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<title>oot/src/libgcc, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<title>Fix macOS build for clang 17 (#2657)</title>
<updated>2025-08-16T17:25:04+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
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<published>2025-08-16T17:25:04+00:00</published>
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<entry>
<title>[iQue] Define EGCS macro instead of relying on `__GNUC__` (#2423)</title>
<updated>2025-01-13T13:32:25+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-01-13T13:32:25+00:00</published>
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* [iQue] Define EGCS macro instead of relying on __GNUC__

* Revert longlong.h</content>
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* [iQue] Define EGCS macro instead of relying on __GNUC__

* Revert longlong.h</pre>
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<entry>
<title>[iQue] Match libgcc (#2412)</title>
<updated>2025-01-10T22:31:34+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2025-01-10T22:31:34+00:00</published>
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* [iQue] Match libgcc

* Delete old stubs

* Squash warning

* Put GPL modification notice in libgcc2.inc.c too

* Comment wording

* Run clang-tidy on libgcc2.inc.c</content>
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* [iQue] Match libgcc

* Delete old stubs

* Squash warning

* Put GPL modification notice in libgcc2.inc.c too

* Comment wording

* Run clang-tidy on libgcc2.inc.c</pre>
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<entry>
<title>Set up iQue disassembly (#2384)</title>
<updated>2024-12-26T13:54:26+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-12-26T13:54:26+00:00</published>
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* Set up iQue disassembly

* Label libultra vimodes

* Format

* skapi.c -&gt; skapi.s

* Fix AudioDebug functions

* Group D_80134488 with fp.s in disassembly

* Label boot bss

* Add bss split for siacs</content>
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* Set up iQue disassembly

* Label libultra vimodes

* Format

* skapi.c -&gt; skapi.s

* Fix AudioDebug functions

* Group D_80134488 with fp.s in disassembly

* Label boot bss

* Add bss split for siacs</pre>
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