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<title>oot/include/regs.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Document CIC6105 (#2739)</title>
<updated>2026-05-06T07:25:34+00:00</updated>
<author>
<name>Tharo</name>
<email>tharo10600@gmail.com</email>
</author>
<published>2026-05-06T07:25:34+00:00</published>
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<id>18d73ff3743ec70127e03f7a28947d586298bd30</id>
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* Document CIC6105

* Changes, AUDIOMGR_DEBUG_LEVEL -&gt; AUDIOMGR_ACTIVITY_LEVEL</content>
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* Document CIC6105

* Changes, AUDIOMGR_DEBUG_LEVEL -&gt; AUDIOMGR_ACTIVITY_LEVEL</pre>
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</content>
</entry>
<entry>
<title>Pause docs: UIOverlay L/R buttons details (#2650)</title>
<updated>2025-07-15T05:10:34+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-07-15T05:10:34+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Pause docs: UIOverlay quads dimensions (#2644)</title>
<updated>2025-06-28T06:23:00+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-28T06:23:00+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Some functions.h and variables.h work (#2491)</title>
<updated>2025-03-26T20:08:10+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-03-26T20:08:10+00:00</published>
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<id>ecf65e797ea688c2b25af6993b8e0791ffb8d5e0</id>
<content type='text'>
* sort fuctions and variables

* bss</content>
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* sort fuctions and variables

* bss</pre>
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</entry>
<entry>
<title>Reduce overlay dependencies on global.h (7) (#2472)</title>
<updated>2025-02-16T20:33:55+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-02-16T20:33:55+00:00</published>
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<id>652478c338b0a9aa04f3d8f908a2c44a429e94f3</id>
<content type='text'>
* z64env_flags, z64quest_hint_commands

* z64cutscene_spline, z64save.h moved from z64.h

* bss

* pr suggestion

* bss

* suggestions</content>
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* z64env_flags, z64quest_hint_commands

* z64cutscene_spline, z64save.h moved from z64.h

* bss

* pr suggestion

* bss

* suggestions</pre>
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</entry>
<entry>
<title>Document z_horse.c and related actors (#2278)</title>
<updated>2024-12-17T15:51:56+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2024-12-17T15:51:56+00:00</published>
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<id>1adf696588d41d2c3fee4cb4f25cfa4c7d27be19</id>
<content type='text'>
* document z_horse.h

* .bss

* suggestions and more comments

* bss

* INGORACE -&gt; INGO_RACE

* format header macros

* FIx incorrect type comparision

* EnInMode -&gt; EnInStartMode

* R_EXITED_SCENE_RIDING_HORSE</content>
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<pre>
* document z_horse.h

* .bss

* suggestions and more comments

* bss

* INGORACE -&gt; INGO_RACE

* format header macros

* FIx incorrect type comparision

* EnInMode -&gt; EnInStartMode

* R_EXITED_SCENE_RIDING_HORSE</pre>
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</entry>
<entry>
<title>Document `Player_Action_Idle` (#2266)</title>
<updated>2024-10-10T16:56:39+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2024-10-10T16:56:39+00:00</published>
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<content type='text'>
* document Player_Action_Idle

* Player_DecelerateToZero

* cleanup R_RUN_SPEED_LIMIT usages

* format

* typo

* reorder reg

* shake timer is used for fall damage

* comment on shake timer only being processed in one place

* format and edit comment

* shakeTimer -&gt; fallDamageStunTimer</content>
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* document Player_Action_Idle

* Player_DecelerateToZero

* cleanup R_RUN_SPEED_LIMIT usages

* format

* typo

* reorder reg

* shake timer is used for fall damage

* comment on shake timer only being processed in one place

* format and edit comment

* shakeTimer -&gt; fallDamageStunTimer</pre>
</div>
</content>
</entry>
<entry>
<title>Fix typos found by codespell (#2229)</title>
<updated>2024-09-26T04:21:00+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-26T04:21:00+00:00</published>
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<id>bccb219ea3c8542c160706de70ad540f0822d091</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Pause docs: Songs playback (#2220)</title>
<updated>2024-09-25T04:27:31+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-25T04:27:31+00:00</published>
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<id>e331805c0a0bc1ac939b7c7af0db53277e73385b</id>
<content type='text'>
* Pause docs: Songs playback

* `VREG(21-25)` -&gt; `VREG(21) to VREG(25)`

* comments on quest-song related main states

* make `sPlayedSongBtns` `+1`-sized to account for trailing INVALID button note in a 8-btn-notes song</content>
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* Pause docs: Songs playback

* `VREG(21-25)` -&gt; `VREG(21) to VREG(25)`

* comments on quest-song related main states

* make `sPlayedSongBtns` `+1`-sized to account for trailing INVALID button note in a 8-btn-notes song</pre>
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</entry>
<entry>
<title>Pause doc: `KaleidoScope_DrawQuestStatus` (partial) (#2215)</title>
<updated>2024-09-24T09:39:34+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-24T09:39:34+00:00</published>
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<id>f9d892a2aee83cdd74cd3ffc3adc9a03e6460ae7</id>
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* Pause doc: `KaleidoScope_DrawQuestStatus` (partial)

* review

* format</content>
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<pre>
* Pause doc: `KaleidoScope_DrawQuestStatus` (partial)

* review

* format</pre>
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