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<title>oot/src/boot/stackcheck.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>libu64 (#2267)</title>
<updated>2024-11-01T22:47:12+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-11-01T22:47:12+00:00</published>
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<id>5b27899b9fea7cc704cee9c0e740c00fbf24ddab</id>
<content type='text'>
* libu64

* logutils.o -&gt; debug.o in spec

* stackcheck.c is part of libu64

* review

* add paragraph about Overlay_Load calling an external function

* audio code*</content>
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<pre>
* libu64

* logutils.o -&gt; debug.o in spec

* stackcheck.c is part of libu64

* review

* add paragraph about Overlay_Load calling an external function

* audio code*</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)</title>
<updated>2024-09-06T09:18:59+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-06T09:18:59+00:00</published>
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<id>53b2110373eb506d9c035697c0719851a77936d4</id>
<content type='text'>
* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC

* Put N64 button colors first</content>
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<pre>
* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC

* Put N64 button colors first</pre>
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</content>
</entry>
<entry>
<title>Match stackcheck.c (#2107)</title>
<updated>2024-09-04T01:18:53+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-04T01:18:53+00:00</published>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>T() macro 7 (#2102)</title>
<updated>2024-08-28T18:01:41+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-08-28T18:01:41+00:00</published>
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<id>16ec9b1e13abca7ef2a978bd1b99935f2dd3b2ab</id>
<content type='text'>
* T() macro in most of the rest of code (except z_message, z_actor, ucode_disas, gfxprint, game, fault, db_camera)

* remaining T() macro in boot

* format

* review</content>
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<pre>
* T() macro in most of the rest of code (except z_message, z_actor, ucode_disas, gfxprint, game, fault, db_camera)

* remaining T() macro in boot

* format

* review</pre>
</div>
</content>
</entry>
<entry>
<title>Fix some retail `boot` data (#1668)</title>
<updated>2024-02-27T06:53:10+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-02-27T06:53:10+00:00</published>
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<id>c3faefc061b7bc57eae460deffd7d2d0ad7d3c0c</id>
<content type='text'>
* Fix is_debug.c bss

* Fix stackcheck.c rodata

* Poke jenkins

* Don't introduce new variable</content>
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<pre>
* Fix is_debug.c bss

* Fix stackcheck.c rodata

* Poke jenkins

* Don't introduce new variable</pre>
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</content>
</entry>
<entry>
<title>Match stackcheck.c and code_800FC620.c (#1656)</title>
<updated>2024-02-02T04:17:17+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-02-02T04:17:17+00:00</published>
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<id>3be307bf35e99624edc328206061ab4503a48251</id>
<content type='text'>
* Match stackcheck.c

* Match code_800FC620.c</content>
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<pre>
* Match stackcheck.c

* Match code_800FC620.c</pre>
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</content>
</entry>
<entry>
<title>Replace most osSyncPrintf calls with PRINTF macro (#1598)</title>
<updated>2024-01-12T15:38:13+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-01-12T15:38:13+00:00</published>
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<id>324db1d57830dcb2a45720445ac5d7904a6f5c6a</id>
<content type='text'>
* Replace most osSyncPrintf calls with PRINTF macro

* DEBUG -&gt; OOT_DEBUG</content>
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<pre>
* Replace most osSyncPrintf calls with PRINTF macro

* DEBUG -&gt; OOT_DEBUG</pre>
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</content>
</entry>
<entry>
<title>Rename `vt.h` to `terminal.h` (#1339)</title>
<updated>2022-11-01T23:17:11+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-11-01T23:17:11+00:00</published>
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<id>ab9030006220d756753b3d8eb914777872c586b2</id>
<content type='text'>
* `vt.h` -&gt; `terminal.h`

* `VT_` -&gt; `T_` (as in Terminal)

* `vt.h` -&gt; `terminal.h` in includes too Pepega

* Sort out tiny terminal.h include inconsistencies

* Format

* -&gt; `TE_`

* format

* `TE_` -&gt; back to `VT_` (parkour!)

* explicit VT</content>
<content type='xhtml'>
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<pre>
* `vt.h` -&gt; `terminal.h`

* `VT_` -&gt; `T_` (as in Terminal)

* `vt.h` -&gt; `terminal.h` in includes too Pepega

* Sort out tiny terminal.h include inconsistencies

* Format

* -&gt; `TE_`

* format

* `TE_` -&gt; back to `VT_` (parkour!)

* explicit VT</pre>
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</content>
</entry>
<entry>
<title>Various minor fixes (#1383)</title>
<updated>2022-10-02T21:40:09+00:00</updated>
<author>
<name>Roman971</name>
<email>32455037+Roman971@users.noreply.github.com</email>
</author>
<published>2022-10-02T21:40:09+00:00</published>
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<id>78e528d6fb61068bf1320073c7a440ad2d920b2f</id>
<content type='text'>
* Swap REGION_US and REGION_JP

* Fix a few missing EXCH_ITEM enum values

* Remove unnecessary casts on alloc functions

* Fix a double slash in the spec file

* Swap top and bottom args in StackCheck_Init

* Remove some unnecessary &amp; in array references

* Run formatter

* Fix the comments for US and JP codes</content>
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<pre>
* Swap REGION_US and REGION_JP

* Fix a few missing EXCH_ITEM enum values

* Remove unnecessary casts on alloc functions

* Fix a double slash in the spec file

* Swap top and bottom args in StackCheck_Init

* Remove some unnecessary &amp; in array references

* Run formatter

* Fix the comments for US and JP codes</pre>
</div>
</content>
</entry>
<entry>
<title>Use intptr types in a few specific boot files (#1301)</title>
<updated>2022-07-12T16:47:25+00:00</updated>
<author>
<name>Roman971</name>
<email>32455037+Roman971@users.noreply.github.com</email>
</author>
<published>2022-07-12T16:47:25+00:00</published>
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<id>7564502b0bd065e7133350e3c9eebc23b9585ff6</id>
<content type='text'>
* Add stdint.h with intptr_t and uinptr_t

* Use intptr types in dmamgr and yaz0

* Use intptr types in stackcheck

* Use intptr types in idle

* Run formatter

* Use pointers for StackEntry (+ minor type fix)</content>
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<pre>
* Add stdint.h with intptr_t and uinptr_t

* Use intptr types in dmamgr and yaz0

* Use intptr types in stackcheck

* Use intptr types in idle

* Run formatter

* Use pointers for StackEntry (+ minor type fix)</pre>
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</content>
</entry>
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