<feed xmlns='http://www.w3.org/2005/Atom'>
<title>oot/src/overlays/misc, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/'/>
<entry>
<title>Unused variable/parameter cleanup (#1321)</title>
<updated>2026-09-24T04:29:19+00:00</updated>
<author>
<name>Tharo</name>
<email>tharo10600@gmail.com</email>
</author>
<published>2026-09-24T04:29:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=1bef952ff61a6dd1945c7887c1babd94efe95f72'/>
<id>1bef952ff61a6dd1945c7887c1babd94efe95f72</id>
<content type='text'>
* UNUSED attribute for variables and parameters in static segments and for all stack padding variables

* No more unused variable warnings

* Make pad variable names consistent

* Small cleanup

* Macro-ify stack padding

* Use stack padding for more variables not previously named pad

* Format

* Check unused parameter on gamestate overlays and pause menu

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Merge 2x u8 stack pads into 1x s16 stack pad in en_ik

* Remove UNUSED from function prototypes

* Suggested changes

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* More unused variables

* Fix merge, updated for new versions

* Format

* questionable UNUSED and STACK_PAD more usage

* format

* format

* one more STACK_PADS in z_kaleido_map.c

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
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<pre>
* UNUSED attribute for variables and parameters in static segments and for all stack padding variables

* No more unused variable warnings

* Make pad variable names consistent

* Small cleanup

* Macro-ify stack padding

* Use stack padding for more variables not previously named pad

* Format

* Check unused parameter on gamestate overlays and pause menu

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Merge 2x u8 stack pads into 1x s16 stack pad in en_ik

* Remove UNUSED from function prototypes

* Suggested changes

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* More unused variables

* Fix merge, updated for new versions

* Format

* questionable UNUSED and STACK_PAD more usage

* format

* format

* one more STACK_PADS in z_kaleido_map.c

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fix misc 24 (#2760)</title>
<updated>2026-09-24T03:56:15+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2026-09-24T03:56:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=39070bb9dd5bba8b60363b81ef0b36f4590e68f4'/>
<id>39070bb9dd5bba8b60363b81ef0b36f4590e68f4</id>
<content type='text'>
* rm PROJECT_DIR var from makefile

* fix tlutoffset missing 0x prefix

* fix FTOFIX32 redef warning

* `@bug:` -&gt; `@bug`

* playerFloorPoly -&gt; sPlayerFloorPoly

* fix settingChangeSuccessful use as bool

* fix broken english

* osEPiStartDma: use OS_MESG_PRI_HIGH

* EffectSsHahen_SpawnBurst: pass OBJECT_ for objId

* remove extra parens

* fix trailing comma warnings in enums

* EnRu1: decimal alpha

* fix parens

* fix ATELEM_SFX_NORMAL comment (collider "type" was renamed to material)

* fix comment in Math3D_TriChkPointParaYImpl

* use ANIMMODE_ more

* Remove leading 0s from enum comments (as they indicate octal in C)</content>
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<pre>
* rm PROJECT_DIR var from makefile

* fix tlutoffset missing 0x prefix

* fix FTOFIX32 redef warning

* `@bug:` -&gt; `@bug`

* playerFloorPoly -&gt; sPlayerFloorPoly

* fix settingChangeSuccessful use as bool

* fix broken english

* osEPiStartDma: use OS_MESG_PRI_HIGH

* EffectSsHahen_SpawnBurst: pass OBJECT_ for objId

* remove extra parens

* fix trailing comma warnings in enums

* EnRu1: decimal alpha

* fix parens

* fix ATELEM_SFX_NORMAL comment (collider "type" was renamed to material)

* fix comment in Math3D_TriChkPointParaYImpl

* use ANIMMODE_ more

* Remove leading 0s from enum comments (as they indicate octal in C)</pre>
</div>
</content>
</entry>
<entry>
<title>z_scene Some comments and function names (#2808)</title>
<updated>2026-09-02T16:59:35+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-09-02T16:59:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=749e232dc3ad98e66a0b25336d1ea55504371f78'/>
<id>749e232dc3ad98e66a0b25336d1ea55504371f78</id>
<content type='text'>
* z_scene Some comments and function names

* review changes

* further fixing from comments

* vromAddr

---------

Co-authored-by: djevangelia &lt;djevangelia&gt;</content>
<content type='xhtml'>
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<pre>
* z_scene Some comments and function names

* review changes

* further fixing from comments

* vromAddr

---------

Co-authored-by: djevangelia &lt;djevangelia&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Useful Eventchkinf flag renames (#2807)</title>
<updated>2026-08-30T08:22:27+00:00</updated>
<author>
<name>Olvivi</name>
<email>modeltalkies@proton.me</email>
</author>
<published>2026-08-30T08:22:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=6809439703d6e666c8d6c058edcbd4c7bf640aae'/>
<id>6809439703d6e666c8d6c058edcbd4c7bf640aae</id>
<content type='text'>
* Rename EVENTCHKINF 40, 45, 80, C7

* Rename EVENTCHKINF 40, 45, 80, C7 w format

* updated save.h comment for accuracy

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Applied 'Zelda' to 'Zeldas' &amp; 'Pulled' to 'Obtained' adjustments

* EVENTCHKINF_INDEX_OBTAINED_ZELDA_LETTER -&gt; EVENTCHKINF_INDEX_OBTAINED_ZELDAS_LETTER

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename EVENTCHKINF 40, 45, 80, C7

* Rename EVENTCHKINF 40, 45, 80, C7 w format

* updated save.h comment for accuracy

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* Applied 'Zelda' to 'Zeldas' &amp; 'Pulled' to 'Obtained' adjustments

* EVENTCHKINF_INDEX_OBTAINED_ZELDA_LETTER -&gt; EVENTCHKINF_INDEX_OBTAINED_ZELDAS_LETTER

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Macro-ify access to pauseCtx-&gt;playerSegment regions (#2693)</title>
<updated>2026-04-16T20:33:07+00:00</updated>
<author>
<name>Tharo</name>
<email>tharo10600@gmail.com</email>
</author>
<published>2026-04-16T20:33:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=b1ba2b39975408eda82352bb696c4ab9c795d079'/>
<id>b1ba2b39975408eda82352bb696c4ab9c795d079</id>
<content type='text'>
* Macro-ify access to pauseCtx-&gt;playerSegment regions.

Using macros to indicate which region in the player segment is being
accessed makes the memory layout more obvious and indicates the
intended level of memory ownership, particularly in the case of the
texture image at the start of the segment.

* Add clarifications for gameplay_keep details

* Uniform macro name for the render texture

* Comment</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Macro-ify access to pauseCtx-&gt;playerSegment regions.

Using macros to indicate which region in the player segment is being
accessed makes the memory layout more obvious and indicates the
intended level of memory ownership, particularly in the case of the
texture image at the start of the segment.

* Add clarifications for gameplay_keep details

* Uniform macro name for the render texture

* Comment</pre>
</div>
</content>
</entry>
<entry>
<title>Pause docs: UIOverlay L/R buttons details (#2650)</title>
<updated>2025-07-15T05:10:34+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-07-15T05:10:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=41adadd85d4d528bf99a4bc8934eabec9be06b3b'/>
<id>41adadd85d4d528bf99a4bc8934eabec9be06b3b</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Pause docs: UIOverlay quads dimensions (#2644)</title>
<updated>2025-06-28T06:23:00+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-28T06:23:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=b5f980570cf2c621a254be69d046f97c99a580d9'/>
<id>b5f980570cf2c621a254be69d046f97c99a580d9</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635)</title>
<updated>2025-06-24T22:08:26+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-24T22:08:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=affb39624f503921cc57439e735e9ba4e72f9cb6'/>
<id>affb39624f503921cc57439e735e9ba4e72f9cb6</id>
<content type='text'>
* Pause docs: "InfoPanel" quads

* bss

* rename infoPanelVtx to decorVtx

* rename to uiOverlayVtx / UI_OVERLAY_QUAD_

* fixup</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Pause docs: "InfoPanel" quads

* bss

* rename infoPanelVtx to decorVtx

* rename to uiOverlayVtx / UI_OVERLAY_QUAD_

* fixup</pre>
</div>
</content>
</entry>
<entry>
<title>Pause docs: misc docs (#2636)</title>
<updated>2025-06-16T11:13:31+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-16T11:13:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=fc2992abf60904fbc026da84c574068e7fea7b4d'/>
<id>fc2992abf60904fbc026da84c574068e7fea7b4d</id>
<content type='text'>
* doc `KaleidoScope_SetCursorPos`

* doc bug in `KaleidoScope_DrawWorldMap`

* fix anonymous enum

* `D_808321A8` -&gt; `sSavedButtonStatus`

* s16 decimal for `sVtxPageMapDungeonQuads``X/Y/Width/Height`

* Use `LANGUAGE_` enum for indexing language-indexed regs</content>
<content type='xhtml'>
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<pre>
* doc `KaleidoScope_SetCursorPos`

* doc bug in `KaleidoScope_DrawWorldMap`

* fix anonymous enum

* `D_808321A8` -&gt; `sSavedButtonStatus`

* s16 decimal for `sVtxPageMapDungeonQuads``X/Y/Width/Height`

* Use `LANGUAGE_` enum for indexing language-indexed regs</pre>
</div>
</content>
</entry>
<entry>
<title>Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT_POS` (#2633)</title>
<updated>2025-06-15T22:28:37+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-06-15T22:28:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/oot/commit/?id=fd1ea6bc1a0682b887977041e2759fa1f2af079a'/>
<id>fd1ea6bc1a0682b887977041e2759fa1f2af079a</id>
<content type='text'>
* Add `SFX_PLAY_CENTERED`

* Add `SFX_PLAY_AT_POS`</content>
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<pre>
* Add `SFX_PLAY_CENTERED`

* Add `SFX_PLAY_AT_POS`</pre>
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</content>
</entry>
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