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<title>oot/src/audio/lib/thread.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Restructure audio source files (#2520)</title>
<updated>2025-05-01T22:14:53+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-05-01T22:14:53+00:00</published>
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<id>ed15061de5e33aea63d00f3ff8bcc0ad0036d074</id>
<content type='text'>
* restructure audio files

* fix</content>
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* restructure audio files

* fix</pre>
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</content>
</entry>
<entry>
<title>Audio Internal Library: Document original function names from Animal Crossing (#2513)</title>
<updated>2025-04-30T21:16:06+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-30T21:16:06+00:00</published>
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<id>123a9352e0359b0e38eabf1a9aac0b6ea54973c9</id>
<content type='text'>
* finish thread.c

* load.c complete

* complete seqplayer.c

* format</content>
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<pre>
* finish thread.c

* load.c complete

* complete seqplayer.c

* format</pre>
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</content>
</entry>
<entry>
<title>Delete macros.h; Delete global.h (#2516)</title>
<updated>2025-04-27T16:48:11+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-27T16:48:11+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>add array_count.h (#2514)</title>
<updated>2025-04-26T22:17:02+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-26T22:17:02+00:00</published>
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<pre>
</pre>
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<entry>
<title>Remove Variables.h; Decouple z64.h from global.h (#2507)</title>
<updated>2025-04-20T02:04:08+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-20T02:04:08+00:00</published>
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<id>2278bcb2c3383553d136216a7fc1600cd86485f3</id>
<content type='text'>
* progress

* z64.h issues sorted

* remove variables.h

* format

* n64 fix

* another fix

* did the wrong fix

* fix libleo

* fix bss

* review

* remove instead of comment</content>
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<pre>
* progress

* z64.h issues sorted

* remove variables.h

* format

* n64 fix

* another fix

* did the wrong fix

* fix libleo

* fix bss

* review

* remove instead of comment</pre>
</div>
</content>
</entry>
<entry>
<title>SoundMode -&gt; SoundOutputMode (#2475)</title>
<updated>2025-03-27T05:47:44+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-03-27T05:47:44+00:00</published>
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<id>7416f413db78e8638bcb51bb9b4415c97a4d16c6</id>
<content type='text'>
* SoundOutputMode, and move SoundSetting

* missed a couple

* format

* move SoundSetting</content>
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* SoundOutputMode, and move SoundSetting

* missed a couple

* format

* move SoundSetting</pre>
</div>
</content>
</entry>
<entry>
<title>Fix iQue audio and line numbers (#2386)</title>
<updated>2024-12-26T22:42:38+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-12-26T22:42:38+00:00</published>
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</pre>
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<entry>
<title>[ntsc-1.0/1.1] Match audio library (#2243)</title>
<updated>2024-10-09T14:53:16+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-10-09T14:53:16+00:00</published>
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<id>621b8f38c565c6a801c9f375165e84095d587dd0</id>
<content type='text'>
* [ntsc-1.0/1.1] Match audio library

* Don't include versions.h in audio table headers

* Include versions.h where audio tables are used</content>
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* [ntsc-1.0/1.1] Match audio library

* Don't include versions.h in audio table headers

* Include versions.h where audio tables are used</pre>
</div>
</content>
</entry>
<entry>
<title>[ntsc-1.2] Match audio (#2122)</title>
<updated>2024-09-04T00:32:38+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-04T00:32:38+00:00</published>
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<id>e44c7c656c8d3ff730503f09f6000f1526b28bd0</id>
<content type='text'>
* general.c mostly ok

* match remaining audio funcs

* comments

* Finish matching audio

---------

Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;</content>
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* general.c mostly ok

* match remaining audio funcs

* comments

* Finish matching audio

---------

Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)</title>
<updated>2024-08-28T01:09:59+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-28T01:09:59+00:00</published>
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<id>aa97586659dbd24174258e0437ab9411a9747d3d</id>
<content type='text'>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Improve lots of error messages

* First suggested changes

* Make audio build debugging more friendly

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Some fixes from MM review

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
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<pre>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Improve lots of error messages

* First suggested changes

* Make audio build debugging more friendly

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Some fixes from MM review

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
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