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<title>oot/tools/namefixer.py, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>Fix typos found by codespell (#2229)</title>
<updated>2024-09-26T04:21:00+00:00</updated>
<author>
<name>cadmic</name>
<email>cadmic24@gmail.com</email>
</author>
<published>2024-09-26T04:21:00+00:00</published>
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<entry>
<title>Colliders: colType -&gt; colMaterial (#2186)</title>
<updated>2024-09-12T01:18:46+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-12T01:18:46+00:00</published>
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* colType -&gt; colMaterial

* fixups</content>
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* colType -&gt; colMaterial

* fixups</pre>
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</entry>
<entry>
<title>`z_actor` documentation pass (#1445)</title>
<updated>2022-12-13T02:23:14+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2022-12-13T02:23:14+00:00</published>
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<content type='text'>
* Actor_Offer* and Actor_SetClosestSecretDistance

* color filter stuff

* KillAll

* format

* comment

* Update src/code/z_actor.c

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* review

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* format

* COLORFILTER_INTENSITY_FLAG

* Remove -

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* yeet COLORFILTER_GET_XLUFLAG

* bug

* frug

* Undo Actor_KillAllFromUnloadedRooms

* update Actor_OfferGetItem comment

* Update Actor_OfferGetItem description

* diving

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
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* Actor_Offer* and Actor_SetClosestSecretDistance

* color filter stuff

* KillAll

* format

* comment

* Update src/code/z_actor.c

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* review

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* format

* COLORFILTER_INTENSITY_FLAG

* Remove -

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* yeet COLORFILTER_GET_XLUFLAG

* bug

* frug

* Undo Actor_KillAllFromUnloadedRooms

* update Actor_OfferGetItem comment

* Update Actor_OfferGetItem description

* diving

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Fix namefixer (#1454)</title>
<updated>2022-12-08T02:10:29+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-12-08T02:10:29+00:00</published>
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<entry>
<title>Cleanup post good scene names (#1452)</title>
<updated>2022-12-05T18:37:40+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-12-05T18:37:40+00:00</published>
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<id>9bad1d108e6311562c8424eefc92f0f1004551c9</id>
<content type='text'>
* Cleanup scene names

* missing scene id use

* rename scene draw config functions

* remove now useless comments

* format

* fix double defense/magic swapped

* try precision on "from potion shop"

Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;</content>
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* Cleanup scene names

* missing scene id use

* rename scene draw config functions

* remove now useless comments

* format

* fix double defense/magic swapped

* try precision on "from potion shop"

Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Name scenes (scene enum, entrance enum, various identifiers) (#1343)</title>
<updated>2022-11-26T21:15:41+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-11-26T21:15:41+00:00</published>
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* Comment names on titled scenes

* Comment some more scene names

* Comment some map assets symbol prefixes

* Name collapse sequence scenes (from the non-collapse equivalent scene's name + `_COLLAPSE`)

* Name ganon/ganondorf boss scenes (symbol prefix suffixed with `Scene` to prevent confusion with boss actors)

* Fix symbol prefix for back alley night scene

* Name the two grave scenes (normal and fairy's fountain variant)

* Name most houses, name/update misc scenes

Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;

* (hakaana) `GRAVE` -&gt; `REDEAD_GRAVE` to be more specific

Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;

* `miharigoya_scene`: `market_guard_house`

* `kakariko_scene` -&gt; `kakariko_center_house`

* `richards_house` -&gt; `dog_lady_house` (for localization differences)

* Revert "Comment some map assets symbol prefixes"

This reverts commit 210a38a6288d5d2fa318059f31988ca7ceb5c708.

* remove other xml prefixes

* ganon_boss, ganondorf_boss

* comments to namefixer

* `KAKARIKO_CENTER_HOUSE` -&gt; `KAKARIKO_CENTER_GUEST_HOUSE`

* two collapse sequence scenes -&gt; `GANONS_TOWER_COLLAPSE_`interior/exterior

* Run namefixer

`find src include -type f -exec ./tools/namefixer.py {} \;`

* run formatter

Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;</content>
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* Comment names on titled scenes

* Comment some more scene names

* Comment some map assets symbol prefixes

* Name collapse sequence scenes (from the non-collapse equivalent scene's name + `_COLLAPSE`)

* Name ganon/ganondorf boss scenes (symbol prefix suffixed with `Scene` to prevent confusion with boss actors)

* Fix symbol prefix for back alley night scene

* Name the two grave scenes (normal and fairy's fountain variant)

* Name most houses, name/update misc scenes

Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;

* (hakaana) `GRAVE` -&gt; `REDEAD_GRAVE` to be more specific

Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;

* `miharigoya_scene`: `market_guard_house`

* `kakariko_scene` -&gt; `kakariko_center_house`

* `richards_house` -&gt; `dog_lady_house` (for localization differences)

* Revert "Comment some map assets symbol prefixes"

This reverts commit 210a38a6288d5d2fa318059f31988ca7ceb5c708.

* remove other xml prefixes

* ganon_boss, ganondorf_boss

* comments to namefixer

* `KAKARIKO_CENTER_HOUSE` -&gt; `KAKARIKO_CENTER_GUEST_HOUSE`

* two collapse sequence scenes -&gt; `GANONS_TOWER_COLLAPSE_`interior/exterior

* Run namefixer

`find src include -type f -exec ./tools/namefixer.py {} \;`

* run formatter

Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Rename "Sound" to "Sfx" (#1292)</title>
<updated>2022-07-30T13:05:27+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-07-30T13:05:27+00:00</published>
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<id>1d19f37b26be989e5da58975a5e2a95a0ae7cf4f</id>
<content type='text'>
* First attempt

* More

* rename

* more sound -&gt; sfx / sound effect (#7)

* PR Suggestions

* PR Suggestions

* Small fix

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;</content>
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<pre>
* First attempt

* More

* rename

* more sound -&gt; sfx / sound effect (#7)

* PR Suggestions

* PR Suggestions

* Small fix

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
Co-authored-by: fig02 &lt;fig02srl@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>PlayState Rename (#1231)</title>
<updated>2022-05-21T18:23:43+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2022-05-21T18:23:43+00:00</published>
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<id>2e6279bc8e528833704bc6b77635f0eeae6bbe44</id>
<content type='text'>
* global context -&gt; play

* fix PlayState* PlayState</content>
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* global context -&gt; play

* fix PlayState* PlayState</pre>
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</entry>
<entry>
<title>Document undocumented matrix functions (#955)</title>
<updated>2022-01-10T23:28:01+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-01-10T23:28:01+00:00</published>
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<id>b1d3844325c115c069329a4b621c439113435512</id>
<content type='text'>
* Document `func_800D1694` as `Matrix_TranslateRotateYXZ`

* Document `func_800D1FD4` as `Matrix_ReplaceRotation`

* Cleanup `Matrix_RotateAxis`

* Document `func_800A7EC0` as `SkinMatrix_SetRotateAxis`

* Document `func_800D2A34` and `func_800D2A98` as `Matrix_SetTranslateScaleMtx`(`F`)

* Document mostly unused functions at the end of `sys_matrix.c`

* Add in-use renamed functions to `namefixer.py`

* Add `Matrix_SetTranslateScaleMtx2` to `namefixer.py`

* Run formatter

* Fix namefixer.py mistake from #952

* Format clang-11.1

* Fix `Matrix_TranslateRotateYXZ` wrongly documented, it actually is `Matrix_SetTranslateRotateYXZ`

* VS Code is stellar at refactoring (no)

* Run formatter

* Come on VS Code

* Improve `Matrix_ReplaceRotation` docs

* Fix typo

* Fix namefixer.py</content>
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* Document `func_800D1694` as `Matrix_TranslateRotateYXZ`

* Document `func_800D1FD4` as `Matrix_ReplaceRotation`

* Cleanup `Matrix_RotateAxis`

* Document `func_800A7EC0` as `SkinMatrix_SetRotateAxis`

* Document `func_800D2A34` and `func_800D2A98` as `Matrix_SetTranslateScaleMtx`(`F`)

* Document mostly unused functions at the end of `sys_matrix.c`

* Add in-use renamed functions to `namefixer.py`

* Add `Matrix_SetTranslateScaleMtx2` to `namefixer.py`

* Run formatter

* Fix namefixer.py mistake from #952

* Format clang-11.1

* Fix `Matrix_TranslateRotateYXZ` wrongly documented, it actually is `Matrix_SetTranslateRotateYXZ`

* VS Code is stellar at refactoring (no)

* Run formatter

* Come on VS Code

* Improve `Matrix_ReplaceRotation` docs

* Fix typo

* Fix namefixer.py</pre>
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</content>
</entry>
<entry>
<title>Fix matrices documentation (#952)</title>
<updated>2021-11-17T10:52:26+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2021-11-17T10:52:26+00:00</published>
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<id>03636166b35b4ff8fac5991bea51eccb071f1f31</id>
<content type='text'>
* Update names and doc of `Matrix_RotateRPY` and `SkinMatrix_SetRotateRPY` to ZYX Tait-Bryan angles

* Update name and doc of `Matrix_JointPosition` to `Matrix_TranslateRotateZYX`

* `Euler ***` -&gt; `Tait-Bryan *** angles`

* Update docs of `SkinMatrix_Vec3fMtxFMultXYZW` and `SkinMatrix_Vec3fMtxFMultXYZ`

* Fix doc of `SkinMatrix_MtxFMtxFMult`

* Update docs of `SkinMatrix_Invert`

* Change name and docs of `SkinMatrix_SetRotateYRP` to `SkinMatrix_SetRotateYXZ`

* Change name and docs of `SkinMatrix_SetScaleRotateRPYTranslate` to `SkinMatrix_SetScaleRotateZYXTranslate`

* Change name and docs of `SkinMatrix_SetScaleRotateYRPTranslate` to `SkinMatrix_SetScaleRotateYXZTranslate`

* Change name and docs of `SkinMatrix_SetRotateRPYTranslate` to `SkinMatrix_SetRotateZYXTranslate`

* Add renamed functions to `namefixer.py`

* Run formatter

* Consistent function names (`ABC()` if equivalent to `A() B() C()`)</content>
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* Update names and doc of `Matrix_RotateRPY` and `SkinMatrix_SetRotateRPY` to ZYX Tait-Bryan angles

* Update name and doc of `Matrix_JointPosition` to `Matrix_TranslateRotateZYX`

* `Euler ***` -&gt; `Tait-Bryan *** angles`

* Update docs of `SkinMatrix_Vec3fMtxFMultXYZW` and `SkinMatrix_Vec3fMtxFMultXYZ`

* Fix doc of `SkinMatrix_MtxFMtxFMult`

* Update docs of `SkinMatrix_Invert`

* Change name and docs of `SkinMatrix_SetRotateYRP` to `SkinMatrix_SetRotateYXZ`

* Change name and docs of `SkinMatrix_SetScaleRotateRPYTranslate` to `SkinMatrix_SetScaleRotateZYXTranslate`

* Change name and docs of `SkinMatrix_SetScaleRotateYRPTranslate` to `SkinMatrix_SetScaleRotateYXZTranslate`

* Change name and docs of `SkinMatrix_SetRotateRPYTranslate` to `SkinMatrix_SetRotateZYXTranslate`

* Add renamed functions to `namefixer.py`

* Run formatter

* Consistent function names (`ABC()` if equivalent to `A() B() C()`)</pre>
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