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<title>oot/src/audio/lib/data.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Restructure audio source files (#2520)</title>
<updated>2025-05-01T22:14:53+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-05-01T22:14:53+00:00</published>
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<id>ed15061de5e33aea63d00f3ff8bcc0ad0036d074</id>
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* restructure audio files

* fix</content>
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<pre>
* restructure audio files

* fix</pre>
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</content>
</entry>
<entry>
<title>Remove Variables.h; Decouple z64.h from global.h (#2507)</title>
<updated>2025-04-20T02:04:08+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-20T02:04:08+00:00</published>
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<id>2278bcb2c3383553d136216a7fc1600cd86485f3</id>
<content type='text'>
* progress

* z64.h issues sorted

* remove variables.h

* format

* n64 fix

* another fix

* did the wrong fix

* fix libleo

* fix bss

* review

* remove instead of comment</content>
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<pre>
* progress

* z64.h issues sorted

* remove variables.h

* format

* n64 fix

* another fix

* did the wrong fix

* fix libleo

* fix bss

* review

* remove instead of comment</pre>
</div>
</content>
</entry>
<entry>
<title>Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901)</title>
<updated>2024-02-28T00:01:47+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-02-28T00:01:47+00:00</published>
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<id>c521f1f8ae6d1cb1f4210a8182519ade09b7f976</id>
<content type='text'>
* Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc

* ALIGNEDn -&gt; ALIGNED(n), reposition alignment attribute for PreNmiBuff

* Correct positioning of ALIGNED for filter data in audio/lib/data.c

* Add ALIGNED to TypenameMacros

* ALIGNED(4) on same line for PreNmiBuff

* Revert audio load.c change, to be submitted separately</content>
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<pre>
* Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc

* ALIGNEDn -&gt; ALIGNED(n), reposition alignment attribute for PreNmiBuff

* Correct positioning of ALIGNED for filter data in audio/lib/data.c

* Add ALIGNED to TypenameMacros

* ALIGNED(4) on same line for PreNmiBuff

* Revert audio load.c change, to be submitted separately</pre>
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</content>
</entry>
<entry>
<title>Reorganize Audio Files &amp; Name Remaining Audio Files (#1494)</title>
<updated>2023-07-06T21:55:10+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-07-06T21:55:10+00:00</published>
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<id>d307a3723313507726d5ebcfda0b5b9cef224d91</id>
<content type='text'>
* reorganize audio files

* audio code files

* split audio and libaudio

* audio_init_params to audio_configuration

* simplify file names

* move aisetnextbuf to libaudio

* move src/audio -&gt; src/code/audio

* adjust makefile comment

* reorganize again into internal/external

* adjust comment

* restructure again</content>
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<pre>
* reorganize audio files

* audio code files

* split audio and libaudio

* audio_init_params to audio_configuration

* simplify file names

* move aisetnextbuf to libaudio

* move src/audio -&gt; src/code/audio

* adjust makefile comment

* reorganize again into internal/external

* adjust comment

* restructure again</pre>
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