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<title>oot/assets/xml/scenes/misc, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Name Kokiri Forest cutscenes (and related ones) (#2338)</title>
<updated>2024-12-13T01:21:49+00:00</updated>
<author>
<name>Yanis</name>
<email>35189056+Yanis002@users.noreply.github.com</email>
</author>
<published>2024-12-13T01:21:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=0fc36972fb3f18b49ba21771c78d2ca7fea66b20'/>
<id>0fc36972fb3f18b49ba21771c78d2ca7fea66b20</id>
<content type='text'>
* named kokiri forest cutscenes (and related parts)

* added missing pal n64 names (and changes in code)

* removed unneeded comments

* add kokiri forest duplicates from spirit temple

* review 1

* review 2 (+ build fix)</content>
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<pre>
* named kokiri forest cutscenes (and related parts)

* added missing pal n64 names (and changes in code)

* removed unneeded comments

* add kokiri forest duplicates from spirit temple

* review 1

* review 2 (+ build fix)</pre>
</div>
</content>
</entry>
<entry>
<title>[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)</title>
<updated>2024-09-26T19:19:23+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-26T19:19:23+00:00</published>
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<id>2f3c8084c9dde7452c6fa3380b17dcc40b9385fa</id>
<content type='text'>
* [PAL N64] Set up build system and extract assets

* TOOD -&gt; TODO

* Apparently this is what the formatter wants</content>
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<pre>
* [PAL N64] Set up build system and extract assets

* TOOD -&gt; TODO

* Apparently this is what the formatter wants</pre>
</div>
</content>
</entry>
<entry>
<title>Fix miscategorized scenes (#1946)</title>
<updated>2024-04-19T02:21:34+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-04-19T02:21:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=9cbd57d329a04b56c7b0dc91e299c7d9946cc2ec'/>
<id>9cbd57d329a04b56c7b0dc91e299c7d9946cc2ec</id>
<content type='text'>
* Fix miscategorized scenes

* Sort includes</content>
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<pre>
* Fix miscategorized scenes

* Sort includes</pre>
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</content>
</entry>
<entry>
<title>Extract unused scene headers (#1930)</title>
<updated>2024-03-23T16:38:05+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-03-23T16:38:05+00:00</published>
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<id>39de6ce293d4f2ea31013a746404d730aca3f061</id>
<content type='text'>
* Extract unused scene headers

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "1300a4f36"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "1300a4f36"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

* Add more unused arguments to CS_LIGHT_SETTING</content>
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<pre>
* Extract unused scene headers

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "1300a4f36"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "1300a4f36"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

* Add more unused arguments to CS_LIGHT_SETTING</pre>
</div>
</content>
</entry>
<entry>
<title>Document more PathwayLists for scenes (#1181)</title>
<updated>2022-03-20T00:56:05+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-03-20T00:56:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=e07d3a3819fa9f6b2b5864ddf7c47bd1c93d8316'/>
<id>e07d3a3819fa9f6b2b5864ddf7c47bd1c93d8316</id>
<content type='text'>
* Document more PathwayLists for scenes

* `Pathway` -&gt; `PathList`

* Fix `NumPaths` in `ganon_final` scene (6 -&gt; 4)

Co-authored-by: Hayden Kowalchuk &lt;819028+mrneo240@users.noreply.github.com&gt;</content>
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* Document more PathwayLists for scenes

* `Pathway` -&gt; `PathList`

* Fix `NumPaths` in `ganon_final` scene (6 -&gt; 4)

Co-authored-by: Hayden Kowalchuk &lt;819028+mrneo240@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Update market_alley_n.xml (#1173)</title>
<updated>2022-03-20T00:30:09+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2022-03-20T00:30:09+00:00</published>
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<id>33c5b8eb67283b3c2f3259f4322e06010924efb4</id>
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</pre>
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</entry>
<entry>
<title>Scene cleanups (#1002)</title>
<updated>2021-11-09T02:15:37+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2021-11-09T02:15:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=0b1841948932937d421daacc6d422a450396a8c8'/>
<id>0b1841948932937d421daacc6d422a450396a8c8</id>
<content type='text'>
* remove fake match

* u32 segment -&gt; void* and add symbols to sEntranceCutsceneTable

* rename some symbols

* remove if1

* add the last missing symbol

* add symbols for almost all extrence textures

* finish adding the symbols

* Remove comment

* spelling fix

* Fig's and Dragorn's fixes

* add symbols to unkknown array

* format

* romans fixes</content>
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<pre>
* remove fake match

* u32 segment -&gt; void* and add symbols to sEntranceCutsceneTable

* rename some symbols

* remove if1

* add the last missing symbol

* add symbols for almost all extrence textures

* finish adding the symbols

* Remove comment

* spelling fix

* Fig's and Dragorn's fixes

* add symbols to unkknown array

* format

* romans fixes</pre>
</div>
</content>
</entry>
<entry>
<title>Fix all xmls to explicitly use offsets (#859)</title>
<updated>2021-07-06T17:18:13+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2021-07-06T17:18:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=8e4d1ccd3fc0e1f04fcbc0a02c1a4b8ae7f6e8d2'/>
<id>8e4d1ccd3fc0e1f04fcbc0a02c1a4b8ae7f6e8d2</id>
<content type='text'>
* Forest and shadow temple

* fire temple

* Water temple

* Spirit temple

* Deku tree

* jabu jabu

* DC

* Inside Ganons castle

* GTG

* Castle courtyard

* great fairy's fountain

* chamber of sages

* shooting gallery

* Temple of time

* market

* back alley

* kokir shop

* goron shop

* zora shop

* House of skulltula

* bazarr

* potion shop

* gravekeepers hut

* lakeside lab

* hyrule field

* kak

* graveyard

* zoras river

* kokiri forest

* lake hylia

* zoras domain

* zoras fountain

* gerudo valley

* lost woods

* the rest of them

* cleanup

* final cleanup

* PR fixes (Zel)

* Fra -&gt; FRA and cleanup map_name_static

* map_name_static

* DONE

* SHould be it

* Done done done done

* vector

* remove another pr

* ?</content>
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<pre>
* Forest and shadow temple

* fire temple

* Water temple

* Spirit temple

* Deku tree

* jabu jabu

* DC

* Inside Ganons castle

* GTG

* Castle courtyard

* great fairy's fountain

* chamber of sages

* shooting gallery

* Temple of time

* market

* back alley

* kokir shop

* goron shop

* zora shop

* House of skulltula

* bazarr

* potion shop

* gravekeepers hut

* lakeside lab

* hyrule field

* kak

* graveyard

* zoras river

* kokiri forest

* lake hylia

* zoras domain

* zoras fountain

* gerudo valley

* lost woods

* the rest of them

* cleanup

* final cleanup

* PR fixes (Zel)

* Fra -&gt; FRA and cleanup map_name_static

* map_name_static

* DONE

* SHould be it

* Done done done done

* vector

* remove another pr

* ?</pre>
</div>
</content>
</entry>
<entry>
<title>Decompile some more objects (#848)</title>
<updated>2021-06-29T17:22:36+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2021-06-29T17:22:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=7446e5eb800110c20eb701f223748847c21920c1'/>
<id>7446e5eb800110c20eb701f223748847c21920c1</id>
<content type='text'>
* Object_FU limbs and skel OK

* limbs OK

* Object_FU textures OK

* Object_FU face textures OK

* Symbols in en_fu.c

* en_fu.c limb enum

* Remove Object_fu from undefined_syms, move textures to draw, and small cleanup

* Object_bird OK

* Object_Bird OK, added cutscene for shot sun, and song of storms

* Rainbow Bridge CS

* Great fairy CS

* Cutscene -&gt; Cs

* remove '&amp;' from Cutscenes

* Cleanup object_bird

* Update z_en_fu.c

* Update z_en_fu.h

* Update z_en_fu.c

* Update z_en_fu.h

* Update z_en_fu.h

* DC intro CS

* Zeldas lullaby CS

* Nabooru Knuckle CS

* Owl Lake Hylia CS

* Sun song CS

* Undefined sym in Boss Dodongo

* Missed a few more

* DC tex name

* Windmill man limbs</content>
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<pre>
* Object_FU limbs and skel OK

* limbs OK

* Object_FU textures OK

* Object_FU face textures OK

* Symbols in en_fu.c

* en_fu.c limb enum

* Remove Object_fu from undefined_syms, move textures to draw, and small cleanup

* Object_bird OK

* Object_Bird OK, added cutscene for shot sun, and song of storms

* Rainbow Bridge CS

* Great fairy CS

* Cutscene -&gt; Cs

* remove '&amp;' from Cutscenes

* Cleanup object_bird

* Update z_en_fu.c

* Update z_en_fu.h

* Update z_en_fu.c

* Update z_en_fu.h

* Update z_en_fu.h

* DC intro CS

* Zeldas lullaby CS

* Nabooru Knuckle CS

* Owl Lake Hylia CS

* Sun song CS

* Undefined sym in Boss Dodongo

* Missed a few more

* DC tex name

* Windmill man limbs</pre>
</div>
</content>
</entry>
<entry>
<title>Change Hints in scene's XMLs (#800)</title>
<updated>2021-05-01T00:23:50+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-05-01T00:23:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=9dbebfa38f99d50d051d862e380e25c599c5430c'/>
<id>9dbebfa38f99d50d051d862e380e25c599c5430c</id>
<content type='text'>
* Remove blobhint

* Add segments and offsets, and remove most hints

* Change PathHint to Path

* Add missing final new lines in scenes xmls</content>
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<pre>
* Remove blobhint

* Add segments and offsets, and remove most hints

* Change PathHint to Path

* Add missing final new lines in scenes xmls</pre>
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</content>
</entry>
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