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<title>oot/include/pause.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Macro-ify access to pauseCtx-&gt;playerSegment regions (#2693)</title>
<updated>2026-04-16T20:33:07+00:00</updated>
<author>
<name>Tharo</name>
<email>tharo10600@gmail.com</email>
</author>
<published>2026-04-16T20:33:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=b1ba2b39975408eda82352bb696c4ab9c795d079'/>
<id>b1ba2b39975408eda82352bb696c4ab9c795d079</id>
<content type='text'>
* Macro-ify access to pauseCtx-&gt;playerSegment regions.

Using macros to indicate which region in the player segment is being
accessed makes the memory layout more obvious and indicates the
intended level of memory ownership, particularly in the case of the
texture image at the start of the segment.

* Add clarifications for gameplay_keep details

* Uniform macro name for the render texture

* Comment</content>
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<pre>
* Macro-ify access to pauseCtx-&gt;playerSegment regions.

Using macros to indicate which region in the player segment is being
accessed makes the memory layout more obvious and indicates the
intended level of memory ownership, particularly in the case of the
texture image at the start of the segment.

* Add clarifications for gameplay_keep details

* Uniform macro name for the render texture

* Comment</pre>
</div>
</content>
</entry>
<entry>
<title>Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635)</title>
<updated>2025-06-24T22:08:26+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-24T22:08:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=affb39624f503921cc57439e735e9ba4e72f9cb6'/>
<id>affb39624f503921cc57439e735e9ba4e72f9cb6</id>
<content type='text'>
* Pause docs: "InfoPanel" quads

* bss

* rename infoPanelVtx to decorVtx

* rename to uiOverlayVtx / UI_OVERLAY_QUAD_

* fixup</content>
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<pre>
* Pause docs: "InfoPanel" quads

* bss

* rename infoPanelVtx to decorVtx

* rename to uiOverlayVtx / UI_OVERLAY_QUAD_

* fixup</pre>
</div>
</content>
</entry>
<entry>
<title>Remove "z64" prefix from all headers (#2518)</title>
<updated>2025-06-04T18:38:33+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-06-04T18:38:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=28cc9d68cfe4a037eb232d5465b84a943539bca3'/>
<id>28cc9d68cfe4a037eb232d5465b84a943539bca3</id>
<content type='text'>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
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<pre>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
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</content>
</entry>
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