| Age | Commit message (Collapse) | Author |
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* OK, spec
* all functions and variables named,
some docs on the complicated function
* delete asm
* updated to reflect Actor changes
* simplify one thing into a ternary
* Address review comments
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* decompiled ovl_en_mm2
* resolved conflicts
* add back huta
* review suggestions
* review 2 suggestions
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* En_Fr 47 of 48 func decomped
* EnFr more cleanup
* uncommented out EnFr_Update
* more cleanup
* added format document
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Null Pointers
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* feedback from pr
* more cleanup
* more pr feedback
* more cleaning and updates
* remove data.s
* review 2
* review
* missed one
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
Co-authored-by: fig <fig02srl@gmail.com>
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* all functions matched, data imported
* some function names
* more naming
* corrections, naming
* some state flags named
* naming completed (some may be inaccurate)
* spec
* delete asm
* Review changes
* review
* review
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* OK, inlined small data, began naming
* spec
* more naming
* finished naming
* remove ASM
* hex to dec
* review
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* BgYdanSp OK
* clean up for PR
* fix thisx, run format.sh
* delete unused asm
* implement roman's changes
* unnecessary comments
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* first pass
* scene
* object
* name
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "44f5d7cb9"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "44f5d7cb9"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* now with cutscenes
* one last name
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "0305ec2c2"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "0305ec2c2"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* ZAPD works
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "2e1174063"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "2e1174063"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* now with vtx arrays
* revert zap changes
* review
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* Ge3: OK and data migrated
* Functions and most variables named
* finished enums for limbs, inlined data
* spec updated, asm deleted
* fix dists
* changes
* changes
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* Decompiled, not yet matched
* Another match
* Fix merge
* OK
* Move cutscene data to separate source files, name some functions and variables
* Small cleanup
* Some docs
* Small improvements
* Struct_Unk_150 -> DemoKankyo_Unk_150
* Review Suggestions
Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Further review changes
* rm reloc asm
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* all except one matching
* documented and ready for pr
* remove unused asm
* change mass thing
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* mostly done, one function left
* daiku_kakariko OK
* should be ready for pr
* removed unused asm
* should build OK now
* builds OK now
* all of fig's suggestions resolved
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* match
* docs might be a while
* cues
* .s
* review
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* get data in
* Match Init and one other
* match some more
* match a bunch more
* merge master
* OK
* Some naming done
* OBJECT_NY almost done. waiting on ZAP changes
* Remove ASM
* Cleanup
* Commit before merge
* fix damage table
* Change comment
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* en_mk OK
* ready for pr
* ok now
* anim mode enums
* fixed dodojr
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
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* drawbridge progress
* matched cursed draw functions
* drawbridge OK
* fix error that made it not OK
* documentation improvements
* format fix
* update with new actor struct
* Update src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* some functions finished
* some more progress
* a bit more progress
* more functions done, one wip
* 2 functions remain
* one function remains
* actor mostly done, still one function left
* some progress, still not equivalent
* dodojr OK
* dodojr ready
* correct actor struct
* Update src/overlays/actors/ovl_En_Dodojr/z_en_dodojr.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Dodojr/z_en_dodojr.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Dodojr/z_en_dodojr.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* builds OK now
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* Decompiled
* Add missing sfx id name
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* Decompiled
* asm
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* moved en_go rodata
* EnGo 20/45 functions decompiled
* EnGo 25/45 functions decompiled
* EnGo 28/45 functions decompiled
* EnGo 32/45 functions decompiled
* minor attempts
* init Goron 2 6/98 decompiled (baby functions)
* Goron2 14/98 func decompiled
* Goron2 30/98 func decompiled
* EnGo 34/45 functions decompiled
* EnGo 38/45 functions decompiled
* Goron2 44/98 functions decompiled
* Goron2 58/98 functions decompiled
* Merged EnGo and EnGo2: 38/45, 58/98 functions decompiled
* EnGo EnGo2: 38/45, 65/98 functions decompiled
* EnGo EnGo2: 38/45, 70/98 functions decompiled
* EnGo EnGo2: 39/45, 72/98 functions decompiled
* EnGo EnGo2: 39/45, 80/98 functions decompiled
* EnGo EnGo2: 39/45, 88/98 functions decompiled
* EnGo EnGo2: 39/45, 92/98 functions decompiled
* typo in GoronType
* EnGo EnGo2: 40/45, 93/98 functions decompiled
* EnGo EnGo2: 45/45, 93/98 functions decompiled
* EnGo EnGo2 fully decomped
* begin cleanup
* the cleanup continues
* continue cleaning
* Documentation and renaming attempt
* more cleanup
* more cleanup
* Apply suggestions from code review
Committing suggestions
Co-authored-by: AdamKiddle <54328813+AdamKiddle@users.noreply.github.com>
Co-authored-by: mzxrules <mzxrules@gmail.com>
* more pr suggestions
* more pr and gns feedback
* fixed comment
* cleanup
* update math & skelAnime names
* goron1
* goron2
* relocs
* review
Co-authored-by: AdamKiddle <54328813+AdamKiddle@users.noreply.github.com>
Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: fig <fig02srl@gmail.com>
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* En_Fr 47 of 48 func decomped
* En_Fz Frezzard 26/36 func decompiled
* En_Fz Freezard fully decomped
* revert EnFr to independently submit EnFz
* EnFz fully decompiled
* more cleanup
* pr feedback
* pr feedback
* petries review
* asm
* review
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* 2 functions left, data imported
* one function left
* setup for NON_MATCHING
* struct variables named
* most of the functions named, type enums
* delete ASM
* Actor fixes
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* Manual migration of work to new branch due to screwing up git
* removing unused asm
* formatting
* Fixing a comment
* Adding a missing sound define
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* stuff
* name functions
* whoops
* horse head
* matched and documented
* merge actor
* relocs
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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* First batch of files
* Add missing folders back
* Fix missing folders again
* Finish fixing existing texture files
* Gameplay_Keep XML finished
* Most actor gameplay_keep undefined syms removed
* Only ~200 gkeep symbols remain
* All gkeep symbols that ZAP supports are fixed
* Cleanup, and make gkeep names more accurate
* Starting to figure out what some unknown blobs are, merge zeldaret in
* fix a few more things
* refactor gkeep
* Change how gitkeep is handled
* gkeep xml cleanup
* Gkeep finished, now just waiting up ZAP updates
* 100 link animations finished
* 150 link animations finished
* 200 link animations finished
* 250 link animations finished
* 350 link animations finished
* 400 link animations finished
* 450 link animations finished
* 500 link animations finished
* 550 link animations finished
* All Link animations finished
cannot build yet because ZAP doesn't have LinkAnimationHeader yet
* xml changes for new zap stuff
* finish gameplay_keep
* fixing existing objects
* ready for pr besides zap padding issue
* mostly ready for pr
* format all c files
* all conflicts fixed
* make changes that roman requested
* fix thing i didn't mean to change
* some animation symbols renamed
* fixed roman's stuff
* lifemeter hardcoded pointers removed
* fix issue with incorrect data in gameplay_keep
* removed unused asm
* fixed most of fig's comments
* fix all of fig's comments
* reformat files
* Update assets/xml/textures/icon_item_static.xml
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update assets/xml/textures/icon_item_static.xml
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* fixed stuff
* fixed most of roman's comments
* remove leading zeroes
* should build now
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "f84d8337b"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "f84d8337b"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* all of gkeep symbols fixed
* compiler error fixed
* format files
* final changes
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* stuck on init
* init matches
* more functions matched
* just a few functions left
* three functions left
* all finished
* fix compiler error
* various improvements
* add actor description
* remove unused asm
* fix remaining dyna things
* Update src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* fixed all of roman's comments
* format c files
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* started init, not matched yet
* all except init matched
* haka_zou OK
* haka_zou done
* fix jenkins problem
* various improvements
* removed unused asm
* fixed things
* fixed new dyna names
* more dyna fixes
* ok now?????
* this better build OK
* applied roman's suggestions
* function renames
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* Start work on Jya Cobra
* Match two functions
* Work on func_80896ABC
* func_80896CB4 and most of func_80896D78
* Fix func_80895BEC, clean up func_80896ABC
* Work on func_80896EE4
* Match func_80896EE4
* Nearly match func_80895A70, finish BgJyaCobra_Draw
* Match func_808969F8, start on func_80895C74
* Work on func_80895C74 and func_80895EF0, data move
Also ran permuter
* Some cleanup
* Almost match func_80895C74, tiny bit of work on func_80895EF0
* Remove variables in func_80895EF0
* Make init match nicer
* Work on func_80896518
* Progress in func_80896518
* Figured something out in func_80896518
Going to experiment with stack stuff
* func_80896518 has tiny stack and regalloc issues
* Work on func_80895EF0
* Some work on func_80895EF0
* Update diff script
* Work on func_90995EF0
Use 2d array indexing in func_80895EF0
Small regalloc improvement in func_80896518
Change not equal to to less than where possible
* match func_80896ABC and func_80896D78
* Improve func_80895EF0 a bit
* Do some cleanup
* Change commented out functions to ifdefs
* Another bit of cleanup
* Run formatter
* Remove now unused include
* Another another bit of cleanup
* Revert update to diff script
* PR suggestions
* PR comments
* PR comments, a bit of documentation
* Run formatter
* Apply suggestions from code review
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* More PR comments
* actor fixes
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* Data migrated, all but Draw matched
* Draw likely equivalent
but serious regalloc issues,
and that last Gfx_TwoTexScroll is being very stubborn
* Merge remote-tracking branch 'upstream/master' into Thunder
* some improvements, set up to PR as nonmatching
* spec
* corrected header
* added function to functions.h
* delete asm
* Added new collider init
Co-authored-by: fig02 <fig02srl@gmail.com>
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* ovl_En_Hy
* Remove extra EOL
* Rebase + PR review
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Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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* init commit
* en_viewer 20/24 functions decompiled
* en_viewer 22/24 functions decompiled
* EnViewer 1 func non-matching, down to stack
* cleanup, 1 non-matching
* ran formatter
* remove extra space in undefined_syms.txt
* remove data.s
* update math & skelAnime names
* pr feedback
* review
* semicolon
Co-authored-by: Fig02 <fig02srl@gmail.com>
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* matched functions, still need data
* shopnuts OK
* cleaned up some things in hintnuts by comparing to shopnuts
* merge with new animation stuff
* fixing merge 2
* suggested changes
* missed a DECR
* suggestions
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* a good start
* match
* docs
* slight error
* to Link
* fixes
* format
* come on formatter
* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* begin En_Owl
* EnOwl wip
* fix conflicts
* owl wip
* wip
* cleanup
* more cleanup
* remove unused asm
* run formatter
* match EnOwl_Init
* formatting
* pr updates
* forgot the enum values in WaitZoraRiver
* merge fixes
* Fix merge issues
* review changes + more
* name
Co-authored-by: fig <fig02srl@gmail.com>
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* match
* bug note
* textureblock
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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* OK
* all functions and variables named
* delete asm
* data inlined
* Merge remote-tracking branch 'upstream/master' into demo_ext
* addressed review comments
* formatter
* addressed review comments
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* Migrate data to C
* Partially decompile Init
* func_80B959D0 OK
* ObjKibako2_Destroy OK
* ObjKibako2_Update OK
* ObjKibako2_Draw OK
* func_80B95CA4 OK
* ObjKibako2_Init OK
* func_80B95DFC
* func_80B95ED4 OK
* func_80B95A28 OK
* Name functions
* Delete unused asm and update spec
* Fixup math post rebase
* Name statics
* Clean up variable names
* Run formatter
* xzDistFromLink -> xzDistToLink
* Respond to feedback in ObjKibako2_Break
* Type sp2C as a CollisionHeader* and initalize it when declaring it
* Respond to remaining review feedback
* Respond to review feedback from Roman
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* OK, some documentation
* delete asm
* dists updated
* addressed review comments
* one more comment
* remove one comment
* addressed review comments
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* z_lifemeter cleanup finished, one non-matching
* made Health_UpdateData a bit better, nowhere near matching still
* lifemeter done for now
* fixed define issue
* improve z_lifemeter, still doesn't match
* z_lifemeter done
* Rename functions
* Add files via upload
* Update Health_Update.s
* fix missing symbols in asm file
* Update Health_Update.s
* Update Health_Update.s
* fixed stuff
* Add files via upload
* Delete Health_Update.s
* Rename things according to Roman's suggestions
* lifemeter done hopefully
* fix unused asm that for some reason didn't merge
* fix feedback
* compiles right now
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
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* beginning of migrating changes
* got matching
* changed order a bit
* clean up bgcheck
* fix conflict
* fix conflict again
* first stab at identifying types, some oks
* Clean up most bad structs/pointer math, move relevant structs to z64bgcheck.h, get some OKs
* more OKs, z_bgcheck.bss migration, update some sys_math3d.c args
* couple more OKs
* pushing some OKs
* fix compilation issues
* code_800430A0.c OK, more files decomp'd
* 8003A3E0 big OK :)
* Decomp most of func_8003C614, decomp helper funcs
* Decomp SurfaceType, CamData, and WaterBox property related functions
* more OKs, big OK in 8003C078
* more OKs, more progress, move a function definition in z_collision_check to functions.h
* more clean-ups, more OKs, dyn_vtx is now defined as u8*
* 8003A5B8, 8003A7D8, 8003C614, 8003DD6C OK, document function args better
* data migrated, more OKs
* 80041240 OK, func_8003B3C8 and func_8003BB18 disassembled
* func_80040284, 800409A8 non_matching, add IS_ZERO macro
* All asm files have C representations, some big OKs, lots of minor tweaks
* More OKs, non-matching code cleanup
* 8003FBF4 and 80040BE4 OK, improve codegen for most functions
* format z_bgcheck.c
* fix warnings, compile errors on NON_MATCHING
* func_8003EE80 is now NON_MATCHING
* begin documenting some functions
* formatting
* more documentation, func_8003A95C OK
* fix PHYSICAL_TO_VIRTUAL changes
* fix var rename
* More documentation, functions 80040E40, 80041648 OK, change types to not be compatible with ZAP
* func_8004239C ok, more NON_MATCHING improvements, more documentation
* Implement most suggested changes
* Convert comments to slower comments
* /**
* Implement ZAP2 changes
* my anti-virus ate my format.sh results
* Rename a couple hundred functions, fix minor stuff
* rename var so that clang formats correctly
* run format.sh
* implement Petrie's matches/suggestions
* format
* matches
* and the asm
* slight error
* Add SSList
* two more matches
* stuff
* implement code changes
* clean up Petrie's matchings
Co-authored-by: Arthur <arthurtilly413@gmail.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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* En_Toryo OK
* en_Toryo fixes
Co-authored-by: fig <fig02srl@gmail.com>
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* Initial progress
* Further progress
* One nonmatching left
* Fix merge
* OK
* Cleanup
* Remove unused asm
* Use generated reloc
* nightFlag changes and requiredObject -> objectIdx
* Some suggestions
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Revert nightflag changes, early return after Actor_Kill, objectIdx -> ingoObjBankIndex
* Fix accidental nightFlag change in z_sram
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* new tool
* fixes
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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* 2 nonmatchings left
* shabom OK
* suggested changes
* more suggested changes
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* first go
* match
* vt
* docs
* one last thing
* formatted
* bowling, why not
* header
* Update src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* press FFFF
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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* EnTite_Update matching
* Fixes to update
* made good progress, func_80B1A2A0 is in a good place to be matching soon
* Merge stuff
* func_80B19E94 done, func_80B18CC4 done
* EnTite_Destroy and EnTite_Init done
* Commenting out sDamageTable and EnTite_Init until all the data matches
* Some more small functions done
* more progress
* func_80B19918 done
* func_80B18E7C done
* func_80B19524 done
* more progress
* EnTite_Draw equiv but nonmatching, file otherwise done
* Found some unstaged changed on old laptop
* Draw matching: File fully matching!
* Documentation
* finished documentation
* deleted data files
* update spec
* fixed waterY -> yDistToWater rename after merge
* ran format.sh
* fixing accidental renames in camera
* Fixed some obvious number/comment formatting issues
* Removed unecessary prototypes
* merge
* running format.sh
* suggestions
* more pr comment changes
* format to push
* one more change
* more renames (see pr comments)
* merge
* renames
* format.sh
* fix renames
* function comment formatting
* merge + format
* endless merge fixes
* merge fixes until die
* yet again a merge fix
* pr suggestions
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* Update spec
remove z_bg_bombwall.o from spec
* Update z_bg_bombwall.h
updated actor struct
* Update z_bg_bombwall.c
* Delete BgBombwall_Destroy.s
no longer needed
* Delete BgBombwall_Draw.s
no longer needed
* Delete BgBombwall_Init.s
no longer needed
* Delete BgBombwall_Update.s
no longer needed
* Delete func_8086E7D0.s
no longer needed
* Delete func_8086E850.s
no longer needed
* Delete func_8086EAC0.s
no longer needed
* Delete func_8086EB5C.s
no longer needed
* Delete func_8086ED50.s
no longer needed
* Delete func_8086ED70.s
no longer needed
* Delete func_8086EDFC.s
no longer needed
* Delete func_8086EE40.s
no longer needed
* Delete func_8086EE94.s
no longer needed
* Update spec
update path to reloc
* Delete z_bg_bombwall.data.s
no longer needed
* Delete z_bg_bombwall.reloc.s
no longer needed
* Update spec
fix path to reloc of bombwall
* Update z_bg_bombwall.c
Co-authored-by: fig <fig02srl@gmail.com>
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* BgHidanHamstep 7/15
* 9/15 matched
* hamstep 14/15
* cleanup
* fix not OK
* fix ctrl+f mistake
* All functions OK
* cleanup
* Update z_bg_hidan_hamstep.c
* Update z_bg_hidan_hamstep.h
* fix math
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
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* objmure2 about halfway
* all decompiled, one non-matching
* some documentation
* mure2 done, one nonmatching
* Update spec
* Update z_obj_mure2.c
* Update z_obj_mure2.c
* Add files via upload
* fix formatting
* Fix fake match
* Changed data formatting
* More formatting changes
* fixed name of var
Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
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