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<title>oot/src/code/printutils.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>[headers 9] Add src/libc64/ and new "z64" rand.h (#2164)</title>
<updated>2024-09-08T21:11:41+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-08T21:11:41+00:00</published>
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<id>c7ec814d7897456ecdf1772e395a13f048b5133d</id>
<content type='text'>
* rand.h -&gt; libc64/qrand.h

* Add rand.h with z64 rand wrappers

* yeet comment

* code/rand.c -&gt; libc64/qrand.c

* fixup

* move libc64 source to src/libc64/

* fix

* bss

* update file splits disasm metadata</content>
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<pre>
* rand.h -&gt; libc64/qrand.h

* Add rand.h with z64 rand wrappers

* yeet comment

* code/rand.c -&gt; libc64/qrand.c

* fixup

* move libc64 source to src/libc64/

* fix

* bss

* update file splits disasm metadata</pre>
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</content>
</entry>
<entry>
<title>Add `va_end` and returns to variadic functions (#950)</title>
<updated>2021-09-07T16:17:19+00:00</updated>
<author>
<name>EllipticEllipsis</name>
<email>73679967+EllipticEllipsis@users.noreply.github.com</email>
</author>
<published>2021-09-07T16:17:19+00:00</published>
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<pre>
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<entry>
<title>Match func_800EEA50 + some surrounding doc (#916)</title>
<updated>2021-08-30T00:08:41+00:00</updated>
<author>
<name>zelda2774</name>
<email>69368340+zelda2774@users.noreply.github.com</email>
</author>
<published>2021-08-30T00:08:41+00:00</published>
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<id>a75c70358cba32c6ffbdb820f700a994c3a715fd</id>
<content type='text'>
* Match func_800EEA50

* Document some audio debug stuff

* more doc

* more doc

* formatting

* Fix enums, and some more bits of doc

* review

* LIM -&gt; MAX

* missed review suggestion...

* more review

* ganon comments

* more review

* 🐍☠️

* more review

* Update functions.h

* quotes

* review

Co-authored-by: zelda2774 &lt;zelda2774@invalid&gt;</content>
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* Match func_800EEA50

* Document some audio debug stuff

* more doc

* more doc

* formatting

* Fix enums, and some more bits of doc

* review

* LIM -&gt; MAX

* missed review suggestion...

* more review

* ganon comments

* more review

* 🐍☠️

* more review

* Update functions.h

* quotes

* review

Co-authored-by: zelda2774 &lt;zelda2774@invalid&gt;</pre>
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</content>
</entry>
<entry>
<title>Fix most compiler warnings in the boot and code segments (#674)</title>
<updated>2021-02-14T00:49:40+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2021-02-14T00:49:40+00:00</published>
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<id>f9d96d9f73ac090245a518ec04f3fa0e50655d1e</id>
<content type='text'>
* Less warnings in boot &amp; code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -&gt; 1

* f31 -&gt; 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</content>
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<pre>
* Less warnings in boot &amp; code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -&gt; 1

* f31 -&gt; 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 &lt;maximilianc64@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>libultra cleanup (#215)</title>
<updated>2020-10-03T15:22:44+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2020-10-03T15:22:44+00:00</published>
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<id>174af7384d1cfcbf15da02d9069bf02bdc433c20</id>
<content type='text'>
* cleanup libultra

* fixes

- use quotes instead of &lt;&gt; for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes</content>
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<pre>
* cleanup libultra

* fixes

- use quotes instead of &lt;&gt; for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes</pre>
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</content>
</entry>
<entry>
<title>Run format.sh</title>
<updated>2020-04-08T16:45:50+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2020-04-08T16:45:50+00:00</published>
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<id>0c0c15018f684357795ffa7032c77f9a18190229</id>
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<pre>
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</entry>
<entry>
<title>Decompile sleep.c and printutils.c</title>
<updated>2020-04-08T16:36:15+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2020-04-08T16:36:15+00:00</published>
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<id>d0cf6e153b4f47f04f73656a1534314208b2f596</id>
<content type='text'>
- Decompile sleep.c (OK)
- Decompile printutils.c (OK)
- Fix 1 non-matching in z_room.c
- Get rid of some magic numbers
</content>
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<pre>
- Decompile sleep.c (OK)
- Decompile printutils.c (OK)
- Fix 1 non-matching in z_room.c
- Get rid of some magic numbers
</pre>
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</content>
</entry>
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