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<title>oot/tools/audio/samplebank.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<title>Fix build on certain Linux distributions (#2257)</title>
<updated>2024-10-02T17:40:38+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-10-02T17:40:38+00:00</published>
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<id>801fe221531da30424f954cae7b9123ca3286443</id>
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<entry>
<title>[Audio 4/?] Build Samplebanks, match Audiotable (#2032)</title>
<updated>2024-08-15T00:54:31+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-15T00:54:31+00:00</published>
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* [Audio 4/?] Build Samplebanks, match Audiotable

* Fix some makefile formatting

* Add missing scope in MARK chunk handling

* Add comment to generate asm file when buffer bug data is emitted, remove duplicate CC4 definition

* Adjust comment

* SBCFLAGS

* Remove unnecessary comments on notes_lut

* Split build directories creation command into several to avoid it becoming too long

* objcopy -j -&gt; --only-section

* Fix mkdir warning when extracted/VERSION/assets doesn't exist</content>
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* [Audio 4/?] Build Samplebanks, match Audiotable

* Fix some makefile formatting

* Add missing scope in MARK chunk handling

* Add comment to generate asm file when buffer bug data is emitted, remove duplicate CC4 definition

* Adjust comment

* SBCFLAGS

* Remove unnecessary comments on notes_lut

* Split build directories creation command into several to avoid it becoming too long

* objcopy -j -&gt; --only-section

* Fix mkdir warning when extracted/VERSION/assets doesn't exist</pre>
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