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<title>oot/include/libu64/debug.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Reduce overlay dependencies on global.h (8) (#2478)</title>
<updated>2025-02-19T10:54:39+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-02-19T10:54:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=981af4b6af34cdd9e4f55f8f9f4fce803600fa62'/>
<id>981af4b6af34cdd9e4f55f8f9f4fce803600fa62</id>
<content type='text'>
* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd</pre>
</div>
</content>
</entry>
<entry>
<title>Create headers for some libu64 files (#2440)</title>
<updated>2025-01-24T18:25:05+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-01-24T18:25:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=f448a48cd66d6a60fdac5ed1efec078a434a1fe7'/>
<id>f448a48cd66d6a60fdac5ed1efec078a434a1fe7</id>
<content type='text'>
* Create headers for some libu64 files

* apply bss patch</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Create headers for some libu64 files

* apply bss patch</pre>
</div>
</content>
</entry>
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