a file for link_boy

* the rest of KZ

* Far Limb DLs

* near DLs and limbs

* small fix to child

* boots and some sword and more child clean ups

* a bunch of DLs

* fix boy

* fix link child for real this time

* adult should be good now

* progress

* all undefined symbols done

* progress

* done (for now)

* restore makefile

* child -&gt; adult

* child -&gt; adult

* dog fixes

* KZ fixes

* more player fixes

* remove unneeded enum in dog

* rename hookshot stuff

* Update z_player_lib.c

* revert model group stuff

* move comment

* fix mirror shield upper

* remove useless 2

* OOT -&gt; Oot

* gauntlet plate 2 fix

* fix

Co-authored-by: Louis &lt;louist103@pop-os.localdomain&gt;</content>
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* remove fake match

* merge master

* animations

* dog limbs

* textures

* KZ limbs and DL

* a few KZ textures and make a file for link_boy

* the rest of KZ

* Far Limb DLs

* near DLs and limbs

* small fix to child

* boots and some sword and more child clean ups

* a bunch of DLs

* fix boy

* fix link child for real this time

* adult should be good now

* progress

* all undefined symbols done

* progress

* done (for now)

* restore makefile

* child -&gt; adult

* child -&gt; adult

* dog fixes

* KZ fixes

* more player fixes

* remove unneeded enum in dog

* rename hookshot stuff

* Update z_player_lib.c

* revert model group stuff

* move comment

* fix mirror shield upper

* remove useless 2

* OOT -&gt; Oot

* gauntlet plate 2 fix

* fix

Co-authored-by: Louis &lt;louist103@pop-os.localdomain&gt;</pre>
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</content>
</entry>
<entry>
<title>Cleanup asset xmls (#1044)</title>
<updated>2021-12-01T20:28:23+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2021-12-01T20:28:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=4a3809d4d25845e15fa65feba239f1ec471ac8d8'/>
<id>4a3809d4d25845e15fa65feba239f1ec471ac8d8</id>
<content type='text'>
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/&gt;` in asset xmls tags</content>
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<pre>
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/&gt;` in asset xmls tags</pre>
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</content>
</entry>
<entry>
<title>Symbol cleanup (#897)</title>
<updated>2021-08-22T15:52:02+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2021-08-22T15:52:02+00:00</published>
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<id>5e071a014d4facda391d5373fb8694c8ebbf2803</id>
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* symbol cleanup

* run formatter

* run formatter

* remove duplicate z_demo_ik symbols

* run formatter</content>
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* symbol cleanup

* run formatter

* run formatter

* remove duplicate z_demo_ik symbols

* run formatter</pre>
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</content>
</entry>
<entry>
<title>Automatic objects 2 (#889)</title>
<updated>2021-08-06T19:18:29+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-08-06T19:18:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=ca2ea1ce2ddecc410d2967dbf81dc28aceefc50d'/>
<id>ca2ea1ce2ddecc410d2967dbf81dc28aceefc50d</id>
<content type='text'>
* adding missing objects

* update rgba16 format

* comment blobs

* Fix blobs

* add another missing one

* add newlines to XMLs

* remove objects from other PRs

* add TlutOffset

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
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* adding missing objects

* update rgba16 format

* comment blobs

* Fix blobs

* add another missing one

* add newlines to XMLs

* remove objects from other PRs

* add TlutOffset

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
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