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<title>oot/tools/regconvert.py, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Ocarina of Time</subtitle>
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<entry>
<title>`GameInfo` -&gt; `RegEditor` (#1354)</title>
<updated>2022-10-15T05:40:00+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2022-10-15T05:40:00+00:00</published>
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<id>d1d946a197e9be2e1f6219f494502d060ffc6e44</id>
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* -&gt; `RegsContext* gRegsContext`

* Name regs-related functions

* Revert naming `GameState_UpdateRegs`

* -&gt; `gRegEditor`

* `Regs_InitContext` -&gt; `Regs_Init`

* remove mistakenly added file</content>
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* -&gt; `RegsContext* gRegsContext`

* Name regs-related functions

* Revert naming `GameState_UpdateRegs`

* -&gt; `gRegEditor`

* `Regs_InitContext` -&gt; `Regs_Init`

* remove mistakenly added file</pre>
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</content>
</entry>
<entry>
<title>Whitespace (#1112)</title>
<updated>2022-01-23T23:09:02+00:00</updated>
<author>
<name>playerskel</name>
<email>97991990+playerskel@users.noreply.github.com</email>
</author>
<published>2022-01-23T23:09:02+00:00</published>
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<id>f4a72303cb15abbebefb907480b46737d6c51d9d</id>
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* remove trailing whitespaces

* minor docs tweaks

* some more trailing whitespaces

* few more tweaks</content>
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* remove trailing whitespaces

* minor docs tweaks

* some more trailing whitespaces

* few more tweaks</pre>
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</entry>
<entry>
<title>ViMode progress (#802)</title>
<updated>2021-05-04T01:49:09+00:00</updated>
<author>
<name>Zach Banks</name>
<email>zjbanks@gmail.com</email>
</author>
<published>2021-05-04T01:49:09+00:00</published>
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* ViMode OK

* Fix variable name in regconvert tool

* ViMode: fix formatting

* Add nonmatching impl for ViMode_Configure, respond to PR

- Fixed struct field naming (unkXX -&gt; unk_XX)
- ViMode_Configure args are not flags for top/left etc; seem to be for
    video mode
- Used @Random06457's implementation of `ViMode_LogPrint`

* Use plain LOG_ADDRESS in ViMode_LogPrint

* Incorporate PR feedback from Roman971</content>
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* ViMode OK

* Fix variable name in regconvert tool

* ViMode: fix formatting

* Add nonmatching impl for ViMode_Configure, respond to PR

- Fixed struct field naming (unkXX -&gt; unk_XX)
- ViMode_Configure args are not flags for top/left etc; seem to be for
    video mode
- Used @Random06457's implementation of `ViMode_LogPrint`

* Use plain LOG_ADDRESS in ViMode_LogPrint

* Incorporate PR feedback from Roman971</pre>
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</content>
</entry>
<entry>
<title>Update regconvert.py (#666)</title>
<updated>2021-02-03T19:48:23+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-02-03T19:48:23+00:00</published>
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<id>088e8c09bc61a1f14680b919c892e15f4d64518c</id>
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* change raw offset to index

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Rename offset to data index

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* clean up a bit the code

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* add --offset and --hex options

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* add --file flag to automatically convert every gGameInfo index to a macro

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* add --stdout flag

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* Check if index/offset is valid

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* Changes asked by @ethteck

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;</content>
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* change raw offset to index

Signed-off-by: angie &lt;angheloalf95@gmail.com&gt;

* Rename offset to data index

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* clean up a bit the code

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* add --offset and --hex options

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* add --file flag to automatically convert every gGameInfo index to a macro

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* add --stdout flag

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* Check if index/offset is valid

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;

* Changes asked by @ethteck

Signed-off-by: Anghelo &lt;angheloalf95@gmail.com&gt;</pre>
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</entry>
<entry>
<title>Decompiled ovl_En_Cow (#113)</title>
<updated>2020-05-04T16:11:37+00:00</updated>
<author>
<name>Ethan Roseman</name>
<email>ethteck@gmail.com</email>
</author>
<published>2020-05-04T16:11:37+00:00</published>
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<id>713de9b9422aacc46a4adfaae7510e376cbcd236</id>
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* Beginning the Cow

* Decompiled ovl_En_Cow

* Giving the cow milk</content>
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* Beginning the Cow

* Decompiled ovl_En_Cow

* Giving the cow milk</pre>
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</entry>
<entry>
<title>Add script to generate REG macros from GameInfo offsets</title>
<updated>2020-03-21T17:20:28+00:00</updated>
<author>
<name>Roman971</name>
<email>romanlasnier@hotmail.com</email>
</author>
<published>2020-03-21T17:19:49+00:00</published>
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<id>5f04911e0098b073fb4ce5eca6905bf4ac92ead8</id>
<content type='text'>
Also removed `asmdiff-old.sh` that I believe is no longer used by anyone.</content>
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Also removed `asmdiff-old.sh` that I believe is no longer used by anyone.</pre>
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