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<title>oot/src/code/code_800ACE70.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Document Framebuffer Filters, VisCvg and VisZbuf (#1534)</title>
<updated>2023-09-16T21:16:58+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2023-09-16T21:16:58+00:00</published>
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<id>9b207c356a66aec59815cbbd557f40d48d7cccdd</id>
<content type='text'>
* Document z_viscvg and z_viszbuf

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Few more notes

* Some more notes

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Review

* Americanisation, FB RGB

* Oops

* Review

* Minor documentation modifications

* Header, base struct and enums

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* functions.h fix

* Suggested changes, further adjustments to file doc comments

* Further suggested changes, standardize capitalization of gfxP

* g

---------

Co-authored-by: Elliptic Ellipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
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<pre>
* Document z_viscvg and z_viszbuf

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Few more notes

* Some more notes

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Review

* Americanisation, FB RGB

* Oops

* Review

* Minor documentation modifications

* Header, base struct and enums

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* functions.h fix

* Suggested changes, further adjustments to file doc comments

* Further suggested changes, standardize capitalization of gfxP

* g

---------

Co-authored-by: Elliptic Ellipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Fix various small gfx issues (#1313)</title>
<updated>2022-07-30T21:49:10+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2022-07-30T21:49:10+00:00</published>
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<id>455321d2e85af40e5e0d14370dc10593618f3ce2</id>
<content type='text'>
* Fix various small gfx issues

* Use 0xFFFF instead of -1 for max prim depth

* More fixed point numbers

* scale -&gt; texCoordScale, better cycle 2 render mode in z_title

* GFXP_CHAR_* defines renamed to SPACING

* Fix some gDPLoadMultiBlock uses</content>
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<pre>
* Fix various small gfx issues

* Use 0xFFFF instead of -1 for max prim depth

* More fixed point numbers

* scale -&gt; texCoordScale, better cycle 2 render mode in z_title

* GFXP_CHAR_* defines renamed to SPACING

* Fix some gDPLoadMultiBlock uses</pre>
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</content>
</entry>
<entry>
<title>Fix most compiler warnings in the boot and code segments (#674)</title>
<updated>2021-02-14T00:49:40+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2021-02-14T00:49:40+00:00</published>
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<id>f9d96d9f73ac090245a518ec04f3fa0e50655d1e</id>
<content type='text'>
* Less warnings in boot &amp; code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -&gt; 1

* f31 -&gt; 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</content>
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<pre>
* Less warnings in boot &amp; code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -&gt; 1

* f31 -&gt; 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>libultra cleanup (#215)</title>
<updated>2020-10-03T15:22:44+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2020-10-03T15:22:44+00:00</published>
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<id>174af7384d1cfcbf15da02d9069bf02bdc433c20</id>
<content type='text'>
* cleanup libultra

* fixes

- use quotes instead of &lt;&gt; for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes</content>
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<pre>
* cleanup libultra

* fixes

- use quotes instead of &lt;&gt; for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes</pre>
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</content>
</entry>
<entry>
<title>Change Colors To Decimal (#260)</title>
<updated>2020-07-17T01:37:53+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2020-07-17T01:37:53+00:00</published>
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<id>24ab14f7482d48e94338a9dbf1a07abb15d3b77f</id>
<content type='text'>
* fix colliderinit typo

* convert as many colors i can find to decimal

* fix GPACK_RGBA5551, merge fhgFire

* fix remaining colors

* remove unwanted file

* alpha as 1</content>
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<pre>
* fix colliderinit typo

* convert as many colors i can find to decimal

* fix GPACK_RGBA5551, merge fhgFire

* fix remaining colors

* remove unwanted file

* alpha as 1</pre>
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</content>
</entry>
<entry>
<title>Decompile remaining z_vis... files (#131)</title>
<updated>2020-05-15T09:02:39+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2020-05-15T09:02:39+00:00</published>
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<id>d556999b2b127e7cfe4ceb4b03c7b9023fd78543</id>
<content type='text'>
* Decompile z_vismono.c / code_800AD920.c

- z_vismono.c: OK
- code_800AD920.c: OK

* Minor fixes in PR #131</content>
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<pre>
* Decompile z_vismono.c / code_800AD920.c

- z_vismono.c: OK
- code_800AD920.c: OK

* Minor fixes in PR #131</pre>
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</content>
</entry>
<entry>
<title>Decomp game.c (#129)</title>
<updated>2020-05-14T23:11:33+00:00</updated>
<author>
<name>krimtonz</name>
<email>33664508+krimtonz@users.noreply.github.com</email>
</author>
<published>2020-05-14T23:11:33+00:00</published>
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<id>44ffb7ec62e8407723445a73b921e07b58d89962</id>
<content type='text'>
* decomp most of game.c

* improve GameState_DrawInputDisplay matching

* fix merge conflicts

* pr suggestions

* remove builtin math functions</content>
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<pre>
* decomp most of game.c

* improve GameState_DrawInputDisplay matching

* fix merge conflicts

* pr suggestions

* remove builtin math functions</pre>
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</content>
</entry>
<entry>
<title>Decompile z_play.c and Match/Document some of z_view.c (#74)</title>
<updated>2020-04-16T21:36:12+00:00</updated>
<author>
<name>Roman971</name>
<email>32455037+Roman971@users.noreply.github.com</email>
</author>
<published>2020-04-16T21:36:12+00:00</published>
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<id>262f6c507ca59c75df52e23f93c701705ee22798</id>
<content type='text'>
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450</content>
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<pre>
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450</pre>
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</content>
</entry>
<entry>
<title>Tidy up known render and combine modes</title>
<updated>2020-04-05T21:40:06+00:00</updated>
<author>
<name>glank</name>
<email>tommy.bergman91@gmail.com</email>
</author>
<published>2020-04-05T19:41:49+00:00</published>
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<id>6b04aba0ea3f5c6d450045d4440249e28e2be85c</id>
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</entry>
<entry>
<title>Format all src C files</title>
<updated>2020-03-22T21:20:03+00:00</updated>
<author>
<name>Roman971</name>
<email>romanlasnier@hotmail.com</email>
</author>
<published>2020-03-22T21:19:43+00:00</published>
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