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<title>oot/include/collision_check.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Cleanup extracted colliders 3: Use `HIT_SPECIAL_EFFECT_`, `HIT_BACKLASH_` names (#2646)</title>
<updated>2025-06-28T22:06:42+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-28T22:06:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=d45353ee332248b82c3138d81e620b07cd10ffda'/>
<id>d45353ee332248b82c3138d81e620b07cd10ffda</id>
<content type='text'>
* Cleanup extracted colliders 3: Use `HIT_SPECIAL_EFFECT_`, `HIT_BACKLASH_` names

* revert removing FLARE_DANCER_BODY_DMG (oops)</content>
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<pre>
* Cleanup extracted colliders 3: Use `HIT_SPECIAL_EFFECT_`, `HIT_BACKLASH_` names

* revert removing FLARE_DANCER_BODY_DMG (oops)</pre>
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</entry>
<entry>
<title>Name `HIT_BACKLASH_` and `HIT_SPECIAL_EFFECT_` values (#2639)</title>
<updated>2025-06-22T15:36:09+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-22T15:36:09+00:00</published>
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<id>ad7ef14b5d8efb00ee5a422c7f0d713569c36715</id>
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* Name HIT_BACKLASH_ and HIT_SPECIAL_EFFECT_ values

* SHOCK -&gt; ELECTRIC</content>
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<pre>
* Name HIT_BACKLASH_ and HIT_SPECIAL_EFFECT_ values

* SHOCK -&gt; ELECTRIC</pre>
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</entry>
<entry>
<title>Rename AT `effect` to `hitSpecialEffect` (#2637)</title>
<updated>2025-06-20T08:12:45+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-20T08:12:45+00:00</published>
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<id>04a92708cf6d78e0f2dc72c50948eaa2872d7d5e</id>
<content type='text'>
* Rename AT `effect` to `hitSpecialEffect`

* bss</content>
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* Rename AT `effect` to `hitSpecialEffect`

* bss</pre>
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</entry>
<entry>
<title>fixup rename hitBacklash (#2638)</title>
<updated>2025-06-17T12:01:13+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-17T12:01:13+00:00</published>
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<id>bc5839a32cce3fd3b6100d56e1d8965b2b365ee2</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Rename `acDmgInfo.effect` -&gt; `hitBacklash` (#2555)</title>
<updated>2025-06-17T09:23:49+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-17T09:23:49+00:00</published>
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<id>e8c59385bc4652a2d51dc0f4cbea3f7078926eb3</id>
<content type='text'>
* CollisionCheckInfo.atHitEffect -&gt; atHitBacklash

* ColliderElementDamageInfoAC.effect -&gt; hitBacklash

* add HIT_BACKLASH_ enum

* bss

* bss

* bss

* bss

* bss

* Update comments</content>
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* CollisionCheckInfo.atHitEffect -&gt; atHitBacklash

* ColliderElementDamageInfoAC.effect -&gt; hitBacklash

* add HIT_BACKLASH_ enum

* bss

* bss

* bss

* bss

* bss

* Update comments</pre>
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</content>
</entry>
<entry>
<title>Remove "z64" prefix from all headers (#2518)</title>
<updated>2025-06-04T18:38:33+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-06-04T18:38:33+00:00</published>
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<id>28cc9d68cfe4a037eb232d5465b84a943539bca3</id>
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* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
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* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
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