<feed xmlns='http://www.w3.org/2005/Atom'>
<title>oot/include/z64vis.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Remove "z64" prefix from all headers (#2518)</title>
<updated>2025-06-04T18:38:33+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-06-04T18:38:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=28cc9d68cfe4a037eb232d5465b84a943539bca3'/>
<id>28cc9d68cfe4a037eb232d5465b84a943539bca3</id>
<content type='text'>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Reduce dependencies on global.h (10) (#2490)</title>
<updated>2025-02-26T22:18:30+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-02-26T22:18:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=cf1a39c26fca0f7827fef79d08b114fde1c43cce'/>
<id>cf1a39c26fca0f7827fef79d08b114fde1c43cce</id>
<content type='text'>
* reduce z64.h size

* fix z_cheap_proc.inc.c

* ,bss

* remove temp delcaration</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* reduce z64.h size

* fix z_cheap_proc.inc.c

* ,bss

* remove temp delcaration</pre>
</div>
</content>
</entry>
<entry>
<title>Add names to all typedef'd structs, unions, and enums (#2028)</title>
<updated>2024-08-12T07:07:48+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-08-12T07:07:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=e6bc4bd8cb66b2e7b946829b3892fd0d2967fde3'/>
<id>e6bc4bd8cb66b2e7b946829b3892fd0d2967fde3</id>
<content type='text'>
* Add names to all typedef'd structs, unions, and enums

* wtf vs code

* Use a better regex</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add names to all typedef'd structs, unions, and enums

* wtf vs code

* Use a better regex</pre>
</div>
</content>
</entry>
<entry>
<title>Move `PlayState` to a new `z64play.h` (#1966)</title>
<updated>2024-06-25T19:13:31+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-06-25T19:13:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=d8f2e9abc67163a366fa2e62ac5d2d7467dfdb65'/>
<id>d8f2e9abc67163a366fa2e62ac5d2d7467dfdb65</id>
<content type='text'>
* ActorContext

* frameadvance

* SfxSource

* GameOverContext

* RoomContext

* TransitionActorContext

* fix bss

* Move PlayState

* Move play functions to new header

* SAC_ENABLE

* no longer needed

* SAC_ENABLE again

* z_demo being silly

* comment

* format headers

* fix retail bss

* actually fix bss

* Cutscene_ProcessScript comment

* bss again

* Update src/code/z_demo.c

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;

* rename to frame_advance and remove it from z64.h

* move macros too

* review

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ActorContext

* frameadvance

* SfxSource

* GameOverContext

* RoomContext

* TransitionActorContext

* fix bss

* Move PlayState

* Move play functions to new header

* SAC_ENABLE

* no longer needed

* SAC_ENABLE again

* z_demo being silly

* comment

* format headers

* fix retail bss

* actually fix bss

* Cutscene_ProcessScript comment

* bss again

* Update src/code/z_demo.c

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;

* rename to frame_advance and remove it from z64.h

* move macros too

* review

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Document Framebuffer Filters, VisCvg and VisZbuf (#1534)</title>
<updated>2023-09-16T21:16:58+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2023-09-16T21:16:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=9b207c356a66aec59815cbbd557f40d48d7cccdd'/>
<id>9b207c356a66aec59815cbbd557f40d48d7cccdd</id>
<content type='text'>
* Document z_viscvg and z_viszbuf

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Few more notes

* Some more notes

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Review

* Americanisation, FB RGB

* Oops

* Review

* Minor documentation modifications

* Header, base struct and enums

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* functions.h fix

* Suggested changes, further adjustments to file doc comments

* Further suggested changes, standardize capitalization of gfxP

* g

---------

Co-authored-by: Elliptic Ellipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Document z_viscvg and z_viszbuf

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Few more notes

* Some more notes

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Review

* Americanisation, FB RGB

* Oops

* Review

* Minor documentation modifications

* Header, base struct and enums

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* functions.h fix

* Suggested changes, further adjustments to file doc comments

* Further suggested changes, standardize capitalization of gfxP

* g

---------

Co-authored-by: Elliptic Ellipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
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</content>
</entry>
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