<feed xmlns='http://www.w3.org/2005/Atom'>
<title>oot/src/code/z_effect_soft_sprite.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Remove "z64" prefix from all headers (#2518)</title>
<updated>2025-06-04T18:38:33+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-06-04T18:38:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=28cc9d68cfe4a037eb232d5465b84a943539bca3'/>
<id>28cc9d68cfe4a037eb232d5465b84a943539bca3</id>
<content type='text'>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64 - a

* z64 - b

* z64 - c

* z64 - d

* z64 - e

* z64 - f

* z64 - g

* z64 - h

* z64 - i

* z64 - l

* z64 - m

* z64 - o

* z64 - p

* z64 - q

* z64 - r

* z64 - s

* z64 - t

* z64 - v

* restore file

* fix merge

* fix merge

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>add array_count.h (#2514)</title>
<updated>2025-04-26T22:17:02+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-26T22:17:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=bed76a3bf3cd89456e3331b2c2b50dbc5f79fe48'/>
<id>bed76a3bf3cd89456e3331b2c2b50dbc5f79fe48</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>macros.h 1/?: `PRINTF` and `T` (#2509)</title>
<updated>2025-04-23T23:31:49+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-23T23:31:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=de59ad3db71a7e1d0134fa8be0c047c4cb1efacd'/>
<id>de59ad3db71a7e1d0134fa8be0c047c4cb1efacd</id>
<content type='text'>
* create printf and translation headers

* non-overlays complete

* printf finished

* move T macro

* edit comment

* fix error

* fix bss

* remove is_64

* fix bss</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* create printf and translation headers

* non-overlays complete

* printf finished

* move T macro

* edit comment

* fix error

* fix bss

* remove is_64

* fix bss</pre>
</div>
</content>
</entry>
<entry>
<title>Reduce dependencies on global.h (9) (#2488)</title>
<updated>2025-02-25T01:55:55+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-02-25T01:55:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=2e4c42719b4dd10b328810cd2c58391063497d41'/>
<id>2e4c42719b4dd10b328810cd2c58391063497d41</id>
<content type='text'>
* split game states

* split all GameState headers

* match fig names

* deduplicate headers from bad merge

* split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h

* fix compile error

* .bss</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* split game states

* split all GameState headers

* match fig names

* deduplicate headers from bad merge

* split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h

* fix compile error

* .bss</pre>
</div>
</content>
</entry>
<entry>
<title>Clean out z64.h (#2484)</title>
<updated>2025-02-22T19:01:09+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-02-22T19:01:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=5ddb3e68b6f7a08d7c670402168d52969933dc5f'/>
<id>5ddb3e68b6f7a08d7c670402168d52969933dc5f</id>
<content type='text'>
* Clean out z64.h

* fix version include

* overlay.h

* pr suggestion

* try fixing main.c

* add back forward declare

* fix bss

* header guard

* prefix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Clean out z64.h

* fix version include

* overlay.h

* pr suggestion

* try fixing main.c

* add back forward declare

* fix bss

* header guard

* prefix</pre>
</div>
</content>
</entry>
<entry>
<title>[iQue] Create/update macros for printing debug strings (#2398)</title>
<updated>2025-01-08T15:33:49+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-01-08T15:33:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=f329507f97c30a040ff1ea020ed9ff6249360561'/>
<id>f329507f97c30a040ff1ea020ed9ff6249360561</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Decouple Debug Features From gc-eu-mq-dbg (#2296)</title>
<updated>2024-11-17T22:02:07+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2024-11-17T22:02:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=17edb82c0d22fb78135033f92a624bd6cde6f495'/>
<id>17edb82c0d22fb78135033f92a624bd6cde6f495</id>
<content type='text'>
* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format</pre>
</div>
</content>
</entry>
<entry>
<title>T() macro 6 (#2090)</title>
<updated>2024-08-27T15:10:07+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-08-27T15:10:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=6b58a15fc06e107439d347603de18cee42509383'/>
<id>6b58a15fc06e107439d347603de18cee42509383</id>
<content type='text'>
* T() in z_skelanime.c

* T() in z_eff_blure.c

* T() in z_play.c

* T() in z_jpeg.c

* T() in z_horse.c

* T() in z_eff_spark.c

* T() in z_malloc.c

* T() in z_effect_soft_sprite.c

* add todo on translating "確保" (litterally ~"secure", but may be better as "allocate"-ish)

* review

* format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* T() in z_skelanime.c

* T() in z_eff_blure.c

* T() in z_play.c

* T() in z_jpeg.c

* T() in z_horse.c

* T() in z_eff_spark.c

* T() in z_malloc.c

* T() in z_effect_soft_sprite.c

* add todo on translating "確保" (litterally ~"secure", but may be better as "allocate"-ish)

* review

* format</pre>
</div>
</content>
</entry>
<entry>
<title>`InitVars` -&gt; `Profile` (#2011)</title>
<updated>2024-08-02T21:50:02+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2024-08-02T21:50:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=078e21f6c62b5acb4744cefd97718f63bc622831'/>
<id>078e21f6c62b5acb4744cefd97718f63bc622831</id>
<content type='text'>
* rename ActorInit

* rename actorInit

* rename initInfo

* EffectSs Profile

* _InitVars -&gt; _Profile

* format, loose ends

* revert tutorial</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* rename ActorInit

* rename actorInit

* rename initInfo

* EffectSs Profile

* _InitVars -&gt; _Profile

* format, loose ends

* revert tutorial</pre>
</div>
</content>
</entry>
<entry>
<title>Move `PlayState` to a new `z64play.h` (#1966)</title>
<updated>2024-06-25T19:13:31+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-06-25T19:13:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=d8f2e9abc67163a366fa2e62ac5d2d7467dfdb65'/>
<id>d8f2e9abc67163a366fa2e62ac5d2d7467dfdb65</id>
<content type='text'>
* ActorContext

* frameadvance

* SfxSource

* GameOverContext

* RoomContext

* TransitionActorContext

* fix bss

* Move PlayState

* Move play functions to new header

* SAC_ENABLE

* no longer needed

* SAC_ENABLE again

* z_demo being silly

* comment

* format headers

* fix retail bss

* actually fix bss

* Cutscene_ProcessScript comment

* bss again

* Update src/code/z_demo.c

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;

* rename to frame_advance and remove it from z64.h

* move macros too

* review

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ActorContext

* frameadvance

* SfxSource

* GameOverContext

* RoomContext

* TransitionActorContext

* fix bss

* Move PlayState

* Move play functions to new header

* SAC_ENABLE

* no longer needed

* SAC_ENABLE again

* z_demo being silly

* comment

* format headers

* fix retail bss

* actually fix bss

* Cutscene_ProcessScript comment

* bss again

* Update src/code/z_demo.c

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;

* rename to frame_advance and remove it from z64.h

* move macros too

* review

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: cadmic &lt;cadmic24@gmail.com&gt;</pre>
</div>
</content>
</entry>
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