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<title>oot/src/code/padsetup.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>libu64 (#2267)</title>
<updated>2024-11-01T22:47:12+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-11-01T22:47:12+00:00</published>
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<id>5b27899b9fea7cc704cee9c0e740c00fbf24ddab</id>
<content type='text'>
* libu64

* logutils.o -&gt; debug.o in spec

* stackcheck.c is part of libu64

* review

* add paragraph about Overlay_Load calling an external function

* audio code*</content>
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<pre>
* libu64

* logutils.o -&gt; debug.o in spec

* stackcheck.c is part of libu64

* review

* add paragraph about Overlay_Load calling an external function

* audio code*</pre>
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</content>
</entry>
<entry>
<title>More documentation for padmgr.c (#1336)</title>
<updated>2022-09-03T00:52:13+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2022-09-03T00:52:13+00:00</published>
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<id>6b77ddba5ae0941c10c58260c44270dfcb88e182</id>
<content type='text'>
* More documentation for padmgr.c

* Update comments

* Further suggested changes

* Suggested changes

* LOG_SEVERITY_INFO -&gt; LOG_SEVERITY_CRITICAL

* Adjust PadMgr_RequestPadData comment

* Avoid array notation for args, adjust comment, rename the FaultMgr padInput field to inputs to better reflect it's an array</content>
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<pre>
* More documentation for padmgr.c

* Update comments

* Further suggested changes

* Suggested changes

* LOG_SEVERITY_INFO -&gt; LOG_SEVERITY_CRITICAL

* Adjust PadMgr_RequestPadData comment

* Avoid array notation for args, adjust comment, rename the FaultMgr padInput field to inputs to better reflect it's an array</pre>
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</content>
</entry>
<entry>
<title>Fix most compiler warnings in the boot and code segments (#674)</title>
<updated>2021-02-14T00:49:40+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2021-02-14T00:49:40+00:00</published>
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<id>f9d96d9f73ac090245a518ec04f3fa0e50655d1e</id>
<content type='text'>
* Less warnings in boot &amp; code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -&gt; 1

* f31 -&gt; 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</content>
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<pre>
* Less warnings in boot &amp; code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -&gt; 1

* f31 -&gt; 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>libultra cleanup (#215)</title>
<updated>2020-10-03T15:22:44+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2020-10-03T15:22:44+00:00</published>
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<id>174af7384d1cfcbf15da02d9069bf02bdc433c20</id>
<content type='text'>
* cleanup libultra

* fixes

- use quotes instead of &lt;&gt; for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes</content>
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<pre>
* cleanup libultra

* fixes

- use quotes instead of &lt;&gt; for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes</pre>
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</content>
</entry>
<entry>
<title>Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)</title>
<updated>2020-06-21T22:43:14+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2020-06-21T22:43:14+00:00</published>
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<id>ab1ec89f22808c38426f7e0d4e4f0e1a5bc3aec9</id>
<content type='text'>
* Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c

* change func_800C3C20's prototype and rename some fields in jpeg related structs

* Fix comment in Jpeg_GetU16 and change func_800C3C20

* use a switch in padsetup.c</content>
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<pre>
* Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c

* change func_800C3C20's prototype and rename some fields in jpeg related structs

* Fix comment in Jpeg_GetU16 and change func_800C3C20

* use a switch in padsetup.c</pre>
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