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<title>oot/assets/xml/objects/object_ta.xml, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Assets: Move limb enums into xmls 3 (#2630)</title>
<updated>2025-06-15T17:55:11+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-15T17:55:11+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Remove OutName from xmls (both on File and Texture) (#2596)</title>
<updated>2025-06-06T20:07:53+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-06T20:07:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=7a816391bbb9584a5047a927dfd069414061927f'/>
<id>7a816391bbb9584a5047a927dfd069414061927f</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add Vtx[] resources in xmls for (partially) documented assets 6 (#2588)</title>
<updated>2025-06-06T01:27:18+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-06T01:27:18+00:00</published>
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<id>3435ebe2165e77d65ad2fd093ca2f1c96ef75f5d</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Identify some unaccounted and blob asset data (#1953)</title>
<updated>2025-02-14T07:06:49+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-02-14T07:06:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=bbcdf22647a37bc29e0671149b2fb35c9e7745d8'/>
<id>bbcdf22647a37bc29e0671149b2fb35c9e7745d8</id>
<content type='text'>
* Identify some unaccounted and blob asset data

* Add bug comments for flex skeleton weirdness

* Use (SkeletonHeader*) cast instead of .sh

* Fix vtx counts</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Identify some unaccounted and blob asset data

* Add bug comments for flex skeleton weirdness

* Use (SkeletonHeader*) cast instead of .sh

* Fix vtx counts</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup asset xmls (#1044)</title>
<updated>2021-12-01T20:28:23+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2021-12-01T20:28:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=4a3809d4d25845e15fa65feba239f1ec471ac8d8'/>
<id>4a3809d4d25845e15fa65feba239f1ec471ac8d8</id>
<content type='text'>
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/&gt;` in asset xmls tags</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/&gt;` in asset xmls tags</pre>
</div>
</content>
</entry>
<entry>
<title>Even more objects (#913)</title>
<updated>2021-11-24T18:37:36+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2021-11-24T18:37:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=665283432b7df51b8e031e91ad949402109a570f'/>
<id>665283432b7df51b8e031e91ad949402109a570f</id>
<content type='text'>
* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Symbol cleanup (#897)</title>
<updated>2021-08-22T15:52:02+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2021-08-22T15:52:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=5e071a014d4facda391d5373fb8694c8ebbf2803'/>
<id>5e071a014d4facda391d5373fb8694c8ebbf2803</id>
<content type='text'>
* symbol cleanup

* run formatter

* run formatter

* remove duplicate z_demo_ik symbols

* run formatter</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* symbol cleanup

* run formatter

* run formatter

* remove duplicate z_demo_ik symbols

* run formatter</pre>
</div>
</content>
</entry>
<entry>
<title>ZAPD update: Gotta go fast! (#877)</title>
<updated>2021-07-28T02:16:03+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-07-28T02:16:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=5c147e5e03e9d693213537101f56d3a6eb53f16a'/>
<id>5c147e5e03e9d693213537101f56d3a6eb53f16a</id>
<content type='text'>
* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"</pre>
</div>
</content>
</entry>
<entry>
<title>Add every unreserved object in an automated way (#805)</title>
<updated>2021-05-16T16:36:40+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-05-16T16:36:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=4d5d1fd079401ed49920608041b60c443c0b006e'/>
<id>4d5d1fd079401ed49920608041b60c443c0b006e</id>
<content type='text'>
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
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