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<title>oot/src/code/z_jpeg.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Delete macros.h; Delete global.h (#2516)</title>
<updated>2025-04-27T16:48:11+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-27T16:48:11+00:00</published>
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<entry>
<title>add array_count.h (#2514)</title>
<updated>2025-04-26T22:17:02+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-26T22:17:02+00:00</published>
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<pre>
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<entry>
<title>macros.h 3/5: Split various macros (#2512)</title>
<updated>2025-04-26T01:12:35+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-26T01:12:35+00:00</published>
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<id>25b2fa4bca1f1d2d155db2610191af1075e813b3</id>
<content type='text'>
* split out various macros

* fix

* fix2

* fix dw

* libc path

* fix macro

* does this fix bss

* fix bss</content>
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<pre>
* split out various macros

* fix

* fix2

* fix dw

* libc path

* fix macro

* does this fix bss

* fix bss</pre>
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</content>
</entry>
<entry>
<title>Use official macros for Physical Address conversion (#2511)</title>
<updated>2025-04-24T18:53:18+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-24T18:53:18+00:00</published>
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<entry>
<title>macros.h 1/?: `PRINTF` and `T` (#2509)</title>
<updated>2025-04-23T23:31:49+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2025-04-23T23:31:49+00:00</published>
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<id>de59ad3db71a7e1d0134fa8be0c047c4cb1efacd</id>
<content type='text'>
* create printf and translation headers

* non-overlays complete

* printf finished

* move T macro

* edit comment

* fix error

* fix bss

* remove is_64

* fix bss</content>
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<pre>
* create printf and translation headers

* non-overlays complete

* printf finished

* move T macro

* edit comment

* fix error

* fix bss

* remove is_64

* fix bss</pre>
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</content>
</entry>
<entry>
<title>Reduce overlay dependencies on global.h (6) (#2468)</title>
<updated>2025-02-13T23:15:14+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2025-02-13T23:15:14+00:00</published>
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<content type='text'>
* add some headers, split some of z64.h

* MtxClear -&gt; IdentityMtx

* more misc cleanups

* move D_80116280 to header, fix build issue

* remove z64.h

* Revert "MtxClear -&gt; IdentityMtx"

This reverts commit 8fc74c0672f72b91ae4068e73228fc46fe9465d4.

* split z64path.h and z64skin.h functions

* z64face_reaction.h

* cleanup overlay global references

* trim padding

* bss</content>
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<pre>
* add some headers, split some of z64.h

* MtxClear -&gt; IdentityMtx

* more misc cleanups

* move D_80116280 to header, fix build issue

* remove z64.h

* Revert "MtxClear -&gt; IdentityMtx"

This reverts commit 8fc74c0672f72b91ae4068e73228fc46fe9465d4.

* split z64path.h and z64skin.h functions

* z64face_reaction.h

* cleanup overlay global references

* trim padding

* bss</pre>
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</content>
</entry>
<entry>
<title>[iQue] Create/update macros for printing debug strings (#2398)</title>
<updated>2025-01-08T15:33:49+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-01-08T15:33:49+00:00</published>
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<entry>
<title>Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)</title>
<updated>2024-12-02T09:40:49+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-12-02T09:40:49+00:00</published>
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<id>3f703a39d91b0f90a273ca24fedfc7e6578ad363</id>
<content type='text'>
* Fix some more GCC warnings, mark some bugs based on GCC warnings

* Weird formatting

* Suggested changes

* More weird indentation I guess

* UNREACHABLE() macro, add missing NORETURNs to fault_n64.c

* AVOID_UB for PAL path in z_file_nameset.c

* Remove comments about return types

* Remove temp no longer needed</content>
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<pre>
* Fix some more GCC warnings, mark some bugs based on GCC warnings

* Weird formatting

* Suggested changes

* More weird indentation I guess

* UNREACHABLE() macro, add missing NORETURNs to fault_n64.c

* AVOID_UB for PAL path in z_file_nameset.c

* Remove comments about return types

* Remove temp no longer needed</pre>
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</content>
</entry>
<entry>
<title>T() macro 7 (#2102)</title>
<updated>2024-08-28T18:01:41+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-08-28T18:01:41+00:00</published>
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<id>16ec9b1e13abca7ef2a978bd1b99935f2dd3b2ab</id>
<content type='text'>
* T() macro in most of the rest of code (except z_message, z_actor, ucode_disas, gfxprint, game, fault, db_camera)

* remaining T() macro in boot

* format

* review</content>
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* T() macro in most of the rest of code (except z_message, z_actor, ucode_disas, gfxprint, game, fault, db_camera)

* remaining T() macro in boot

* format

* review</pre>
</div>
</content>
</entry>
<entry>
<title>T() macro 6 (#2090)</title>
<updated>2024-08-27T15:10:07+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-08-27T15:10:07+00:00</published>
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<id>6b58a15fc06e107439d347603de18cee42509383</id>
<content type='text'>
* T() in z_skelanime.c

* T() in z_eff_blure.c

* T() in z_play.c

* T() in z_jpeg.c

* T() in z_horse.c

* T() in z_eff_spark.c

* T() in z_malloc.c

* T() in z_effect_soft_sprite.c

* add todo on translating "確保" (litterally ~"secure", but may be better as "allocate"-ish)

* review

* format</content>
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<pre>
* T() in z_skelanime.c

* T() in z_eff_blure.c

* T() in z_play.c

* T() in z_jpeg.c

* T() in z_horse.c

* T() in z_eff_spark.c

* T() in z_malloc.c

* T() in z_effect_soft_sprite.c

* add todo on translating "確保" (litterally ~"secure", but may be better as "allocate"-ish)

* review

* format</pre>
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