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<title>oot/include/libc/stdint.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Use `long` over `int` for s32/u32 types (#1546)</title>
<updated>2023-10-17T19:16:31+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2023-10-17T19:16:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=a20163c6abf7700c432c711b03532cc4ad8d198a'/>
<id>a20163c6abf7700c432c711b03532cc4ad8d198a</id>
<content type='text'>
* long s32

* Suggested changes</content>
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<pre>
* long s32

* Suggested changes</pre>
</div>
</content>
</entry>
<entry>
<title>Use intptr types in a few specific boot files (#1301)</title>
<updated>2022-07-12T16:47:25+00:00</updated>
<author>
<name>Roman971</name>
<email>32455037+Roman971@users.noreply.github.com</email>
</author>
<published>2022-07-12T16:47:25+00:00</published>
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<id>7564502b0bd065e7133350e3c9eebc23b9585ff6</id>
<content type='text'>
* Add stdint.h with intptr_t and uinptr_t

* Use intptr types in dmamgr and yaz0

* Use intptr types in stackcheck

* Use intptr types in idle

* Run formatter

* Use pointers for StackEntry (+ minor type fix)</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add stdint.h with intptr_t and uinptr_t

* Use intptr types in dmamgr and yaz0

* Use intptr types in stackcheck

* Use intptr types in idle

* Run formatter

* Use pointers for StackEntry (+ minor type fix)</pre>
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</content>
</entry>
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