<feed xmlns='http://www.w3.org/2005/Atom'>
<title>oot/src/code/flg_set.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Remove "z64" prefix from all headers (#2518)</title>
<updated>2025-06-04T18:38:33+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-06-04T18:38:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=28cc9d68cfe4a037eb232d5465b84a943539bca3'/>
<id>28cc9d68cfe4a037eb232d5465b84a943539bca3</id>
<content type='text'>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Document kaleido debug menu (#2506)</title>
<updated>2025-06-01T15:10:49+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2025-06-01T15:10:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=1f9bf023a08df21cf1099e11f432d6c643343d13'/>
<id>1f9bf023a08df21cf1099e11f432d6c643343d13</id>
<content type='text'>
* Document kaleido debug menu

* Fix BSS

* bss

* Address reviews

* bss

* add #pragma increment_block_number to z_parameter and let CI do its thing

* bss

* buffer -&gt; digitBuf

* reformat comments on sSectionPositions. trick clang-format into not ruining the array by adding // comments on their own line

* rename to KaleidoScope_DrawInventoryEditor

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Document kaleido debug menu

* Fix BSS

* bss

* Address reviews

* bss

* add #pragma increment_block_number to z_parameter and let CI do its thing

* bss

* buffer -&gt; digitBuf

* reformat comments on sSectionPositions. trick clang-format into not ruining the array by adding // comments on their own line

* rename to KaleidoScope_DrawInventoryEditor

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Remove functions.h (#2501)</title>
<updated>2025-04-05T23:16:52+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-05T23:16:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=5133db15a3d3f554e7936a600ff358a6aa38540a'/>
<id>5133db15a3d3f554e7936a600ff358a6aa38540a</id>
<content type='text'>
* split most of functions.h

* osdriverominit

* forgot include

* fix

* remove functions.h

* temporary fix for fix_bss

* fix bss

* revert fix_bss.py change</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* split most of functions.h

* osdriverominit

* forgot include

* fix

* remove functions.h

* temporary fix for fix_bss

* fix bss

* revert fix_bss.py change</pre>
</div>
</content>
</entry>
<entry>
<title>Reduce overlay dependencies on global.h (7) (#2472)</title>
<updated>2025-02-16T20:33:55+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-02-16T20:33:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=652478c338b0a9aa04f3d8f908a2c44a429e94f3'/>
<id>652478c338b0a9aa04f3d8f908a2c44a429e94f3</id>
<content type='text'>
* z64env_flags, z64quest_hint_commands

* z64cutscene_spline, z64save.h moved from z64.h

* bss

* pr suggestion

* bss

* suggestions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64env_flags, z64quest_hint_commands

* z64cutscene_spline, z64save.h moved from z64.h

* bss

* pr suggestion

* bss

* suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>Add names to all typedef'd structs, unions, and enums (#2028)</title>
<updated>2024-08-12T07:07:48+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-08-12T07:07:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=e6bc4bd8cb66b2e7b946829b3892fd0d2967fde3'/>
<id>e6bc4bd8cb66b2e7b946829b3892fd0d2967fde3</id>
<content type='text'>
* Add names to all typedef'd structs, unions, and enums

* wtf vs code

* Use a better regex</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add names to all typedef'd structs, unions, and enums

* wtf vs code

* Use a better regex</pre>
</div>
</content>
</entry>
<entry>
<title>Gamealloc, Graph, and Graphalloc retail OK (#1675)</title>
<updated>2024-02-01T00:07:12+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-02-01T00:07:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=06379c310941c031451c87c09d32cc7a8860e7fe'/>
<id>06379c310941c031451c87c09d32cc7a8860e7fe</id>
<content type='text'>
* Gamealloc OK

* Graph + Graphalloc OK

* PR review

* gfxalloc

* new lines

* Remove imposter</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Gamealloc OK

* Graph + Graphalloc OK

* PR review

* gfxalloc

* new lines

* Remove imposter</pre>
</div>
</content>
</entry>
<entry>
<title>Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)</title>
<updated>2023-08-15T16:21:19+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2023-08-15T16:21:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=ccae1f73879e25c1a771542272e6d18442478106'/>
<id>ccae1f73879e25c1a771542272e6d18442478106</id>
<content type='text'>
* Split z64.h more

* fix speedmeter.h (expect this kind of issue resolution to pop up eventually)

* fix z64object.h

* fix z64state.h

* fix (probably only partially) z64play.h

* fix fix speedmeter.h :)

* revert making a play header (sadge), add/split transition &amp; transition_instances

* move stuff to cutscene, interface

* Move `TransitionCircle%` enums to `z64transition_instances.h`

* z64state.h -&gt; z64game.h with a "this is not final" comment

* forward declare GraphicsContext in z64game.h instead of including the header file for it

* don't comment on where the forward declarations are from

reasoning:
1) it's easy to go out of sync (like this comment, it was outdated anyway)
2) any IDE can easily find the struct anyway</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Split z64.h more

* fix speedmeter.h (expect this kind of issue resolution to pop up eventually)

* fix z64object.h

* fix z64state.h

* fix (probably only partially) z64play.h

* fix fix speedmeter.h :)

* revert making a play header (sadge), add/split transition &amp; transition_instances

* move stuff to cutscene, interface

* Move `TransitionCircle%` enums to `z64transition_instances.h`

* z64state.h -&gt; z64game.h with a "this is not final" comment

* forward declare GraphicsContext in z64game.h instead of including the header file for it

* don't comment on where the forward declarations are from

reasoning:
1) it's easy to go out of sync (like this comment, it was outdated anyway)
2) any IDE can easily find the struct anyway</pre>
</div>
</content>
</entry>
<entry>
<title>Split `SaveContext` into sub-structs (#1393)</title>
<updated>2023-08-13T19:24:26+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2023-08-13T19:24:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=6e7a6d41814a1329b43bffc3b95bb75716d9efa6'/>
<id>6e7a6d41814a1329b43bffc3b95bb75716d9efa6</id>
<content type='text'>
* Split SaveContext struct

* run formatter

* Remove temporary-until-split stuff in z_sram

* .

* run formatter</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Split SaveContext struct

* run formatter

* Remove temporary-until-split stuff in z_sram

* .

* run formatter</pre>
</div>
</content>
</entry>
<entry>
<title>PlayState Rename (#1231)</title>
<updated>2022-05-21T18:23:43+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2022-05-21T18:23:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=2e6279bc8e528833704bc6b77635f0eeae6bbe44'/>
<id>2e6279bc8e528833704bc6b77635f0eeae6bbe44</id>
<content type='text'>
* global context -&gt; play

* fix PlayState* PlayState</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* global context -&gt; play

* fix PlayState* PlayState</pre>
</div>
</content>
</entry>
<entry>
<title>Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)</title>
<updated>2021-05-02T23:15:16+00:00</updated>
<author>
<name>Roman971</name>
<email>32455037+Roman971@users.noreply.github.com</email>
</author>
<published>2021-05-02T23:15:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=a53e084cd236c36da5fca25c07da18ac83a7dbab'/>
<id>a53e084cd236c36da5fca25c07da18ac83a7dbab</id>
<content type='text'>
* Decompile ovl_kaleido_scope + minor cleanups

* Add a common header for ovl_kaleido_scope

* Start cleaning up and documenting kaleido_scope (+ some interface docs)

* Improve and fix some kaleido_scope non matchings

* Match KaleidoSetup_Init

* Extract icon_item_fra/ger_static files

* Add more documentation and matches to kaleido_scope

* Improve the z_kaleido_collect.c non matching

* Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c

* Update most kaleido variables to be static

* Improve GS flag macros

* Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script

* Various minor fixes and improvements

* Minor fixes and review changes

* Review changes part 2

* Rename gSetTileCustom to gDPSetTileCustom

* Review changes part 3</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Decompile ovl_kaleido_scope + minor cleanups

* Add a common header for ovl_kaleido_scope

* Start cleaning up and documenting kaleido_scope (+ some interface docs)

* Improve and fix some kaleido_scope non matchings

* Match KaleidoSetup_Init

* Extract icon_item_fra/ger_static files

* Add more documentation and matches to kaleido_scope

* Improve the z_kaleido_collect.c non matching

* Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c

* Update most kaleido variables to be static

* Improve GS flag macros

* Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script

* Various minor fixes and improvements

* Minor fixes and review changes

* Review changes part 2

* Rename gSetTileCustom to gDPSetTileCustom

* Review changes part 3</pre>
</div>
</content>
</entry>
</feed>
