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<title>oot/include/libc64, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Cleanup includes in header files (#2540)</title>
<updated>2025-05-24T20:20:51+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-05-24T20:20:51+00:00</published>
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<id>6d56b1b8e0410da164f3e5d0d62f4a9d472a1445</id>
<content type='text'>
* Cleanup includes in header files

* include libc headers without libc/ prefix

* fix

* fix2

* fix3

* fix4

* some bss lol

* bss

* fix</content>
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<pre>
* Cleanup includes in header files

* include libc headers without libc/ prefix

* fix

* fix2

* fix3

* fix4

* some bss lol

* bss

* fix</pre>
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</content>
</entry>
<entry>
<title>Some functions.h and variables.h work (#2491)</title>
<updated>2025-03-26T20:08:10+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-03-26T20:08:10+00:00</published>
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<id>ecf65e797ea688c2b25af6993b8e0791ffb8d5e0</id>
<content type='text'>
* sort fuctions and variables

* bss</content>
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<pre>
* sort fuctions and variables

* bss</pre>
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</content>
</entry>
<entry>
<title>Reduce overlay dependencies on global.h (8) (#2478)</title>
<updated>2025-02-19T10:54:39+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-02-19T10:54:39+00:00</published>
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<id>981af4b6af34cdd9e4f55f8f9f4fce803600fa62</id>
<content type='text'>
* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd</content>
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<pre>
* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd</pre>
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</content>
</entry>
<entry>
<title>[iQue] Use CPP includes in spec and update for iQue (#2399)</title>
<updated>2025-01-12T03:44:14+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-01-12T03:44:14+00:00</published>
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<id>7aa9808b7ef38a19ac9131e91269eb852e0c8c49</id>
<content type='text'>
* Update spec for iQue

* Use CPP includes for spec overlays, scenes, and libultra

* Fix iQue + DEBUG_FEATURES

* Define BBPLAYER, merge function definitions

* Add Makefile dependency on spec_includes

* Fix libc order for iQue

* Match src/libultra/bb/sa/common.c to fix linker errors

* Use C versions of getcount/setcompare for iQue

* Format

* Small fixes to line up boot segment

* Remove zlib.c</content>
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<pre>
* Update spec for iQue

* Use CPP includes for spec overlays, scenes, and libultra

* Fix iQue + DEBUG_FEATURES

* Define BBPLAYER, merge function definitions

* Add Makefile dependency on spec_includes

* Fix libc order for iQue

* Match src/libultra/bb/sa/common.c to fix linker errors

* Use C versions of getcount/setcompare for iQue

* Format

* Small fixes to line up boot segment

* Remove zlib.c</pre>
</div>
</content>
</entry>
<entry>
<title>Set up build system for ique-cn (#2382)</title>
<updated>2024-12-21T19:13:56+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-12-21T19:13:56+00:00</published>
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<id>471fe51c828e34a0349a3df782e31fa54cd6b959</id>
<content type='text'>
* Set up build system for ique-cn

* Fix size of fbdemo_circle assets

* Treat iQue as NTSC and Use "NES" for Chinese text

* Revert z_kanfont</content>
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<pre>
* Set up build system for ique-cn

* Fix size of fbdemo_circle assets

* Treat iQue as NTSC and Use "NES" for Chinese text

* Revert z_kanfont</pre>
</div>
</content>
</entry>
<entry>
<title>Decouple Debug Features From gc-eu-mq-dbg (#2296)</title>
<updated>2024-11-17T22:02:07+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2024-11-17T22:02:07+00:00</published>
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<id>17edb82c0d22fb78135033f92a624bd6cde6f495</id>
<content type='text'>
* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format</content>
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<pre>
* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format</pre>
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</content>
</entry>
<entry>
<title>[headers 14] libc64 headers (#2177)</title>
<updated>2024-09-11T09:02:42+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-11T09:02:42+00:00</published>
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<id>76d97ac18acc37a73b4ae627f2f84fe2bae44fd6</id>
<content type='text'>
* [headers 14] libc64 headers

* bss

* bss</content>
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* [headers 14] libc64 headers

* bss

* bss</pre>
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</entry>
<entry>
<title>[headers 13] osMalloc.h -&gt; include/libc64/os_malloc.h (#2175)</title>
<updated>2024-09-08T21:47:25+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-08T21:47:25+00:00</published>
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<id>fb37d7c6cd930ebe170874eb88abc32678403669</id>
<content type='text'>
* [headers 13] osMalloc.h -&gt; include/libc64/os_malloc.h

* also update the #includes :)</content>
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<pre>
* [headers 13] osMalloc.h -&gt; include/libc64/os_malloc.h

* also update the #includes :)</pre>
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</content>
</entry>
<entry>
<title>[headers 9] Add src/libc64/ and new "z64" rand.h (#2164)</title>
<updated>2024-09-08T21:11:41+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-08T21:11:41+00:00</published>
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<id>c7ec814d7897456ecdf1772e395a13f048b5133d</id>
<content type='text'>
* rand.h -&gt; libc64/qrand.h

* Add rand.h with z64 rand wrappers

* yeet comment

* code/rand.c -&gt; libc64/qrand.c

* fixup

* move libc64 source to src/libc64/

* fix

* bss

* update file splits disasm metadata</content>
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<pre>
* rand.h -&gt; libc64/qrand.h

* Add rand.h with z64 rand wrappers

* yeet comment

* code/rand.c -&gt; libc64/qrand.c

* fixup

* move libc64 source to src/libc64/

* fix

* bss

* update file splits disasm metadata</pre>
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</content>
</entry>
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