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<title>oot/include/libc, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>[iQue] Define EGCS macro instead of relying on `__GNUC__` (#2423)</title>
<updated>2025-01-13T13:32:25+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-01-13T13:32:25+00:00</published>
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* [iQue] Define EGCS macro instead of relying on __GNUC__

* Revert longlong.h</content>
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* [iQue] Define EGCS macro instead of relying on __GNUC__

* Revert longlong.h</pre>
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</entry>
<entry>
<title>[iQue] Match libultra/libc (#2407)</title>
<updated>2025-01-07T09:19:18+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-01-07T09:19:18+00:00</published>
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<entry>
<title>[iQue] Build some C files with EGCS (#2396)</title>
<updated>2025-01-02T08:35:22+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-01-02T08:35:22+00:00</published>
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<entry>
<title>Move D_80134488 from system_heap.c to fp.s (#2387)</title>
<updated>2024-12-24T17:49:31+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-12-24T17:49:31+00:00</published>
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* Move D_80134488 from system_heap.c to fp.s

* Add declarations

* Fix bss</content>
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* Move D_80134488 from system_heap.c to fp.s

* Add declarations

* Fix bss</pre>
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</content>
</entry>
<entry>
<title>[Audio 10/10] Loose ends (#2337)</title>
<updated>2024-12-14T00:26:36+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-12-14T00:26:36+00:00</published>
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* Introduce afile_sizes, generate headers of sizes for soundfonts and sequences

* Initial tools/audio README

* Versioning for samplebank extraction

* Clean up the disassemble_sequence.py runnable interface

* Add static assertions for maximum bank sizes

* Boost optimization for audio tools

* Samplebank XML doc

* Soundfont XML doc

* More docs in sampleconv for vadpcm

* Various tools fixes/cleanup

* VADPCM doc

* Try to fix md formatting

* VADPCM doc can come later

* Fix merge with PR 9

* Fix blobs from MM

* Try to fix bss

* Try fix bss round 2

* Fix sampleconv memset bug

* Suggested documentation tweaks</content>
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* Introduce afile_sizes, generate headers of sizes for soundfonts and sequences

* Initial tools/audio README

* Versioning for samplebank extraction

* Clean up the disassemble_sequence.py runnable interface

* Add static assertions for maximum bank sizes

* Boost optimization for audio tools

* Samplebank XML doc

* Soundfont XML doc

* More docs in sampleconv for vadpcm

* Various tools fixes/cleanup

* VADPCM doc

* Try to fix md formatting

* VADPCM doc can come later

* Fix merge with PR 9

* Fix blobs from MM

* Try to fix bss

* Try fix bss round 2

* Fix sampleconv memset bug

* Suggested documentation tweaks</pre>
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</content>
</entry>
<entry>
<title>[headers 14] libc64 headers (#2177)</title>
<updated>2024-09-11T09:02:42+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-11T09:02:42+00:00</published>
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* [headers 14] libc64 headers

* bss

* bss</content>
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* [headers 14] libc64 headers

* bss

* bss</pre>
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<entry>
<title>[headers 12] Add kaleido_manager.h, move various protos to headers (#2174)</title>
<updated>2024-09-11T08:17:47+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-11T08:17:47+00:00</published>
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* [headers 12] add kaleido_manager.h, move various protos to headers

* BSS

* bss</content>
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* [headers 12] add kaleido_manager.h, move various protos to headers

* BSS

* bss</pre>
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</content>
</entry>
<entry>
<title>Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)</title>
<updated>2024-09-06T09:18:59+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-06T09:18:59+00:00</published>
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<id>53b2110373eb506d9c035697c0719851a77936d4</id>
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* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC

* Put N64 button colors first</content>
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* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC

* Put N64 button colors first</pre>
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</content>
</entry>
<entry>
<title>Match fp_math.c (#2116)</title>
<updated>2024-09-04T05:12:44+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-04T05:12:44+00:00</published>
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<entry>
<title>Add NO_SQRTF_INTRINSIC for z_rumble.c and audio/general.c (#2067)</title>
<updated>2024-08-23T07:11:41+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-08-23T07:11:41+00:00</published>
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